Player Matchup

Mulan
Mulan
 
Mulan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Prorogue
Chiron
Level 100
God Stats
7W - 6L
1,500 SR
Queue Stats
62W - 67L
1,697 Elo+
Solo
Fenrir
Fenrir
RustyCubensis
Fenrir
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 118L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
gbhotshot
Zhong Kui
Level 59
God Stats
8W - 4L
1,500 SR
Queue Stats
149W - 140L
1,720 Elo+
Solo
Chang'e
Chang'e
thewaffmaster
Chang'e
Level 88
God Stats
6W - 3L
1,912 SR
Queue Stats
461W - 449L
1,500 Elo+
Solo
Team Averages
Level 103
1,582 SR
1,574 Elo+

VS

Team Averages
Level 93
1,500 SR
1,435 Elo+
Nemesis
Nemesis
Arcohn
Nemesis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,338 Elo+
Party 1
Chiron
Chiron
FosterAC
Chiron
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 61L
1,338 Elo+
Party 1
Odin
Odin
ShadowDemon00999
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,658 Elo+
Solo
Tiamat
Tiamat
Suiris
Tiamat
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 29L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
Tiranzlol
Sylvanus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 5 / 3
7,020
540
7,453
13,810
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Prorogue
Chiron
12
3 / 2 / 4
7,296
561
5,734
6,759
2,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 3
6,814
524
4,161
9,882
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
gbhotshot
Zhong Kui
12
1 / 5 / 2
7,078
544
8,626
9,795
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
12
0 / 4 / 2
6,924
533
5,748
8,807
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arcohn
Nemesis
13
9 / 1 / 8
7,913
609
8,883
9,694
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
FosterAC
Chiron
14
5 / 3 / 6
7,661
589
7,663
7,612
2,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 1 / 7
7,010
539
5,384
8,015
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Suiris
Tiamat
12
3 / 1 / 11
7,027
541
7,146
8,310
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Tiranzlol
Sylvanus
10
1 / 3 / 10
6,375
490
4,906
10,607
9,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
20
20
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
3
0.9
W
Nemesis
Arcohn
Nemesis
9
1
8
13
W
Chiron
FosterAC
Chiron
5
3
6
2.67
L
Chiron
Prorogue
Chiron
3
2
4
2.5
L
2
4
3
0.88
W
2
1
7
5.5
W
Tiamat
Suiris
Tiamat
3
1
11
8.5
W
Sylvanus
Tiranzlol
Sylvanus
1
3
10
2
L
Zhong Kui
gbhotshot
Zhong Kui
1
5
2
0.4
L
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
33,982
49,053
Taken
44,238
21,312
Mitigated
24,097
14,225
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,453
1,832
0
2,897
13,810
8,541
0
3,494
10,098
0
23,255
W
Nemesis
Arcohn
Nemesis
8,883
4,379
100
3,330
9,694
3,646
150
4,851
4,793
0
37,574
W
Chiron
FosterAC
Chiron
7,663
3,548
663
1,779
7,612
2,467
636
770
6,802
0
46,309
L
Chiron
Prorogue
Chiron
5,734
745
565
1,933
6,759
2,144
0
1,556
5,070
0
45,064
L
4,161
1,399
0
2,853
9,882
2,928
0
1,751
7,892
0
29,885
W
5,384
1,798
172
3,004
8,015
3,950
0
3,770
3,995
0
34,936
W
Tiamat
Suiris
Tiamat
7,146
979
0
1,998
8,310
4,064
0
2,760
5,478
26,172
0
W
Sylvanus
Tiranzlol
Sylvanus
4,906
1,906
1,624
1,623
10,607
9,970
180
1,761
8,788
20,102
0
L
Zhong Kui
gbhotshot
Zhong Kui
8,626
1,026
76
2,171
9,795
4,586
440
3,353
6,212
44,837
0
L
Chang'e
5,748
454
304
3,426
8,807
3,113
0
1,292
7,135
41,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
35,986
385
Minions Killed
317
0
Camps Cleared
0
1,173,497
Distance Traveled
1,267,342
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,020
540
33
3
0
236,123
4
W
Nemesis
7,913
609
72
6
0
257,380
0
W
Chiron
7,661
589
99
8
0
250,173
2
L
Chiron
7,296
561
95
7
0
258,344
3
L
Fenrir
6,814
524
57
4
0
245,068
0
W
Odin
7,010
539
61
5
0
265,430
5
W
Tiamat
7,027
541
55
4
0
255,989
0
W
Sylvanus
6,375
490
30
2
0
238,370
3
L
Zhong Kui
7,078
544
91
7
0
212,533
3
L
Chang'e
6,924
533
109
8
0
221,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role