Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
RenjikuTheCrow
Arachne
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,803 Elo+
Party 1
Atlas
Atlas
SrGalletotas
Atlas
Level 138
God Stats
3W - 0L
1,878 SR
Queue Stats
7W - 5L
1,803 Elo+
Party 1
Chronos
Chronos
ValiLuciferSS
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 1
Izanami
Izanami
Viuzito
Izanami
Level 160
God Stats
2W - 0L
1,571 SR
Queue Stats
7W - 3L
1,803 Elo+
Party 1
Team Averages
Level 124
1,590 SR
1,742 Elo+

VS

Team Averages
Level 74
1,506 SR
1,565 Elo+
Bacchus
Bacchus
Blu3pot
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,520 Elo+
Party 2
Ullr
Ullr
HawkeyeVincent
Ullr
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 17L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
kennnyorellana
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 3
Sylvanus
Sylvanus
kevin286
Sylvanus
Level 100
God Stats
2W - 5L
1,733 SR
Queue Stats
71W - 50L
1,631 Elo+
Party 3
Zeus
Zeus
vlady657
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 1 / 1
8,748
729
3,280
5,720
2,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 3
8,379
698
6,901
10,500
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 2
7,161
597
4,006
5,878
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
14
3 / 1 / 3
8,485
707
9,714
7,633
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Viuzito
Izanami
13
0 / 1 / 3
8,295
691
5,478
7,251
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blu3pot
Bacchus
9
0 / 2 / 2
5,738
478
2,972
9,411
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
2 / 5 / 0
6,156
513
4,354
9,830
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kennnyorellana
Gilgamesh
12
1 / 1 / 2
6,613
551
4,793
7,835
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
kevin286
Sylvanus
12
2 / 3 / 1
7,136
595
4,479
9,580
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
10
1 / 3 / 0
6,150
513
2,731
4,270
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
1
5.5
L
Bacchus
Blu3pot
Bacchus
0
2
2
0.5
L
2
5
0
0.4
W
4
2
3
2.75
W
2
1
2
3
W
Chronos
3
1
3
4.5
W
Izanami
Viuzito
Izanami
0
1
3
1.5
L
Gilgamesh
kennnyorellana
Gilgamesh
1
1
2
2
L
Sylvanus
kevin286
Sylvanus
2
3
1
0.83
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
19,329
36,982
Taken
40,926
16,054
Mitigated
19,400
14,734
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,280
2,374
0
3,449
5,720
2,007
910
1,902
3,818
0
51,780
L
Bacchus
Blu3pot
Bacchus
2,972
827
253
2,656
9,411
7,925
0
4,494
4,917
10,144
0
L
4,354
1,813
0
2,499
9,830
2,950
0
6,758
3,072
0
34,216
W
6,901
4,778
0
3,701
10,500
3,710
0
2,806
7,694
0
53,414
W
4,006
1,635
232
1,516
5,878
4,718
33
794
5,084
12,681
0
W
Chronos
9,714
4,140
0
3,704
7,633
2,554
3,587
1,351
6,282
56,119
5,916
W
Izanami
Viuzito
Izanami
5,478
2,683
0
2,132
7,251
3,065
767
2,696
4,555
0
54,091
L
Gilgamesh
kennnyorellana
Gilgamesh
4,793
987
0
3,672
7,835
2,705
0
1,189
6,646
0
39,744
L
Sylvanus
kevin286
Sylvanus
4,479
1,222
105
4,180
9,580
4,727
254
143
9,437
35,341
8,430
L
Zeus
2,731
690
0
891
4,270
1,093
342
0
4,270
32,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
31,793
450
Minions Killed
349
0
Camps Cleared
0
1,288,642
Distance Traveled
1,176,428
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,748
729
116
10
0
257,585
3
L
Bacchus
5,738
478
16
1
0
260,421
3
L
Ullr
6,156
513
74
6
0
214,954
0
W
Arachne
8,379
698
76
6
0
264,488
0
W
Atlas
7,161
597
10
1
0
274,241
9
W
Chronos
8,485
707
119
10
0
238,603
2
W
Izanami
8,295
691
129
11
0
253,725
1
L
Gilgamesh
6,613
551
84
7
0
289,699
0
L
Sylvanus
7,136
595
96
8
0
215,401
6
L
Zeus
6,150
513
79
7
0
195,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role