Player Matchup

Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
INoxnI
Pele
Silver I
Level 105
God Stats
3W - 4L
1,771 SR
Queue Stats
53W - 52L
1,590 MMR
Party 1
Rama
Rama
Gold V
TheWorstTaco
Rama
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,543 MMR
Solo
Atlas
Atlas
Silver I
damntrees
Atlas
Silver I
Level 146
God Stats
10W - 23L
1,179 SR
Queue Stats
122W - 126L
1,536 MMR
Solo
Apollo
Apollo
Silver II
ηєlly
Apollo
Silver II
Level 84
God Stats
7W - 7L
1,638 SR
Queue Stats
79W - 78L
1,497 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,517 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,568 SR
1,516 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
Johnyo
Ravana
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Chiron
Chiron
Bronze III
KoreanYeezus
Chiron
Bronze III
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
72W - 65L
1,499 MMR
Party 2
Eset
Eset
Silver I
Slagtermester
Eset
Silver I
Level 159
God Stats
10W - 5L
1,839 SR
Queue Stats
195W - 176L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 2 / 0
8,594
573
11,025
11,271
14,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
INoxnI
Pele
12
1 / 5 / 0
7,326
488
4,535
12,566
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 0
7,112
474
2,348
11,367
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
damntrees
Atlas
11
2 / 4 / 1
7,073
472
4,749
15,990
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
ηєlly
Apollo
13
1 / 3 / 3
7,919
528
6,117
9,840
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
OdinCamazotzSolMulan

VS

Bans
KaliGebThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
8 / 0 / 5
10,655
710
15,222
6,163
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
15
4 / 1 / 2
9,161
611
7,771
13,854
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Johnyo
Ravana
15
1 / 1 / 6
8,609
574
6,636
6,598
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
16
4 / 1 / 3
10,009
667
9,224
9,212
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 10
8,688
579
6,657
12,691
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
19
19
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
W
Morgan Le Fay
 
Morgan Le Fay
8
0
5
10.5
W
Achilles
 
Achilles
4
1
2
5
L
Pele
INoxnI
Pele
1
5
0
0.2
W
Ravana
Johnyo
Ravana
1
1
6
4
W
Chiron
4
1
3
5.5
W
2
2
10
3.5
L
0
5
0
0
L
Atlas
damntrees
Atlas
2
4
1
0.63
L
Apollo
ηєlly
Apollo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
45,510
61,034
Taken
48,518
33,866
Mitigated
30,571
15,386
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,025
2,695
0
3,878
11,271
14,202
448
1,307
9,067
57,385
0
W
Morgan Le Fay
 
Morgan Le Fay
15,222
1,032
0
840
6,163
3,378
224
870
5,293
91,597
3,682
W
Achilles
 
Achilles
7,771
1,642
469
5,683
13,854
10,509
223
8,057
5,642
0
51,283
L
Pele
INoxnI
Pele
4,535
974
0
1,480
12,566
3,542
0
1,992
10,526
0
58,356
W
Ravana
Johnyo
Ravana
6,636
1,415
0
2,585
6,598
2,718
0
2,184
4,331
0
56,081
W
Chiron
9,224
2,953
524
4,471
9,212
3,260
162
1,143
8,069
0
75,637
W
6,657
1,277
749
3,455
12,691
10,706
211
3,282
9,208
28,688
0
L
2,348
1,944
0
3,616
11,367
2,678
0
5,734
5,633
0
40,874
L
Atlas
damntrees
Atlas
4,749
1,190
389
3,645
15,990
11,178
0
8,041
7,903
25,829
0
L
Apollo
ηєlly
Apollo
6,117
2,696
0
2,378
9,840
2,266
0
4,480
5,360
0
50,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
47,122
455
Minions Killed
533
0
Camps Cleared
0
1,524,512
Distance Traveled
1,646,122
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,594
573
118
8
0
306,512
4
W
Morgan Le Fay
10,655
710
147
10
0
335,876
5
W
Achilles
9,161
611
102
7
0
323,946
7
L
Pele
7,326
488
91
6
0
321,855
5
W
Ravana
8,609
574
107
7
0
367,130
6
W
Chiron
10,009
667
138
9
0
319,753
4
W
Eset
8,688
579
39
3
0
299,417
3
L
Rama
7,112
474
108
7
0
274,624
6
L
Atlas
7,073
472
35
2
0
301,484
5
L
Apollo
7,919
528
103
7
0
320,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role