Player Matchup

Mercury
Mercury
Prepc
Mercury
Level 118
God Stats
7W - 5L
1,512 SR
Queue Stats
256W - 195L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
RafaelB11
Cthulhu
Level 104
God Stats
3W - 1L
1,704 SR
Queue Stats
131W - 99L
1,581 Elo+
Party 1
Nike
Nike
Silent Snip3yy
Nike
Level 137
God Stats
5W - 2L
1,826 SR
Queue Stats
432W - 363L
1,605 Elo+
Party 1
Freya
Freya
Twinkiedee
Freya
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 14L
1,606 Elo+
Party 1
Chiron
Chiron
apantaleone
Chiron
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 37L
1,424 Elo+
Solo
Team Averages
Level 115
1,608 SR
1,576 Elo+

VS

Team Averages
Level 126
1,500 SR
1,513 Elo+
Amaterasu
Amaterasu
A1R x Bunyan
Amaterasu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,720 Elo+
Party 3
Ymir
Ymir
A1R x IVIoney
Ymir
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 3
Thanatos
Thanatos
ArMaNdO2_7
Thanatos
Level 134
God Stats
19W - 18L
1,500 SR
Queue Stats
58W - 63L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
doddydead
The Morrigan
Level 155
God Stats
37W - 23L
1,500 SR
Queue Stats
128W - 136L
1,343 Elo+
Party 2
Discordia
Discordia
xRealGamer4Lifex
Discordia
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 81L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Prepc
Mercury
16
3 / 0 / 9
8,527
853
5,476
5,748
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
RafaelB11
Cthulhu
14
3 / 1 / 10
7,649
765
8,523
6,831
5,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 3 / 14
8,879
888
11,312
11,771
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
15
7 / 2 / 7
8,232
823
8,013
8,115
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
16
3 / 1 / 7
8,291
829
6,989
4,506
1,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A1R x Bunyan
Amaterasu
12
0 / 5 / 0
6,485
649
4,984
12,160
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 4
7,263
726
2,690
11,904
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
ArMaNdO2_7
Thanatos
15
6 / 3 / 0
8,225
823
6,462
9,183
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
doddydead
The Morrigan
14
1 / 4 / 3
7,893
789
3,532
5,478
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
13
0 / 6 / 3
7,027
703
8,036
8,705
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
22
Kills
7
7
Deaths
22
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A1R x Bunyan
Amaterasu
0
5
0
0
L
0
4
4
0.5
L
Thanatos
ArMaNdO2_7
Thanatos
6
3
0
2
W
Mercury
Prepc
Mercury
3
0
9
7.5
W
Cthulhu
RafaelB11
Cthulhu
3
1
10
8
W
6
3
14
4.33
W
Freya
7
2
7
5.25
W
Chiron
3
1
7
6.5
L
The Morrigan
doddydead
The Morrigan
1
4
3
0.63
L
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,313
Damage
25,704
36,971
Taken
47,430
21,441
Mitigated
24,001
11,003
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A1R x Bunyan
Amaterasu
4,984
2,729
0
1,585
12,160
6,746
0
6,501
5,455
0
11,025
L
2,690
325
0
887
11,904
7,678
0
5,118
6,442
12,004
0
L
Thanatos
ArMaNdO2_7
Thanatos
6,462
861
0
6,553
9,183
4,381
0
2,128
6,829
0
18,949
W
Mercury
Prepc
Mercury
5,476
2,273
0
1,912
5,748
2,413
65
2,220
3,459
0
36,655
W
Cthulhu
RafaelB11
Cthulhu
8,523
1,569
79
1,599
6,831
5,145
252
1,413
5,247
14,768
0
W
11,312
1,580
427
2,733
11,771
8,436
27
3,069
8,213
2,953
17,593
W
Freya
8,013
2,516
0
1,942
8,115
3,946
364
5,394
2,562
15,577
1,486
W
Chiron
6,989
2,151
987
1,324
4,506
1,501
834
1,523
2,849
0
40,320
L
The Morrigan
doddydead
The Morrigan
3,532
636
0
332
5,478
2,264
0
1,655
3,763
19,195
455
L
Discordia
8,036
93
420
598
8,705
2,932
0
1,900
6,490
24,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
36,893
202
Minions Killed
160
0
Camps Cleared
0
1,139,067
Distance Traveled
1,014,541
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,485
649
19
2
0
187,100
0
L
Ymir
7,263
726
23
2
0
192,483
0
L
Thanatos
8,225
823
35
4
0
228,570
1
W
Mercury
8,527
853
70
7
0
277,162
1
W
Cthulhu
7,649
765
19
2
0
223,722
1
W
Nike
8,879
888
17
2
0
218,013
3
W
Freya
8,232
823
22
2
0
213,638
1
W
Chiron
8,291
829
74
7
0
206,532
1
L
The Morrigan
7,893
789
48
5
0
198,718
3
L
Discordia
7,027
703
35
4
0
207,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role