Player Matchup

Ymir
Ymir
Chief_Makaveli7
Ymir
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,507 Elo+
Solo
Chang'e
Chang'e
DiffDrip
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,600 Elo+
Solo
Skadi
Skadi
Firewall706
Skadi
Level 86
God Stats
4W - 3L
1,454 SR
Queue Stats
102W - 88L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
anticide1
Gilgamesh
Level 49
God Stats
2W - 2L
1,320 SR
Queue Stats
23W - 29L
1,474 Elo+
Solo
Arachne
Arachne
jesus8888888888
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,549 Elo+
Solo
Team Averages
Level 43
1,455 SR
1,560 Elo+

VS

Team Averages
Level 102
1,507 SR
1,482 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CH30x12
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,185 Elo+
Solo
Bacchus
Bacchus
DatNerd6uy
Bacchus
Level 31
God Stats
2W - 1L
1,733 SR
Queue Stats
3W - 8L
1,539 Elo+
Solo
Osiris
Osiris
Srgnt_Sarcasm234
Osiris
Level 158
God Stats
1W - 0L
1,329 SR
Queue Stats
15W - 14L
1,598 Elo+
Party 1
Camazotz
Camazotz
irati0n
Camazotz
Level 49
God Stats
2W - 1L
1,473 SR
Queue Stats
38W - 33L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
10,380
611
5,475
29,295
25,632
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
DiffDrip
Chang'e
20
2 / 2 / 8
12,573
740
20,885
22,606
29,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 7 / 3
13,086
770
28,383
22,653
10,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
anticide1
Gilgamesh
18
2 / 8 / 4
12,183
717
14,655
33,381
36,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 11 / 3
10,538
620
7,621
27,139
10,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 3 / 16
13,056
768
20,918
12,535
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
CH30x12
Vulcan
20
12 / 0 / 16
14,993
882
36,183
11,468
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DatNerd6uy
Bacchus
18
1 / 5 / 21
12,614
742
12,015
29,638
38,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 3 / 19
13,697
806
23,223
28,530
25,881
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
irati0n
Camazotz
20
10 / 2 / 17
14,383
846
25,873
22,554
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
125
13
Kills
36
36
Deaths
13
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
16
4.33
W
Vulcan
CH30x12
Vulcan
12
0
16
20
L
1
8
4
0.38
W
Bacchus
DatNerd6uy
Bacchus
1
5
21
2.3
L
Chang'e
DiffDrip
Chang'e
2
2
8
3
L
7
7
3
1.21
W
8
3
19
5.83
L
Gilgamesh
anticide1
Gilgamesh
2
8
4
0.5
W
Camazotz
irati0n
Camazotz
10
2
17
9.25
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,019
Damage
118,212
135,074
Taken
104,725
113,430
Mitigated
85,684
22,708
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,918
9,805
0
1,450
12,535
4,497
3,250
2,569
9,721
0
61,318
W
Vulcan
CH30x12
Vulcan
36,183
13,378
0
659
11,468
5,512
2,280
2,357
8,905
96,424
0
L
5,475
1,468
0
1,007
29,295
25,632
96
8,250
20,823
15,997
0
W
Bacchus
DatNerd6uy
Bacchus
12,015
1,073
1,117
6,540
29,638
38,592
1,691
4,321
24,895
24,473
0
L
Chang'e
DiffDrip
Chang'e
20,885
1,753
2,907
6,491
22,606
29,996
132
10,157
12,234
52,382
0
L
28,383
12,361
0
3,069
22,653
10,465
776
7,825
14,646
0
78,486
W
23,223
9,642
0
6,781
28,530
25,881
269
9,279
18,455
10,187
47,361
L
Gilgamesh
anticide1
Gilgamesh
14,655
3,401
1,008
4,618
33,381
36,822
128
11,692
21,377
0
52,174
W
Camazotz
irati0n
Camazotz
25,873
8,647
0
9,435
22,554
11,202
771
5,769
16,389
0
59,987
L
7,621
4,788
312
3,296
27,139
10,515
486
12,987
13,839
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,760
Gold Earned
68,743
294
Minions Killed
360
0
Camps Cleared
0
1,510,191
Distance Traveled
1,921,414
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,056
768
76
4
0
335,654
3
W
Vulcan
14,993
882
125
7
0
437,100
1
L
Ymir
10,380
611
24
1
0
280,691
0
W
Bacchus
12,614
742
22
1
0
384,414
4
L
Chang'e
12,573
740
74
4
0
338,682
2
L
Skadi
13,086
770
101
6
0
307,062
6
W
Osiris
13,697
806
62
4
0
350,453
3
L
Gilgamesh
12,183
717
73
4
0
302,746
6
W
Camazotz
14,383
846
75
4
0
413,793
0
L
Arachne
10,538
620
22
1
0
281,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role