Player Matchup

Nemesis
Nemesis
CyberEnd-98
Nemesis
Level 81
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 7L
1,659 Elo+
Party 4
Thanatos
Thanatos
HokaiSun
Thanatos
Level 106
God Stats
2W - 1L
1,662 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Smoldaryon
Xbalanque
Level 33
God Stats
2W - 6L
1,332 SR
Queue Stats
15W - 21L
1,377 Elo+
Party 2
Zeus
Zeus
iLook_Nice
Zeus
Level 31
God Stats
2W - 3L
1,723 SR
Queue Stats
14W - 15L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
roly-02
Jormungandr
Level 63
God Stats
2W - 1L
1,710 SR
Queue Stats
5W - 7L
1,659 Elo+
Party 4
Team Averages
Level 63
1,537 SR
1,519 Elo+

VS

Team Averages
Level 53
1,488 SR
1,425 Elo+
Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Aki Itami
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Neith
Neith
GORGOROTH2
Neith
Level 5
God Stats
0W - 7L
1,230 SR
Queue Stats
15W - 32L
1,185 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GeneralZod1993
Kumbhakarna
Level 109
God Stats
2W - 2L
1,710 SR
Queue Stats
224W - 301L
1,440 Elo+
Party 1
Hel
Hel
Ninji1111
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyberEnd-98
Nemesis
13
2 / 0 / 6
7,265
727
4,549
5,839
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
HokaiSun
Thanatos
15
8 / 1 / 7
8,657
866
13,287
8,053
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Smoldaryon
Xbalanque
15
2 / 0 / 10
8,098
810
9,006
5,413
2,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 1 / 8
9,152
915
15,283
3,846
1,376
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
roly-02
Jormungandr
15
3 / 0 / 10
7,806
781
4,073
3,709
3,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 5 / 1
6,630
663
5,197
8,983
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 9 / 1
6,438
644
5,128
17,831
11,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Neith
12
1 / 3 / 0
6,682
668
2,276
5,041
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
GeneralZod1993
Kumbhakarna
13
1 / 3 / 1
6,910
691
2,436
12,496
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 7 / 1
6,209
621
3,613
9,588
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
27
Kills
2
2
Deaths
27
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
1
0.1
L
0
9
1
0.06
W
Nemesis
CyberEnd-98
Nemesis
2
0
6
5
L
Neith
1
3
0
0.33
L
Kumbhakarna
GeneralZod1993
Kumbhakarna
1
3
1
0.5
W
Thanatos
HokaiSun
Thanatos
8
1
7
11.5
L
0
7
1
0.07
W
Xbalanque
Smoldaryon
Xbalanque
2
0
10
7
W
12
1
8
16
W
Jormungandr
roly-02
Jormungandr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,198
Damage
18,650
26,860
Taken
53,939
12,499
Mitigated
26,728
11,409
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,197
1,323
0
302
8,983
3,108
0
3,820
5,163
0
14,152
L
5,128
1,737
91
2,787
17,831
11,362
0
6,318
11,513
0
14,208
W
Nemesis
CyberEnd-98
Nemesis
4,549
1,957
0
1,295
5,839
2,288
52
525
5,314
0
17,993
L
Neith
2,276
1,594
0
390
5,041
1,497
0
2,364
2,677
0
13,396
L
Kumbhakarna
GeneralZod1993
Kumbhakarna
2,436
124
196
2,480
12,496
8,535
0
5,165
7,331
9,646
0
W
Thanatos
HokaiSun
Thanatos
13,287
5,579
0
8,490
8,053
3,152
247
2,394
5,659
0
24,891
L
3,613
773
751
1,617
9,588
2,226
208
1,689
7,899
11,433
0
W
Xbalanque
Smoldaryon
Xbalanque
9,006
5,269
195
1,318
5,413
2,110
1,206
1,697
3,716
0
25,482
W
15,283
3,357
0
0
3,846
1,376
349
770
3,076
31,133
0
W
Jormungandr
roly-02
Jormungandr
4,073
1,153
0
111
3,709
3,573
563
663
3,046
22,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
32,869
182
Minions Killed
109
0
Camps Cleared
0
1,030,177
Distance Traveled
918,386
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,630
663
28
3
0
185,121
1
L
Tyr
6,438
644
26
3
0
195,223
1
W
Nemesis
7,265
727
29
3
0
209,004
0
L
Neith
6,682
668
32
3
0
149,337
0
L
Kumbhakarna
6,910
691
9
1
0
204,803
0
W
Thanatos
8,657
866
32
3
0
241,720
2
L
Hel
6,209
621
14
1
0
183,902
0
W
Xbalanque
8,098
810
43
4
0
189,624
2
W
Zeus
9,152
915
44
4
0
197,570
2
W
Jormungandr
7,806
781
34
3
0
192,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role