Player Matchup

Bakasura
Bakasura
AKUMASCOM
Bakasura
Level 49
God Stats
20W - 8L
1,814 SR
Queue Stats
185W - 153L
1,687 Elo+
Party 2
Kuzenbo
Kuzenbo
mattdadon
Kuzenbo
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
376W - 324L
1,687 Elo+
Party 2
Chronos
Chronos
swalama
Chronos
Level 89
God Stats
5W - 5L
1,817 SR
Queue Stats
467W - 414L
1,687 Elo+
Party 2
Team Averages
Level 75
1,710 SR
1,687 Elo+

VS

Team Averages
Level 83
1,586 SR
1,856 Elo+
Discordia
Discordia
Attire
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 31L
1,973 Elo+
Solo
Da Ji
Da Ji
Impiousss
Da Ji
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 14L
1,838 Elo+
Party 1
Ares
Ares
alyssayye
Ares
Level 4
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 1L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AKUMASCOM
Bakasura
17
6 / 7 / 4
11,827
739
16,079
15,958
5,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
mattdadon
Kuzenbo
14
1 / 7 / 9
10,300
644
7,690
21,183
19,697
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
swalama
Chronos
17
4 / 5 / 7
12,392
775
11,371
19,425
5,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Attire
Discordia
17
8 / 2 / 9
12,040
753
24,921
10,441
4,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Impiousss
Da Ji
15
7 / 5 / 10
11,363
710
14,166
14,522
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
16
4 / 4 / 13
11,787
737
6,960
20,028
19,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
11
Kills
19
19
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AKUMASCOM
Bakasura
6
7
4
1.14
L
Discordia
Attire
Discordia
8
2
9
6.25
L
Da Ji
Impiousss
Da Ji
7
5
10
2.4
L
Ares
4
4
13
2.63
W
Kuzenbo
mattdadon
Kuzenbo
1
7
9
0.79
W
Chronos
swalama
Chronos
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
46,047
56,566
Taken
44,991
30,550
Mitigated
31,143
5,832
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AKUMASCOM
Bakasura
16,079
11,056
0
3,688
15,958
5,838
16
9,376
6,265
0
24,809
L
Discordia
Attire
Discordia
24,921
2,623
0
805
10,441
4,625
140
5,943
4,028
92,207
0
L
Da Ji
Impiousss
Da Ji
14,166
3,662
0
683
14,522
6,894
954
5,773
7,335
0
31,556
L
Ares
6,960
480
0
2,186
20,028
19,624
620
7,101
9,902
11,847
0
W
Kuzenbo
mattdadon
Kuzenbo
7,690
1,833
0
0
21,183
19,697
0
12,047
8,771
19,345
0
W
Chronos
swalama
Chronos
11,371
3,230
0
2,144
19,425
5,015
2,834
10,214
8,843
54,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
35,190
145
Minions Killed
184
5
Camps Cleared
9
908,048
Distance Traveled
829,130
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,827
739
47
3
1
321,580
3
L
Discordia
12,040
753
150
9
5
274,172
3
L
Da Ji
11,363
710
26
2
4
282,786
5
L
Ares
11,787
737
8
1
0
272,172
0
W
Kuzenbo
10,300
644
14
1
1
315,600
0
W
Chronos
12,392
775
84
5
3
270,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role