Player Matchup

Cthulhu
Cthulhu
BaitingBanana
Cthulhu
Level 75
God Stats
29W - 23L
1,582 SR
Queue Stats
117W - 134L
1,853 Elo+
Party 1
Atlas
Atlas
MrMushroomie
Atlas
Level 80
God Stats
20W - 9L
1,633 SR
Queue Stats
140W - 118L
1,853 Elo+
Party 1
Yemoja
Yemoja
THESHAD0W0101
Yemoja
Level 119
God Stats
19W - 9L
1,475 SR
Queue Stats
197W - 196L
1,672 Elo+
Party 1
Team Averages
Level 91
1,563 SR
1,793 Elo+

VS

Team Averages
Level 75
1,500 SR
1,500 Elo+
Skadi
Skadi
Feach
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,500 Elo+
Party 2
Agni
Agni
Lusio
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Yemoja
Yemoja
ludo_brb
Yemoja
Level 12
God Stats
16W - 23L
1,500 SR
Queue Stats
21W - 34L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 0 / 6
8,809
734
5,607
12,381
5,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 5
8,798
733
11,880
10,813
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 7
8,544
712
1,275
5,687
4,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Feach
Skadi
10
0 / 3 / 0
6,632
553
4,981
6,635
3,674
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Agni
Lusio
Agni
10
0 / 5 / 0
6,642
554
8,291
6,597
4,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
ludo_brb
Yemoja
11
0 / 2 / 0
7,398
617
5,154
8,875
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
6
7
L
Skadi
Feach
Skadi
0
3
0
0
L
Agni
Lusio
Agni
0
5
0
0
W
4
0
5
6.5
W
2
0
7
5.5
L
Yemoja
ludo_brb
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
18,426
28,881
Taken
22,107
15,145
Mitigated
15,918
20,538
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,607
557
933
4,890
12,381
5,250
244
5,715
6,666
26,559
0
L
Skadi
Feach
Skadi
4,981
1,341
0
0
6,635
3,674
0
5,245
1,144
0
16,910
L
Agni
Lusio
Agni
8,291
0
0
241
6,597
4,246
0
5,537
568
25,933
0
W
11,880
2,824
613
3,866
10,813
5,086
940
5,507
5,306
45,371
0
W
1,275
462
7,279
2,957
5,687
4,809
327
3,189
2,498
11,163
0
L
Yemoja
ludo_brb
Yemoja
5,154
625
379
2,059
8,875
7,998
0
7,050
1,459
15,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
20,672
142
Minions Killed
88
6
Camps Cleared
2
668,645
Distance Traveled
601,816
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,809
734
62
5
2
231,241
5
L
Skadi
6,632
553
32
3
1
173,985
3
L
Agni
6,642
554
30
3
1
215,806
3
W
Atlas
8,798
733
61
5
3
233,497
4
W
Yemoja
8,544
712
19
2
1
203,907
2
L
Yemoja
7,398
617
26
2
0
212,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role