Player Matchup

Chaac
Chaac
Silver I
ALNDG
Chaac
Silver I
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 34L
1,593 MMR
Solo
Janus
Janus
Silver II
LeoDako
Janus
Silver II
Level 100
God Stats
2W - 3L
1,246 SR
Queue Stats
199W - 199L
1,617 MMR
Party 2
Medusa
Medusa
Silver II
RCsSM
Medusa
Silver II
Level 126
God Stats
15W - 13L
1,713 SR
Queue Stats
323W - 321L
1,594 MMR
Solo
Sobek
Sobek
Bronze III
Tender37
Sobek
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,592 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
mtrojoker
Gilgamesh
Silver II
Level 125
God Stats
11W - 9L
1,500 SR
Queue Stats
214W - 185L
1,570 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,492 SR
1,593 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,532 SR
1,593 MMR
Kumbhakarna
Kumbhakarna
Gold III
Da x TaKeOveR x
Kumbhakarna
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,672 MMR
Party 3
Discordia
Discordia
Silver I
ImNextLevelBad
Discordia
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,592 MMR
Party 1
Tyr
Tyr
Silver I
P33Dz
Tyr
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,592 MMR
Party 1
Susano
Susano
Gold III
TwiztedxPainx
Susano
Gold III
Level 159
God Stats
25W - 26L
1,493 SR
Queue Stats
245W - 208L
1,519 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Silver I
Wacky Dreamz
Ah Muzen Cab
Silver I
Level 100
God Stats
8W - 6L
1,668 SR
Queue Stats
118W - 129L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALNDG
Chaac
15
1 / 10 / 1
10,529
421
14,047
27,815
30,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
LeoDako
Janus
18
1 / 9 / 0
11,356
454
9,116
19,252
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RCsSM
Medusa
19
2 / 9 / 0
12,357
494
8,914
20,774
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Tender37
Sobek
14
0 / 9 / 3
9,906
396
5,241
25,324
28,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
mtrojoker
Gilgamesh
17
3 / 10 / 2
11,743
470
16,571
25,426
9,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
MulanBastetCliodhna

VS

Bans
OdinGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Da x TaKeOveR x
Kumbhakarna
18
3 / 1 / 18
13,260
530
5,646
26,933
32,778
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
ImNextLevelBad
Discordia
20
8 / 1 / 20
15,493
620
21,568
13,697
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
P33Dz
Tyr
19
3 / 2 / 18
13,917
557
15,954
29,158
37,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
25 / 1 / 12
17,109
684
37,622
24,290
10,798
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Wacky Dreamz
Ah Muzen Cab
19
8 / 2 / 12
13,665
547
17,783
16,669
7,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
127
7
Kills
47
47
Deaths
7
6
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chaac
ALNDG
Chaac
1
10
1
0.15
W
Kumbhakarna
Da x TaKeOveR x
Kumbhakarna
3
1
18
12
W
Discordia
ImNextLevelBad
Discordia
8
1
20
18
L
Janus
LeoDako
Janus
1
9
0
0.11
W
Tyr
P33Dz
Tyr
3
2
18
6
L
Medusa
RCsSM
Medusa
2
9
0
0.22
L
Sobek
Tender37
Sobek
0
9
3
0.17
W
25
1
12
31
W
Ah Muzen Cab
Wacky Dreamz
Ah Muzen Cab
8
2
12
7
L
Gilgamesh
mtrojoker
Gilgamesh
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,889
Damage
98,573
118,591
Taken
110,747
79,834
Mitigated
94,870
18,871
Healing
42,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ALNDG
Chaac
14,047
2,713
0
8,667
27,815
30,973
0
2,717
25,013
0
70,728
W
Kumbhakarna
Da x TaKeOveR x
Kumbhakarna
5,646
982
0
8,896
26,933
32,778
863
4,718
20,710
45,039
0
W
Discordia
ImNextLevelBad
Discordia
21,568
1,428
0
3,357
13,697
6,079
2,174
3,413
10,146
135,290
0
L
Janus
LeoDako
Janus
9,116
95
80
1,635
19,252
4,738
0
7,135
11,739
94,400
0
W
Tyr
P33Dz
Tyr
15,954
2,397
0
15,060
29,158
37,461
0
3,415
22,689
0
74,045
L
Medusa
RCsSM
Medusa
8,914
2,514
0
4,871
20,774
6,342
2,906
4,512
16,183
0
98,115
L
Sobek
Tender37
Sobek
5,241
145
0
2,181
25,324
28,424
0
6,656
18,444
16,981
0
W
37,622
12,031
0
7,829
24,290
10,798
1,535
3,837
18,785
0
118,308
W
Ah Muzen Cab
Wacky Dreamz
Ah Muzen Cab
17,783
6,175
0
7,301
16,669
7,754
9,340
3,399
13,218
0
124,478
L
Gilgamesh
mtrojoker
Gilgamesh
16,571
4,139
0
1,437
25,426
9,357
0
5,258
19,998
0
78,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
73,444
648
Minions Killed
641
0
Camps Cleared
0
2,146,215
Distance Traveled
2,513,491
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,529
421
130
5
0
408,314
4
W
Kumbhakarna
13,260
530
54
2
0
502,548
6
W
Discordia
15,493
620
192
8
0
508,535
4
L
Janus
11,356
454
167
7
0
452,226
8
W
Tyr
13,917
557
114
5
0
478,567
6
L
Medusa
12,357
494
201
8
0
385,220
6
L
Sobek
9,906
396
28
1
0
454,109
8
W
Susano
17,109
684
137
5
0
549,160
4
W
Ah Muzen Cab
13,665
547
144
6
0
474,681
1
L
Gilgamesh
11,743
470
122
5
0
446,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role