Player Matchup

Nu Wa
Nu Wa
Avike
Nu Wa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 1
Olorun
Olorun
ELPutoamoREX
Olorun
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,703 Elo+
Solo
Kali
Kali
GreatSworder
Kali
Level 149
God Stats
1W - 0L
1,654 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 1
Scylla
Scylla
Lerös
Scylla
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 3L
1,324 Elo+
Party 3
Mulan
Mulan
Sakershaw
Mulan
Level 121
God Stats
2W - 0L
1,809 SR
Queue Stats
29W - 10L
1,324 Elo+
Party 3
Team Averages
Level 118
1,636 SR
1,572 Elo+

VS

Team Averages
Level 112
1,664 SR
1,523 Elo+
Cabrakan
Cabrakan
Alessssandro
Cabrakan
Level 56
God Stats
10W - 8L
1,879 SR
Queue Stats
100W - 105L
1,638 Elo+
Party 2
He Bo
He Bo
Andres_ElPez
He Bo
Level 100
God Stats
1W - 2L
1,733 SR
Queue Stats
11W - 12L
1,399 Elo+
Party 2
Ymir
Ymir
Deki85
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,542 Elo+
Party 4
Hun Batz
Hun Batz
Ghettoblaster84
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,495 Elo+
Solo
Apollo
Apollo
Jebac182
Apollo
Level 122
God Stats
0W - 1L
1,707 SR
Queue Stats
95W - 110L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Avike
Nu Wa
11
5 / 4 / 8
7,146
550
9,343
7,827
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
15
11 / 1 / 4
9,135
703
13,813
10,141
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 2 / 8
7,667
590
7,473
13,524
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Lerös
Scylla
12
5 / 4 / 2
7,564
582
5,649
6,039
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Sakershaw
Mulan
11
1 / 5 / 0
6,586
507
2,686
8,993
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alessssandro
Cabrakan
13
7 / 1 / 1
8,505
654
8,479
8,400
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 2
6,511
501
5,956
8,765
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Deki85
Ymir
9
0 / 6 / 4
6,119
471
4,145
13,011
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
10
2 / 5 / 1
6,528
502
3,703
10,036
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Jebac182
Apollo
11
6 / 7 / 0
7,392
569
7,938
10,699
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
26
Kills
16
16
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alessssandro
Cabrakan
7
1
1
7.5
L
1
7
2
0.29
W
Nu Wa
Avike
Nu Wa
5
4
8
2.25
L
Ymir
Deki85
Ymir
0
6
4
0.33
W
Olorun
11
1
4
13
L
Hun Batz
2
5
1
0.5
W
4
2
8
4
L
Apollo
Jebac182
Apollo
6
7
0
0.86
W
Scylla
Lerös
Scylla
5
4
2
1.5
W
Mulan
Sakershaw
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,964
Damage
30,221
46,524
Taken
50,911
18,293
Mitigated
22,644
16,698
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alessssandro
Cabrakan
8,479
1,173
57
4,598
8,400
5,833
0
3,295
4,764
44,461
0
L
5,956
343
0
840
8,765
2,287
0
4,303
4,047
34,544
0
W
Nu Wa
Avike
Nu Wa
9,343
2,815
0
625
7,827
2,213
0
3,728
4,051
23,295
0
L
Ymir
Deki85
Ymir
4,145
1,074
425
731
13,011
8,220
96
9,379
3,315
15,248
0
W
Olorun
13,813
6,866
349
7,143
10,141
3,368
1,311
2,436
7,687
61,223
0
L
Hun Batz
3,703
1,102
0
2,995
10,036
3,073
0
3,446
6,435
0
33,161
W
7,473
3,183
0
6,882
13,524
5,640
0
5,073
8,335
1,659
27,060
L
Apollo
Jebac182
Apollo
7,938
4,489
0
1,492
10,699
3,231
726
7,882
2,588
0
36,015
W
Scylla
Lerös
Scylla
5,649
415
0
460
6,039
1,730
84
2,448
3,413
39,613
0
W
Mulan
Sakershaw
Mulan
2,686
368
0
1,239
8,993
5,342
0
4,519
4,458
0
38,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
35,055
359
Minions Killed
328
0
Camps Cleared
0
1,234,931
Distance Traveled
1,155,493
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,505
654
108
8
0
223,811
1
L
He Bo
6,511
501
61
5
0
225,861
2
W
Nu Wa
7,146
550
26
2
0
241,436
5
L
Ymir
6,119
471
30
2
0
227,608
2
W
Olorun
9,135
703
111
9
0
231,897
7
L
Hun Batz
6,528
502
68
5
0
253,089
3
W
Kali
7,667
590
53
4
0
280,589
0
L
Apollo
7,392
569
61
5
0
225,124
1
W
Scylla
7,564
582
80
6
0
248,424
5
W
Mulan
6,586
507
89
7
0
232,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role