Player Matchup

Ares
Ares
IsmaelGonzalez
Ares
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 40L
1,531 Elo+
Solo
Raijin
Raijin
Stephkill007
Raijin
Level 134
God Stats
4W - 4L
1,715 SR
Queue Stats
329W - 316L
1,623 Elo+
Solo
Bacchus
Bacchus
dcat865
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,501 Elo+
Solo
Da Ji
Da Ji
tiger1324567
Da Ji
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
waylander175
Thanatos
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
571W - 597L
1,442 Elo+
Solo
Team Averages
Level 113
1,543 SR
1,519 Elo+

VS

Team Averages
Level 111
1,555 SR
1,517 Elo+
Kali
Kali
Ayy__Chris
Kali
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BigHeadSloth
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Party 1
Hachiman
Hachiman
MomoMochi__
Hachiman
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 80L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolfkingzen
Ao Kuang
Level 146
God Stats
24W - 14L
1,500 SR
Queue Stats
503W - 510L
1,585 Elo+
Solo
Nox
Nox
gexgir97
Nox
Level 160
God Stats
4W - 3L
1,774 SR
Queue Stats
85W - 84L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 15
10,158
923
9,572
12,854
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
16
7 / 3 / 7
9,623
875
17,168
8,113
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
dcat865
Bacchus
16
2 / 1 / 17
9,853
896
8,491
16,690
24,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 3 / 6
8,185
744
3,889
7,983
4,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
waylander175
Thanatos
16
6 / 2 / 13
10,075
916
10,208
10,702
6,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,848
623
5,279
10,409
6,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
BigHeadSloth
Danzaburou
13
0 / 5 / 7
7,287
662
6,083
9,613
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MomoMochi__
Hachiman
15
1 / 4 / 8
8,163
742
11,849
10,935
3,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Wolfkingzen
Ao Kuang
14
3 / 5 / 5
8,009
728
6,278
15,124
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 3
9,153
832
8,818
7,897
3,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
21
Kills
10
10
Deaths
21
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Danzaburou
BigHeadSloth
Danzaburou
0
5
7
0.7
W
4
1
15
11.5
L
Hachiman
MomoMochi__
Hachiman
1
4
8
1.25
W
Raijin
7
3
7
3.5
L
Ao Kuang
Wolfkingzen
Ao Kuang
3
5
5
1.1
W
Bacchus
dcat865
Bacchus
2
1
17
10.5
L
6
1
3
7.5
W
2
3
6
1.67
W
Thanatos
waylander175
Thanatos
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,328
Damage
38,307
56,342
Taken
53,978
56,199
Mitigated
21,629
21,514
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,279
1,884
86
1,908
10,409
6,443
0
7,037
3,372
0
11,544
L
Danzaburou
BigHeadSloth
Danzaburou
6,083
934
1,169
2,038
9,613
3,211
0
6,445
3,168
0
13,850
W
9,572
444
312
2,761
12,854
16,634
579
4,017
8,837
18,280
0
L
Hachiman
MomoMochi__
Hachiman
11,849
5,114
0
3,842
10,935
3,765
0
7,448
3,487
0
26,314
W
Raijin
17,168
1,130
517
729
8,113
4,241
748
2,210
5,903
37,786
0
L
Ao Kuang
Wolfkingzen
Ao Kuang
6,278
788
0
4,289
15,124
5,134
0
9,773
5,351
9,826
0
W
Bacchus
dcat865
Bacchus
8,491
839
2,028
4,935
16,690
24,497
722
3,210
13,480
16,221
0
L
8,818
673
1,299
1,509
7,897
3,076
0
4,528
3,369
17,526
0
W
3,889
489
975
1,701
7,983
4,587
1,637
2,317
5,666
0
7,150
W
Thanatos
waylander175
Thanatos
10,208
1,476
808
6,748
10,702
6,240
1,433
3,342
7,311
0
26,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
39,460
113
Minions Killed
95
0
Camps Cleared
0
1,123,030
Distance Traveled
981,177
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,848
623
7
1
0
210,717
0
L
Danzaburou
7,287
662
19
2
0
185,985
2
W
Ares
10,158
923
15
1
0
245,925
3
L
Hachiman
8,163
742
30
3
0
189,735
0
W
Raijin
9,623
875
44
4
0
202,191
1
L
Ao Kuang
8,009
728
6
1
0
173,349
0
W
Bacchus
9,853
896
19
2
0
232,995
0
L
Nox
9,153
832
33
3
0
221,391
1
W
Da Ji
8,185
744
11
1
0
205,918
3
W
Thanatos
10,075
916
24
2
0
236,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role