Player Matchup

Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
Panjanko
Cerberus
Platinum II
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 126L
1,889 MMR
Party 2
Ganesha
Ganesha
Platinum V
RZΝΝ
Ganesha
Platinum V
Level 152
God Stats
2W - 1L
1,298 SR
Queue Stats
48W - 44L
1,820 MMR
Solo
Apollo
Apollo
Diamond V
Zeгef
Apollo
Diamond V
Level 142
God Stats
6W - 5L
1,932 SR
Queue Stats
292W - 298L
2,079 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,546 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,601 SR
1,887 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum V
BrockBakpao
Pele
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,954 MMR
Solo
Hachiman
Hachiman
Platinum IV
LBurd
Hachiman
Platinum IV
Level 156
God Stats
2W - 4L
1,640 SR
Queue Stats
28W - 28L
1,990 MMR
Party 1
Hel
Hel
Gold I
MNonXbox
Hel
Gold I
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 203L
1,970 MMR
Party 1
Achilles
Achilles
Platinum I
Sánttu
Achilles
Platinum I
Level 116
God Stats
10W - 5L
1,863 SR
Queue Stats
76W - 72L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 2 / 0
8,187
630
4,702
4,373
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
14
5 / 1 / 4
7,961
612
5,794
9,811
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Panjanko
Cerberus
13
1 / 2 / 3
7,451
573
8,012
14,354
13,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
RZΝΝ
Ganesha
12
1 / 0 / 6
7,404
570
3,273
6,021
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Zeгef
Apollo
15
10 / 3 / 2
9,104
700
12,113
9,907
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
CamazotzGebUllrAphrodite

VS

Bans
Chang'eArtioBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 2
6,030
464
1,859
7,940
5,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 2
7,544
580
8,250
12,688
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
LBurd
Hachiman
12
3 / 8 / 1
7,435
572
6,163
11,623
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 2
6,804
523
2,973
6,492
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Sánttu
Achilles
11
1 / 2 / 0
6,699
515
9,462
13,167
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
8
8
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
0
1
W
Fenrir
 
Fenrir
5
1
4
7
L
Fafnir
 
Fafnir
0
2
2
0.5
L
3
4
2
1
L
Hachiman
LBurd
Hachiman
3
8
1
0.44
L
1
3
2
0.67
W
Cerberus
Panjanko
Cerberus
1
2
3
1.25
W
Ganesha
RZΝΝ
Ganesha
1
0
6
4
L
Achilles
Sánttu
Achilles
1
2
0
0.5
W
Apollo
Zeгef
Apollo
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
28,707
44,466
Taken
51,910
27,232
Mitigated
20,031
21,752
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,702
67
0
972
4,373
1,338
0
1,180
3,191
71,802
0
W
Fenrir
 
Fenrir
5,794
2,275
0
5,068
9,811
4,387
0
1,164
8,647
0
50,539
L
Fafnir
 
Fafnir
1,859
232
1,133
1,916
7,940
5,000
0
2,192
5,748
14,219
0
L
8,250
2,171
0
3,910
12,688
4,365
0
2,019
10,669
0
56,279
L
Hachiman
LBurd
Hachiman
6,163
2,955
0
2,187
11,623
2,715
0
1,759
9,864
0
41,748
L
2,973
71
418
2,281
6,492
1,785
0
3,182
3,310
42,322
0
W
Cerberus
Panjanko
Cerberus
8,012
1,132
0
8,518
14,354
13,993
0
830
12,403
49,590
0
W
Ganesha
RZΝΝ
Ganesha
3,273
582
110
2,991
6,021
4,563
0
1,196
4,825
21,373
0
L
Achilles
Sánttu
Achilles
9,462
3,506
32
6,469
13,167
6,166
0
6,835
6,332
0
42,460
W
Apollo
Zeгef
Apollo
12,113
7,903
0
4,093
9,907
2,951
0
462
9,445
0
63,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
34,512
519
Minions Killed
415
0
Camps Cleared
0
1,331,305
Distance Traveled
1,313,664
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,187
630
169
13
0
275,418
5
W
Fenrir
7,961
612
101
8
0
291,706
3
L
Fafnir
6,030
464
21
2
0
275,478
4
L
Pele
7,544
580
114
9
0
280,568
1
L
Hachiman
7,435
572
80
6
0
215,118
2
L
Hel
6,804
523
112
9
0
269,949
6
W
Cerberus
7,451
573
122
9
0
248,781
7
W
Ganesha
7,404
570
1
0
0
282,221
6
L
Achilles
6,699
515
88
7
0
272,551
2
W
Apollo
9,104
700
126
10
0
233,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role