Player Matchup

Ymir
Ymir
Badwarmax
Ymir
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 59L
1,463 Elo+
Party 1
Izanami
Izanami
DanekinSkywalker
Izanami
Level 48
God Stats
0W - 3L
1,338 SR
Queue Stats
39W - 48L
1,664 Elo+
Party 1
Ao Kuang
Ao Kuang
Kreestijan
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2
Anubis
Anubis
Tudose
Anubis
Level 88
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2
Jing Wei
Jing Wei
XandraXe
Jing Wei
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2
Team Averages
Level 74
1,368 SR
1,285 Elo+

VS

Team Averages
Level 60
1,415 SR
1,387 Elo+
Achilles
Achilles
NJG199
Achilles
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Solo
Ares
Ares
RamalhoPT
Ares
Level 42
God Stats
2W - 3L
1,287 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 3
Eset
Eset
SeixoPaul0
Eset
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,449 Elo+
Party 3
Medusa
Medusa
StonCold_
Medusa
Level 59
God Stats
10W - 9L
1,288 SR
Queue Stats
28W - 32L
1,270 Elo+
Party 4
Kukulkan
Kukulkan
Waffattakayudodo
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,270 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 5 / 4
9,817
701
9,214
24,436
25,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 9 / 3
10,608
758
7,987
20,112
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Kreestijan
Ao Kuang
18
6 / 5 / 2
11,378
813
11,177
15,389
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Tudose
Anubis
17
1 / 13 / 4
10,196
728
12,069
18,850
7,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
XandraXe
Jing Wei
15
0 / 8 / 4
8,953
640
3,632
14,745
4,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NJG199
Achilles
19
5 / 1 / 22
11,698
836
13,661
17,490
24,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
17
2 / 4 / 16
10,802
772
10,009
16,355
21,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 2 / 16
12,670
905
14,602
9,236
4,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
StonCold_
Medusa
20
21 / 3 / 13
14,118
1,008
30,977
14,088
6,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 14
11,122
794
13,126
9,741
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
13
Kills
40
40
Deaths
13
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
4
0.8
L
4
9
3
0.61
L
Ao Kuang
Kreestijan
Ao Kuang
6
5
2
1.4
W
Achilles
NJG199
Achilles
5
1
22
16
W
Ares
2
4
16
2.5
W
10
2
16
9
W
Medusa
StonCold_
Medusa
21
3
13
9.17
L
Anubis
Tudose
Anubis
1
13
4
0.23
W
2
3
14
3
L
Jing Wei
XandraXe
Jing Wei
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,079
Damage
82,375
93,532
Taken
66,910
53,553
Mitigated
59,703
12,486
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,214
1,824
948
3,518
24,436
25,702
0
10,648
13,097
28,030
0
L
7,987
6,047
0
2,073
20,112
5,664
399
7,252
12,468
0
31,573
L
Ao Kuang
Kreestijan
Ao Kuang
11,177
2,570
0
1,356
15,389
9,682
219
5,489
9,397
20,778
1,375
W
Achilles
NJG199
Achilles
13,661
2,575
647
5,417
17,490
24,314
2,461
5,965
11,525
0
30,765
W
Ares
10,009
765
0
1,909
16,355
21,022
625
6,116
10,239
22,787
0
W
14,602
1,464
3,646
3,224
9,236
4,526
3,104
4,466
4,770
47,457
0
W
Medusa
StonCold_
Medusa
30,977
12,320
0
4,107
14,088
6,454
4,617
9,062
5,026
0
75,641
L
Anubis
Tudose
Anubis
12,069
408
0
3,114
18,850
7,904
0
6,564
11,995
54,609
0
W
13,126
957
0
1,200
9,741
3,387
1,202
6,195
3,546
40,209
0
L
Jing Wei
XandraXe
Jing Wei
3,632
1,758
70
1,407
14,745
4,601
811
7,194
7,210
0
18,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,952
Gold Earned
60,410
230
Minions Killed
262
0
Camps Cleared
0
1,176,165
Distance Traveled
1,436,769
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,817
701
28
2
0
249,711
1
L
Izanami
10,608
758
64
5
0
240,236
0
L
Ao Kuang
11,378
813
25
2
0
266,576
0
W
Achilles
11,698
836
42
3
0
308,653
6
W
Ares
10,802
772
21
2
0
276,595
0
W
Eset
12,670
905
70
5
0
271,212
0
W
Medusa
14,118
1,008
85
6
0
298,471
2
L
Anubis
10,196
728
81
6
0
205,819
0
W
Kukulkan
11,122
794
44
3
0
281,838
3
L
Jing Wei
8,953
640
32
2
0
213,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role