Player Matchup

Vulcan
Vulcan
Dodo9761
Vulcan
Level 58
God Stats
2W - 1L
1,765 SR
Queue Stats
24W - 33L
1,421 Elo+
Party 1
Loki
Loki
Gabcmxd
Loki
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
316W - 340L
1,390 Elo+
Party 1
Fenrir
Fenrir
IxIslayIxI
Fenrir
Level 48
God Stats
14W - 9L
1,867 SR
Queue Stats
391W - 396L
1,848 Elo+
Party 3
Zeus
Zeus
Philipp1385
Zeus
Level 48
God Stats
31W - 16L
1,903 SR
Queue Stats
281W - 264L
1,939 Elo+
Party 3
Nu Wa
Nu Wa
Snapchat_Bali
Nu Wa
Level 40
God Stats
10W - 25L
1,289 SR
Queue Stats
33W - 48L
1,424 Elo+
Party 1
Team Averages
Level 57
1,665 SR
1,604 Elo+

VS

Team Averages
Level 69
1,555 SR
1,473 Elo+
Jing Wei
Jing Wei
Ghost-Xtremee-
Jing Wei
Level 98
God Stats
1W - 1L
1,722 SR
Queue Stats
147W - 123L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
ONOBB5E
Hun Batz
Level 80
God Stats
18W - 9L
1,504 SR
Queue Stats
102W - 112L
1,447 Elo+
Party 2
Ymir
Ymir
Payufiku_Ganding
Ymir
Level 6
God Stats
12W - 14L
1,513 SR
Queue Stats
14W - 14L
1,468 Elo+
Party 2
Chronos
Chronos
ThE-KiN6_KillER
Chronos
Level 107
God Stats
5W - 5L
1,536 SR
Queue Stats
176W - 162L
1,463 Elo+
Party 2
Susano
Susano
salt_hungry464
Susano
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dodo9761
Vulcan
8
0 / 1 / 5
5,204
520
2,552
3,895
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Gabcmxd
Loki
10
2 / 0 / 5
5,776
578
3,389
6,179
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
IxIslayIxI
Fenrir
9
4 / 2 / 6
6,021
602
6,612
6,633
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 1 / 1
6,004
600
7,659
4,234
1,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
3 / 2 / 6
5,952
595
4,895
4,670
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
1 / 2 / 1
4,880
488
3,018
6,526
1,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ONOBB5E
Hun Batz
9
1 / 4 / 0
5,186
519
3,638
7,962
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 4 / 1
4,783
478
740
9,479
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 1
5,852
585
3,451
6,452
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 3 / 0
4,492
449
2,862
5,950
2,750
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
5
6
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dodo9761
Vulcan
0
1
5
2.5
W
Loki
Gabcmxd
Loki
2
0
5
4.5
L
Jing Wei
1
2
1
0.75
W
Fenrir
IxIslayIxI
Fenrir
4
2
6
3.5
L
Hun Batz
ONOBB5E
Hun Batz
1
4
0
0.25
L
1
4
1
0.38
W
6
1
1
6.5
W
3
2
6
3
L
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
13,709
25,611
Taken
36,369
9,673
Mitigated
12,894
8,662
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dodo9761
Vulcan
2,552
270
0
1,622
3,895
2,411
54
431
3,444
18,074
0
W
Loki
Gabcmxd
Loki
3,389
435
0
2,258
6,179
1,768
0
501
5,674
0
28,936
L
Jing Wei
3,018
2,164
0
1,320
6,526
1,625
0
2,159
4,213
0
22,147
W
Fenrir
IxIslayIxI
Fenrir
6,612
1,657
0
2,102
6,633
2,938
0
367
6,266
0
12,506
L
Hun Batz
ONOBB5E
Hun Batz
3,638
1,054
0
2,142
7,962
2,146
0
1,425
6,349
0
22,354
L
740
221
35
468
9,479
4,536
0
5,958
3,392
6,750
0
W
7,659
1,380
0
1,191
4,234
1,375
338
1,467
2,699
35,755
0
W
4,895
1,145
313
1,176
4,670
1,181
125
1,213
3,337
25,748
0
L
3,451
778
0
971
6,452
1,837
197
2,510
3,764
32,733
0
L
2,862
528
0
400
5,950
2,750
0
2,181
3,545
0
14,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
25,193
239
Minions Killed
194
0
Camps Cleared
0
1,009,406
Distance Traveled
986,394
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,204
520
39
4
0
165,693
0
W
Loki
5,776
578
58
6
0
236,757
4
L
Jing Wei
4,880
488
40
4
0
192,006
1
W
Fenrir
6,021
602
13
1
0
212,467
1
L
Hun Batz
5,186
519
45
5
0
231,523
2
L
Ymir
4,783
478
21
2
0
192,743
0
W
Zeus
6,004
600
74
7
0
190,104
0
W
Nu Wa
5,952
595
55
6
0
204,385
6
L
Chronos
5,852
585
60
6
0
206,928
1
L
Susano
4,492
449
28
3
0
163,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role