Player Matchup

Kukulkan
Kukulkan
AeX ZyProd
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,350 Elo+
Party 2
Bellona
Bellona
Duffyduck5427
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Party 2
Guan Yu
Guan Yu
JusweX
Guan Yu
Level 2
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Anhur
Anhur
mansillaciro10
Anhur
Level 34
God Stats
7W - 18L
1,160 SR
Queue Stats
1,007W - 1,050L
1,342 Elo+
Solo
Cliodhna
Cliodhna
nL Envyy
Cliodhna
Level 46
God Stats
1W - 3L
1,324 SR
Queue Stats
12W - 10L
1,350 Elo+
Party 2
Team Averages
Level 18
1,362 SR
1,345 Elo+

VS

Team Averages
Level 72
1,526 SR
1,495 Elo+
Nike
Nike
Seranwrap0402033
Nike
Level 84
God Stats
17W - 6L
1,744 SR
Queue Stats
432W - 451L
1,254 Elo+
Solo
Da Ji
Da Ji
Siri_is_my_bff
Da Ji
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
WARL0RD3246
Medusa
Level 49
God Stats
3W - 2L
1,385 SR
Queue Stats
20W - 21L
1,493 Elo+
Solo
Merlin
Merlin
Xx_NSCHERER17_xX
Merlin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,727 Elo+
Party 1
Cthulhu
Cthulhu
whatshesaid101
Cthulhu
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AeX ZyProd
Kukulkan
11
2 / 7 / 4
6,952
463
5,472
8,093
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
8
2 / 6 / 3
5,885
392
1,941
8,256
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
JusweX
Guan Yu
11
2 / 8 / 3
7,053
470
5,406
15,191
9,041
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 1 / 0
4,548
303
397
1,411
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
nL Envyy
Cliodhna
13
3 / 4 / 2
7,746
516
8,650
13,548
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,999
600
5,382
9,453
7,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 1 / 5
9,400
627
8,912
8,840
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
14
3 / 4 / 4
8,298
553
4,027
9,005
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 5
8,761
584
10,679
6,087
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 7
9,170
611
7,481
10,648
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
25
26
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AeX ZyProd
Kukulkan
2
7
4
0.57
L
Bellona
2
6
3
0.58
L
Guan Yu
JusweX
Guan Yu
2
8
3
0.44
W
4
1
5
6.5
W
9
1
5
11.5
W
Medusa
3
4
4
1.25
W
4
2
5
3.25
L
0
1
0
0
L
Cliodhna
nL Envyy
Cliodhna
3
4
2
1
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
36,481
46,499
Taken
44,033
21,246
Mitigated
28,653
4,068
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AeX ZyProd
Kukulkan
5,472
529
0
420
8,093
2,515
0
3,909
3,928
32,758
0
L
Bellona
1,941
197
0
158
8,256
4,826
0
4,378
3,760
2,064
5,884
L
Guan Yu
JusweX
Guan Yu
5,406
1,752
56
1,631
15,191
9,041
29
4,320
10,701
0
17,587
W
5,382
556
0
1,880
9,453
7,785
543
839
8,406
7,553
34,367
W
8,912
2,035
0
3,844
8,840
3,280
1,339
1,306
7,534
0
47,609
W
Medusa
4,027
1,619
0
3,032
9,005
2,950
2,828
656
8,349
0
54,283
W
10,679
372
125
1,069
6,087
1,936
661
786
5,167
46,253
0
L
397
174
0
349
1,411
320
0
591
820
0
3,346
L
Cliodhna
nL Envyy
Cliodhna
8,650
1,381
0
1,454
13,548
4,544
0
5,095
8,323
0
55,627
W
7,481
341
166
3,653
10,648
12,702
983
2,587
8,061
40,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
44,628
214
Minions Killed
403
0
Camps Cleared
0
1,096,106
Distance Traveled
1,459,978
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,952
463
68
5
0
267,582
0
L
Bellona
5,885
392
8
1
0
160,151
0
L
Guan Yu
7,053
470
36
2
0
289,066
1
W
Nike
8,999
600
87
6
0
283,609
6
W
Da Ji
9,400
627
84
6
0
315,946
1
W
Medusa
8,298
553
87
6
0
246,015
1
W
Merlin
8,761
584
79
5
0
296,819
1
L
Anhur
4,548
303
6
0
0
63,706
0
L
Cliodhna
7,746
516
96
6
0
315,601
0
W
Cthulhu
9,170
611
66
4
0
317,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role