Player Matchup

Thor
Thor
 
Thor
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
McPickNick
Neith
Level 147
God Stats
4W - 3L
1,715 SR
Queue Stats
42W - 40L
1,477 Elo+
Party 1
Tiamat
Tiamat
SpicyPeanut007
Tiamat
Level 155
God Stats
4W - 6L
1,357 SR
Queue Stats
93W - 82L
1,458 Elo+
Party 1
Vulcan
Vulcan
callmevence
Vulcan
Level 43
God Stats
2W - 0L
1,820 SR
Queue Stats
29W - 24L
1,695 Elo+
Solo
Cthulhu
Cthulhu
xLiLxJaZzYx
Cthulhu
Level 17
God Stats
1W - 1L
1,793 SR
Queue Stats
3W - 6L
1,348 Elo+
Solo
Team Averages
Level 81
1,637 SR
1,496 Elo+

VS

Team Averages
Level 27
1,500 SR
1,467 Elo+
Skadi
Skadi
CocaColat
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Solo
Ra
Ra
Zubatron
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,569 Elo+
Party 2
Bellona
Bellona
lilgaynoah
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,563 Elo+
Party 2
Olorun
Olorun
paulovtipo1983
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,318 Elo+
Solo
Ne Zha
Ne Zha
succulentsatan
Ne Zha
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 0 / 14
7,690
769
4,160
5,174
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
17
10 / 0 / 5
9,340
934
7,751
6,285
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 12
7,360
736
5,383
3,922
2,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
16
8 / 0 / 3
8,760
876
8,662
1,860
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
xLiLxJaZzYx
Cthulhu
15
1 / 0 / 13
8,409
841
5,360
6,354
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CocaColat
Skadi
14
1 / 4 / 0
7,492
749
4,139
8,064
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 0
6,073
607
1,559
6,721
2,327
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lilgaynoah
Bellona
12
0 / 3 / 0
6,429
643
2,902
8,793
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 0
5,957
596
380
3,707
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 0
6,256
626
4,798
9,582
3,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
1
21
Kills
1
1
Deaths
21
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
14
8
L
Skadi
CocaColat
Skadi
1
4
0
0.25
W
Neith
10
0
5
12.5
W
1
1
12
7
L
0
5
0
0
W
Vulcan
8
0
3
9.5
L
Bellona
lilgaynoah
Bellona
0
3
0
0
L
0
2
0
0
L
0
7
0
0
W
Cthulhu
xLiLxJaZzYx
Cthulhu
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,316
Damage
13,778
23,595
Taken
36,867
14,698
Mitigated
14,295
6,838
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,160
505
0
58
5,174
2,012
787
638
4,536
0
22,740
L
Skadi
CocaColat
Skadi
4,139
1,112
0
1,236
8,064
2,681
0
2,802
5,188
0
26,234
W
Neith
7,751
2,184
0
1,916
6,285
2,491
2,759
0
6,285
0
34,352
W
5,383
253
0
716
3,922
2,871
356
42
3,880
14,624
0
L
1,559
36
194
652
6,721
2,327
0
4,927
1,690
8,766
0
W
Vulcan
8,662
1,687
0
236
1,860
713
677
0
1,860
37,976
0
L
Bellona
lilgaynoah
Bellona
2,902
273
348
1,352
8,793
4,661
0
5,285
3,350
0
15,159
L
380
169
0
653
3,707
1,221
0
2,458
1,213
3,167
0
L
4,798
809
0
739
9,582
3,405
0
3,435
6,021
0
16,943
W
Cthulhu
xLiLxJaZzYx
Cthulhu
5,360
71
1,056
2,856
6,354
6,611
299
1,259
5,095
25,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
32,207
241
Minions Killed
133
0
Camps Cleared
0
1,104,986
Distance Traveled
787,725
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,690
769
40
4
0
244,349
6
L
Skadi
7,492
749
66
7
0
167,486
1
W
Neith
9,340
934
78
8
0
223,529
0
W
Tiamat
7,360
736
16
2
0
186,496
1
L
Ra
6,073
607
14
1
0
132,786
0
W
Vulcan
8,760
876
66
7
0
229,635
4
L
Bellona
6,429
643
31
3
0
195,771
3
L
Olorun
5,957
596
3
0
0
109,719
0
L
Ne Zha
6,256
626
19
2
0
181,963
0
W
Cthulhu
8,409
841
41
4
0
220,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role