Player Matchup

Apollo
Apollo
AlphaaaxD
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,639 Elo+
Party 1
Da Ji
Da Ji
Hitsugayaaa
Da Ji
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 22L
1,657 Elo+
Party 1
Zeus
Zeus
JoziscreidePinto
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,512 Elo+
Solo
Fafnir
Fafnir
maathsx
Fafnir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,643 Elo+
Party 1
Vamana
Vamana
n0zi
Vamana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 19L
1,613 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,613 Elo+

VS

Team Averages
Level 38
1,542 SR
1,484 Elo+
Ymir
Ymir
Guilholi12
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 3
Thanatos
Thanatos
TCG_NakaGada
Thanatos
Level 41
God Stats
8W - 4L
1,708 SR
Queue Stats
10W - 6L
1,517 Elo+
Party 2
Chaac
Chaac
TCG_ySlbosiXz
Chaac
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
83W - 101L
1,480 Elo+
Party 2
Medusa
Medusa
UmbraVancleef
Medusa
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,419 Elo+
Party 3
Ra
Ra
sardinha_rapida9
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlphaaaxD
Apollo
11
3 / 0 / 3
6,052
605
4,300
4,500
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 4
6,749
675
2,705
3,876
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
4 / 0 / 7
7,261
726
5,587
2,963
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
maathsx
Fafnir
11
3 / 0 / 2
6,768
677
3,949
5,670
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
n0zi
Vamana
12
3 / 0 / 0
6,855
686
7,217
7,823
5,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,793
479
2,287
5,104
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TCG_NakaGada
Thanatos
7
0 / 6 / 0
4,568
457
593
7,267
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,413
541
5,741
9,831
4,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,641
464
3,631
4,412
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 0
5,216
522
1,532
6,685
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
18
Kills
1
1
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlphaaaxD
Apollo
3
0
3
4.5
L
0
1
0
0
W
5
1
4
7
W
4
0
7
7.5
L
Thanatos
TCG_NakaGada
Thanatos
0
6
0
0
L
0
3
0
0
L
0
2
0
0
W
Fafnir
maathsx
Fafnir
3
0
2
4
W
Vamana
n0zi
Vamana
3
0
0
3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
13,784
24,832
Taken
33,299
12,935
Mitigated
11,269
12,464
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlphaaaxD
Apollo
4,300
2,690
0
2,270
4,500
1,298
772
749
3,751
0
35,532
L
2,287
599
0
887
5,104
2,350
0
1,436
3,668
11,063
0
W
2,705
1,034
0
2,119
3,876
1,256
0
526
3,193
0
26,809
W
5,587
596
0
687
2,963
805
326
694
2,167
37,972
0
L
Thanatos
TCG_NakaGada
Thanatos
593
154
0
2,097
7,267
1,734
37
2,084
4,999
0
20,657
L
5,741
835
0
3,876
9,831
4,449
0
524
9,269
0
33,944
L
3,631
1,644
0
953
4,412
978
0
980
3,432
0
28,239
W
Fafnir
maathsx
Fafnir
3,949
541
205
2,833
5,670
4,554
0
1,538
4,132
15,830
8,082
W
Vamana
n0zi
Vamana
7,217
4,329
0
4,350
7,823
5,022
208
102
7,683
0
43,286
L
1,532
121
25
1,509
6,685
1,758
0
2,652
3,833
24,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
24,631
355
Minions Killed
260
0
Camps Cleared
0
993,015
Distance Traveled
964,958
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,052
605
82
8
0
185,187
0
L
Ymir
4,793
479
23
2
0
191,678
0
W
Da Ji
6,749
675
56
6
0
219,612
4
W
Zeus
7,261
726
84
8
0
195,549
4
L
Thanatos
4,568
457
46
5
0
207,767
0
L
Chaac
5,413
541
73
7
0
188,491
1
L
Medusa
4,641
464
57
6
0
187,310
0
W
Fafnir
6,768
677
38
4
0
198,998
5
W
Vamana
6,855
686
95
10
0
193,669
6
L
Ra
5,216
522
61
6
0
189,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role