Player Matchup

Odin
Odin
AWSOME_OLDY
Odin
Level 154
God Stats
3W - 2L
1,329 SR
Queue Stats
104W - 113L
1,538 Elo+
Solo
Cupid
Cupid
Sleepydood
Cupid
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,492 Elo+
Solo
Bakasura
Bakasura
TwizPop
Bakasura
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 85L
1,498 Elo+
Party 1
Geb
Geb
YoungSlim2007
Geb
Level 69
God Stats
7W - 5L
1,143 SR
Queue Stats
46W - 43L
1,515 Elo+
Party 1
Merlin
Merlin
legally BIACK
Merlin
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 248L
1,301 Elo+
Solo
Team Averages
Level 100
1,394 SR
1,469 Elo+

VS

Team Averages
Level 119
1,527 SR
1,502 Elo+
Set
Set
Jamurai1
Set
Level 119
God Stats
25W - 33L
1,179 SR
Queue Stats
271W - 307L
1,477 Elo+
Solo
Skadi
Skadi
OmniCheeks
Skadi
Level 129
God Stats
12W - 8L
1,306 SR
Queue Stats
155W - 148L
1,326 Elo+
Solo
Pele
Pele
iStaminBus--
Pele
Level 122
God Stats
2W - 1L
1,703 SR
Queue Stats
218W - 187L
1,476 Elo+
Party 2
Sobek
Sobek
insanehero
Sobek
Level 139
God Stats
1W - 4L
1,714 SR
Queue Stats
72W - 50L
1,665 Elo+
Solo
Anubis
Anubis
sMarky---
Anubis
Level 86
God Stats
3W - 3L
1,732 SR
Queue Stats
43W - 38L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 10
12,147
578
8,854
13,314
12,208
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
16
2 / 6 / 7
10,429
497
13,277
15,503
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
TwizPop
Bakasura
20
17 / 4 / 7
13,345
635
22,494
19,520
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 5 / 10
11,758
560
8,649
19,667
16,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 3
10,269
489
3,746
8,880
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
9,488
452
5,978
12,549
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
16
7 / 5 / 4
10,603
505
13,999
15,586
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 9 / 4
12,440
592
13,028
19,348
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
14
2 / 3 / 8
9,053
431
8,051
16,784
20,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
sMarky---
Anubis
16
7 / 10 / 5
10,958
522
15,478
15,799
8,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
32
Kills
22
22
Deaths
33
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
0
6
4
0.33
L
Skadi
7
5
4
1.8
W
Cupid
2
6
7
0.92
W
Bakasura
TwizPop
Bakasura
17
4
7
5.13
W
6
5
10
2.2
L
6
9
4
0.89
L
Sobek
2
3
8
2
W
3
6
3
0.75
L
Anubis
sMarky---
Anubis
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,020
Damage
56,534
76,884
Taken
80,066
43,667
Mitigated
54,707
18,635
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,854
1,548
119
1,927
13,314
12,208
612
2,280
10,752
0
65,862
L
5,978
2,952
0
2,098
12,549
11,812
260
1,606
9,911
0
45,956
L
Skadi
13,999
6,327
0
5,040
15,586
5,056
584
1,930
13,400
0
82,211
W
Cupid
13,277
7,013
209
4,061
15,503
5,824
532
3,444
11,953
0
74,334
W
Bakasura
TwizPop
Bakasura
22,494
13,801
0
5,211
19,520
7,210
0
5,747
13,491
0
93,597
W
8,649
837
3,157
3,517
19,667
16,388
0
7,823
11,611
19,622
2,121
L
13,028
2,428
0
4,083
19,348
9,012
147
3,441
15,417
0
83,410
L
Sobek
8,051
704
0
3,249
16,784
20,307
0
2,333
13,015
28,855
0
W
3,746
283
0
434
8,880
2,037
140
3,229
5,329
51,850
0
L
Anubis
sMarky---
Anubis
15,478
413
0
3,409
15,799
8,520
497
2,476
11,491
62,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
52,542
497
Minions Killed
485
0
Camps Cleared
0
2,006,226
Distance Traveled
1,840,611
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,147
578
114
5
0
411,821
5
L
Set
9,488
452
90
4
0
269,061
1
L
Skadi
10,603
505
126
6
0
398,648
3
W
Cupid
10,429
497
119
6
0
383,231
7
W
Bakasura
13,345
635
142
7
0
437,798
5
W
Geb
11,758
560
21
1
0
396,879
12
L
Pele
12,440
592
125
6
0
410,299
2
L
Sobek
9,053
431
35
2
0
429,188
1
W
Merlin
10,269
489
101
5
0
376,497
1
L
Anubis
10,958
522
109
5
0
333,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role