Player Matchup

Olorun
Olorun
Apolloito
Olorun
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 100L
1,469 Elo+
Solo
Chronos
Chronos
Kbug98
Chronos
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,369 Elo+
Solo
Artio
Artio
PumpActionShawD
Artio
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,240 Elo+
Solo
Fenrir
Fenrir
RukdugOG
Fenrir
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,737 Elo+
Party 2
Loki
Loki
creepycj
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,521 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,467 Elo+

VS

Team Averages
Level 98
1,541 SR
1,544 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BlazeMoore
Thoth
Level 61
God Stats
5W - 2L
1,491 SR
Queue Stats
8W - 4L
1,627 Elo+
Party 1
Artemis
Artemis
ChyaboiJoey
Artemis
Level 52
God Stats
4W - 2L
1,715 SR
Queue Stats
50W - 46L
1,500 Elo+
Solo
Bellona
Bellona
Grovesvicious
Bellona
Level 67
God Stats
38W - 36L
1,500 SR
Queue Stats
425W - 506L
1,329 Elo+
Solo
Kuzenbo
Kuzenbo
Popeyc
Kuzenbo
Level 149
God Stats
13W - 13L
1,500 SR
Queue Stats
108W - 130L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apolloito
Olorun
17
3 / 14 / 5
11,244
1,124
4,698
21,609
8,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
Kbug98
Chronos
16
0 / 9 / 7
10,058
1,006
8,129
19,978
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 7 / 6
10,914
1,091
3,564
27,231
39,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
RukdugOG
Fenrir
17
5 / 10 / 5
12,059
1,206
13,365
30,216
20,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
16
2 / 5 / 6
10,963
1,096
8,934
11,947
4,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
29 / 1 / 11
16,404
1,640
44,082
11,565
4,369
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
18
2 / 2 / 32
12,291
1,229
13,464
6,867
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ChyaboiJoey
Artemis
19
11 / 5 / 20
13,235
1,324
25,399
10,669
3,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
18
1 / 1 / 17
10,956
1,096
7,982
6,000
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Popeyc
Kuzenbo
19
2 / 3 / 28
11,924
1,192
8,908
11,845
16,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
153
12
Kills
45
45
Deaths
12
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
29
1
11
34.5
L
Olorun
Apolloito
Olorun
3
14
5
0.39
W
Thoth
2
2
32
9
W
Artemis
ChyaboiJoey
Artemis
11
5
20
4.2
W
Bellona
1
1
17
9.5
L
Chronos
Kbug98
Chronos
0
9
7
0.39
W
Kuzenbo
Popeyc
Kuzenbo
2
3
28
5.33
L
2
7
6
0.71
L
Fenrir
RukdugOG
Fenrir
5
10
5
0.75
L
Loki
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
99,835
110,981
Taken
46,946
78,055
Mitigated
32,654
7,060
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
44,082
37,643
0
3,835
11,565
4,369
0
4,482
7,023
0
62,686
L
Olorun
Apolloito
Olorun
4,698
1,038
181
563
21,609
8,085
0
6,108
15,325
19,704
0
W
Thoth
13,464
712
0
463
6,867
2,930
0
1,388
5,423
34,660
0
W
Artemis
ChyaboiJoey
Artemis
25,399
12,370
119
469
10,669
3,920
0
3,091
7,530
0
41,016
W
Bellona
7,982
965
0
654
6,000
4,798
0
2,193
3,719
3,545
14,412
L
Chronos
Kbug98
Chronos
8,129
2,287
16
1,201
19,978
6,575
0
4,051
15,698
26,097
0
W
Kuzenbo
Popeyc
Kuzenbo
8,908
2,903
572
818
11,845
16,637
0
4,827
5,548
16,866
0
L
3,564
381
682
1,275
27,231
39,198
0
5,196
21,293
10,541
0
L
Fenrir
RukdugOG
Fenrir
13,365
3,027
0
2,686
30,216
20,067
0
5,054
24,614
0
32,698
L
Loki
8,934
1,486
0
456
11,947
4,130
0
1,704
10,079
0
30,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
64,810
148
Minions Killed
178
5
Camps Cleared
5
882,208
Distance Traveled
860,396
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,404
1,640
52
5
1
181,866
0
L
Olorun
11,244
1,124
39
4
0
140,222
0
W
Thoth
12,291
1,229
63
6
1
203,035
3
W
Artemis
13,235
1,324
36
4
2
144,607
1
W
Bellona
10,956
1,096
20
2
0
143,050
2
L
Chronos
10,058
1,006
38
4
1
155,206
0
W
Kuzenbo
11,924
1,192
7
1
1
187,838
0
L
Artio
10,914
1,091
10
1
1
203,803
2
L
Fenrir
12,059
1,206
28
3
0
194,909
1
L
Loki
10,963
1,096
33
3
3
188,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role