Player Matchup

Cthulhu
Cthulhu
AugustoBlackOps
Cthulhu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,778 Elo+
Party 2
Sun Wukong
Sun Wukong
Coringa77
Sun Wukong
Level 123
God Stats
197W - 169L
1,502 SR
Queue Stats
320W - 351L
1,561 Elo+
Solo
Ullr
Ullr
Dudu_Mah14
Ullr
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,746 Elo+
Party 2
Horus
Horus
Galegow-_-14
Horus
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 33L
1,778 Elo+
Party 2
Ra
Ra
y-_-H3NR1QU3z___
Ra
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 36L
1,778 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,728 Elo+

VS

Team Averages
Level 50
1,381 SR
1,362 Elo+
Nu Wa
Nu Wa
PRX_Shashu
Nu Wa
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
450W - 512L
1,298 Elo+
Party 1
Bellona
Bellona
PRX_fugg
Bellona
Level 66
God Stats
20W - 14L
1,314 SR
Queue Stats
567W - 621L
1,374 Elo+
Party 1
Athena
Athena
R1gbY_Verd0nes
Athena
Level 29
God Stats
4W - 5L
1,306 SR
Queue Stats
51W - 54L
1,485 Elo+
Party 1
Chernobog
Chernobog
Tdr-Alexdaviz
Chernobog
Level 28
God Stats
14W - 22L
1,284 SR
Queue Stats
393W - 386L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
bikhini
Amaterasu
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 416L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,396
533
4,773
7,040
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Coringa77
Sun Wukong
13
6 / 0 / 9
7,442
620
4,037
7,971
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
8 / 3 / 5
7,165
597
7,990
6,480
1,992
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 13
6,883
574
8,393
10,901
7,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
6 / 0 / 8
8,188
682
9,207
8,096
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 4 / 2
5,593
466
5,495
6,431
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PRX_fugg
Bellona
11
5 / 5 / 0
6,978
582
6,698
9,873
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 6 / 1
4,926
411
1,443
10,471
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Tdr-Alexdaviz
Chernobog
8
0 / 7 / 1
5,144
429
3,392
8,968
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
bikhini
Amaterasu
10
0 / 5 / 2
6,236
520
3,904
8,880
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
27
Kills
6
6
Deaths
27
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Sun Wukong
Coringa77
Sun Wukong
6
0
9
10.5
W
8
3
5
3.5
W
4
2
13
5.25
L
Nu Wa
1
4
2
0.5
L
Bellona
PRX_fugg
Bellona
5
5
0
1
L
0
6
1
0.08
L
Chernobog
Tdr-Alexdaviz
Chernobog
0
7
1
0.07
L
Amaterasu
bikhini
Amaterasu
0
5
2
0.2
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
20,932
40,488
Taken
44,623
21,811
Mitigated
21,775
14,711
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,773
424
0
2,284
7,040
6,275
0
442
6,530
21,337
0
W
Sun Wukong
Coringa77
Sun Wukong
4,037
1,028
0
3,029
7,971
3,440
21
743
7,120
0
38,536
W
7,990
5,424
341
691
6,480
1,992
1,040
1,242
5,134
0
29,279
W
8,393
3,492
976
2,067
10,901
7,080
487
1,664
9,099
0
29,404
L
Nu Wa
5,495
858
0
837
6,431
2,119
0
3,137
3,134
25,829
0
L
Bellona
PRX_fugg
Bellona
6,698
2,114
0
1,443
9,873
6,004
0
3,178
6,400
0
35,686
L
1,443
491
0
227
10,471
6,781
0
3,205
7,144
7,821
0
L
Chernobog
Tdr-Alexdaviz
Chernobog
3,392
1,751
0
1,871
8,968
1,221
0
418
8,502
0
23,319
L
Amaterasu
bikhini
Amaterasu
3,904
1,401
0
1,587
8,880
5,650
0
3,090
5,463
0
30,886
W
9,207
1,162
1,107
4,216
8,096
3,024
674
2,321
5,667
63,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
28,877
334
Minions Killed
230
0
Camps Cleared
0
1,179,195
Distance Traveled
1,124,974
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,396
533
44
4
0
233,981
3
W
Sun Wukong
7,442
620
67
6
0
240,546
5
W
Ullr
7,165
597
47
4
0
208,207
0
W
Horus
6,883
574
43
4
0
239,909
2
L
Nu Wa
5,593
466
35
3
0
200,610
2
L
Bellona
6,978
582
67
6
0
231,524
1
L
Athena
4,926
411
14
1
0
238,372
0
L
Chernobog
5,144
429
47
4
0
217,239
2
L
Amaterasu
6,236
520
67
6
0
237,229
2
W
Ra
8,188
682
133
11
0
256,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role