Player Matchup

Sol
Sol
CallMeSavageee
Sol
Level 60
God Stats
3W - 0L
1,715 SR
Queue Stats
133W - 128L
1,404 Elo+
Party 2
Freya
Freya
Juanda9
Freya
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
Mankest
Thoth
Level 29
God Stats
1W - 0L
1,701 SR
Queue Stats
16W - 10L
1,442 Elo+
Party 2
Nemesis
Nemesis
WilberCaldera
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
iateosama
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,409 Elo+
Solo
Team Averages
Level 54
1,583 SR
1,451 Elo+

VS

Team Averages
Level 59
1,586 SR
1,417 Elo+
Merlin
Merlin
Devilishgift
Merlin
Level 8
God Stats
1W - 6L
1,188 SR
Queue Stats
1W - 10L
1,177 Elo+
Solo
Bacchus
Bacchus
Dunzy
Bacchus
Level 23
God Stats
1W - 3L
1,747 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 3
Sol
Sol
Leon_LEGION
Sol
Level 105
God Stats
11W - 4L
1,747 SR
Queue Stats
42W - 71L
1,473 Elo+
Party 3
Bellona
Bellona
TheLegendary_Vic
Bellona
Level 67
God Stats
2W - 3L
1,747 SR
Queue Stats
51W - 81L
1,445 Elo+
Party 3
Awilix
Awilix
chalo902
Awilix
Level 93
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 83L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 16
12,597
900
20,863
14,357
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Juanda9
Freya
19
8 / 0 / 12
11,836
845
14,509
12,125
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Mankest
Thoth
17
3 / 5 / 11
10,480
749
6,830
9,951
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
19
13 / 1 / 8
12,443
889
15,351
12,727
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
iateosama
Guan Yu
16
1 / 1 / 20
10,820
773
4,369
15,841
14,963
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 10 / 2
8,690
621
3,568
12,525
3,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dunzy
Bacchus
15
0 / 6 / 2
8,535
610
13,966
17,460
16,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 4
9,203
657
13,116
12,993
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 7 / 0
9,146
653
11,509
15,916
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
chalo902
Awilix
16
2 / 7 / 4
9,980
713
10,397
14,741
5,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
34
Kills
7
7
Deaths
34
67
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
L
Merlin
0
10
2
0.1
L
Bacchus
Dunzy
Bacchus
0
6
2
0.17
W
Freya
Juanda9
Freya
8
0
12
14
L
1
4
4
0.75
W
Thoth
Mankest
Thoth
3
5
11
1.7
L
4
7
0
0.57
W
Nemesis
13
1
8
17
L
Awilix
chalo902
Awilix
2
7
4
0.57
W
Guan Yu
iateosama
Guan Yu
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,922
Damage
52,556
65,001
Taken
73,635
34,541
Mitigated
41,477
37,158
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,863
11,052
0
9,223
14,357
5,373
4,249
8,346
5,922
64,236
0
L
Merlin
3,568
787
1
430
12,525
3,886
140
7,133
5,343
23,509
0
L
Bacchus
Dunzy
Bacchus
13,966
405
1,294
3,708
17,460
16,804
0
10,018
7,237
31,563
0
W
Freya
Juanda9
Freya
14,509
4,660
0
6,726
12,125
4,941
1,311
4,282
7,723
47,760
0
L
13,116
1,142
0
4,679
12,993
3,747
396
6,166
6,709
35,466
0
W
Thoth
Mankest
Thoth
6,830
339
0
1,317
9,951
3,277
1,207
4,756
5,068
24,764
0
L
11,509
2,101
1,485
2,729
15,916
11,403
0
9,777
5,972
0
18,818
W
Nemesis
15,351
7,221
0
2,559
12,727
5,987
2,850
5,092
7,350
0
41,241
L
Awilix
chalo902
Awilix
10,397
3,851
266
1,101
14,741
5,637
0
8,851
5,822
0
30,382
W
Guan Yu
iateosama
Guan Yu
4,369
787
6,780
10,553
15,841
14,963
140
8,174
7,465
225
10,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,176
Gold Earned
45,554
256
Minions Killed
172
0
Camps Cleared
0
1,503,108
Distance Traveled
1,328,903
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,597
900
117
8
0
279,985
3
L
Merlin
8,690
621
33
2
0
216,865
1
L
Bacchus
8,535
610
38
3
0
284,069
4
W
Freya
11,836
845
58
4
0
306,657
0
L
Sol
9,203
657
48
3
0
257,388
0
W
Thoth
10,480
749
26
2
0
278,827
4
L
Bellona
9,146
653
17
1
0
298,956
1
W
Nemesis
12,443
889
44
3
0
352,336
0
L
Awilix
9,980
713
36
3
0
271,625
1
W
Guan Yu
10,820
773
11
1
0
285,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role