Player Matchup

Hades
Hades
Annisyscing
Hades
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 17L
1,188 Elo+
Party 1
Janus
Janus
BelugaBao
Janus
Level 100
God Stats
1W - 1L
1,216 SR
Queue Stats
59W - 51L
1,496 Elo+
Party 1
Terra
Terra
gripitx
Terra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
hyperpillz
Ah Puch
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
shaypew0
Izanami
Level 26
God Stats
11W - 7L
1,350 SR
Queue Stats
43W - 53L
1,496 Elo+
Party 1
Team Averages
Level 83
1,413 SR
1,436 Elo+

VS

Team Averages
Level 45
1,365 SR
1,358 Elo+
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Cord2
Jing Wei
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Cerberus
Cerberus
Valadoor
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 3
Hachiman
Hachiman
cyrilitalia70
Hachiman
Level 29
God Stats
10W - 39L
1,109 SR
Queue Stats
11W - 46L
1,107 Elo+
Party 2
Cabrakan
Cabrakan
fafa_8937
Cabrakan
Level 34
God Stats
12W - 58L
1,216 SR
Queue Stats
13W - 59L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 26
14,969
1,497
27,706
16,410
10,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
BelugaBao
Janus
19
12 / 4 / 19
12,397
1,240
22,085
9,766
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
gripitx
Terra
19
5 / 0 / 36
12,361
1,236
14,468
12,726
17,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
hyperpillz
Ah Puch
19
7 / 1 / 31
12,935
1,294
25,418
13,696
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
shaypew0
Izanami
19
6 / 0 / 25
11,856
1,186
19,277
9,673
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 8 / 1
10,755
1,076
7,965
23,078
28,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Cord2
Jing Wei
16
0 / 9 / 3
10,115
1,012
8,530
18,545
7,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Valadoor
Cerberus
16
2 / 6 / 3
11,170
1,117
17,086
29,937
14,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
cyrilitalia70
Hachiman
16
1 / 7 / 3
10,743
1,074
14,381
17,288
6,706
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
fafa_8937
Cabrakan
16
0 / 16 / 5
10,492
1,049
9,464
26,782
19,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
20
46
Kills
5
5
Deaths
46
137
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
8
1
0.31
W
16
0
26
29
W
Janus
BelugaBao
Janus
12
4
19
5.38
L
Jing Wei
Cord2
Jing Wei
0
9
3
0.17
L
Cerberus
Valadoor
Cerberus
2
6
3
0.58
L
Hachiman
cyrilitalia70
Hachiman
1
7
3
0.36
L
Cabrakan
fafa_8937
Cabrakan
0
16
5
0.16
W
Terra
gripitx
Terra
5
0
36
23
W
Ah Puch
hyperpillz
Ah Puch
7
1
31
22.5
W
Izanami
shaypew0
Izanami
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,954
Damage
57,426
62,271
Taken
115,630
43,390
Mitigated
76,451
25,001
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,965
4,257
365
2,335
23,078
28,568
0
17,667
5,411
0
22,401
W
27,706
3,289
547
6,281
16,410
10,505
0
4,605
11,805
42,595
0
W
Janus
BelugaBao
Janus
22,085
3,295
0
364
9,766
3,992
0
4,437
5,329
34,414
0
L
Jing Wei
Cord2
Jing Wei
8,530
4,915
0
468
18,545
7,934
0
16,054
2,491
0
26,350
L
Cerberus
Valadoor
Cerberus
17,086
307
656
4,007
29,937
14,025
0
24,803
5,134
35,545
0
L
Hachiman
cyrilitalia70
Hachiman
14,381
8,786
283
298
17,288
6,706
0
13,714
3,574
0
40,485
L
Cabrakan
fafa_8937
Cabrakan
9,464
826
55
716
26,782
19,218
0
17,439
9,343
21,257
0
W
Terra
gripitx
Terra
14,468
2,411
4,584
3,117
12,726
17,439
0
4,979
7,747
24,617
0
W
Ah Puch
hyperpillz
Ah Puch
25,418
2,594
0
7,988
13,696
7,016
0
6,295
7,401
51,913
0
W
Izanami
shaypew0
Izanami
19,277
15,479
0
2,120
9,673
4,438
0
6,234
3,439
0
42,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,518
Gold Earned
53,275
215
Minions Killed
190
3
Camps Cleared
3
1,010,743
Distance Traveled
859,195
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,755
1,076
26
3
0
190,208
0
W
Hades
14,969
1,497
61
6
1
207,093
0
W
Janus
12,397
1,240
36
4
0
161,998
0
L
Jing Wei
10,115
1,012
38
4
2
178,954
0
L
Cerberus
11,170
1,117
58
6
1
181,531
0
L
Hachiman
10,743
1,074
41
4
0
160,852
0
L
Cabrakan
10,492
1,049
27
3
0
147,650
1
W
Terra
12,361
1,236
13
1
1
236,372
1
W
Ah Puch
12,935
1,294
57
6
0
191,774
0
W
Izanami
11,856
1,186
48
5
1
213,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role