Player Matchup

Gilgamesh
Gilgamesh
ActuaIIY No
Gilgamesh
Level 158
God Stats
1W - 1L
1,678 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 3
Bacchus
Bacchus
DrunkEngineer
Bacchus
Level 44
God Stats
0W - 3L
1,112 SR
Queue Stats
17W - 31L
1,456 Elo+
Solo
Charybdis
Charybdis
Insignic
Charybdis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,313 Elo+
Party 3
Odin
Odin
VandeiltonBeta
Odin
Level 47
God Stats
4W - 4L
1,767 SR
Queue Stats
48W - 53L
1,735 Elo+
Solo
Baba Yaga
Baba Yaga
Your Own Phobia
Baba Yaga
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 3
Team Averages
Level 88
1,511 SR
1,501 Elo+

VS

Team Averages
Level 92
1,516 SR
1,528 Elo+
Zhong Kui
Zhong Kui
AmyOrTroll
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,613 Elo+
Party 2
Loki
Loki
Blze_Envy
Loki
Level 27
God Stats
9W - 9L
1,352 SR
Queue Stats
383W - 380L
1,458 Elo+
Party 1
Ullr
Ullr
Oreọ
Ullr
Level 160
God Stats
6W - 3L
1,729 SR
Queue Stats
57W - 43L
1,613 Elo+
Party 2
Bakasura
Bakasura
Tazmanía
Bakasura
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 46L
1,572 Elo+
Party 2
The Morrigan
The Morrigan
dreal1002
The Morrigan
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
743W - 878L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ActuaIIY No
Gilgamesh
11
3 / 2 / 1
6,950
496
5,364
10,492
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
9
2 / 4 / 1
6,362
454
5,052
14,111
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Insignic
Charybdis
9
0 / 7 / 0
5,353
382
2,788
10,452
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 2
6,715
480
3,614
9,717
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Your Own Phobia
Baba Yaga
11
1 / 2 / 3
6,380
456
7,363
6,464
3,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmyOrTroll
Zhong Kui
13
5 / 1 / 5
8,150
582
10,069
8,190
8,112
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
1 / 1 / 3
6,905
493
3,652
6,947
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
Oreọ
Ullr
15
7 / 1 / 5
9,307
665
13,046
9,699
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Tazmanía
Bakasura
15
3 / 4 / 5
8,823
630
10,016
12,728
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
dreal1002
The Morrigan
12
2 / 3 / 3
7,405
529
3,691
6,307
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
18
18
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ActuaIIY No
Gilgamesh
3
2
1
1.75
W
Zhong Kui
AmyOrTroll
Zhong Kui
5
1
5
7.5
W
Loki
1
1
3
2.5
L
Bacchus
2
4
1
0.63
L
Charybdis
Insignic
Charybdis
0
7
0
0
W
Ullr
Oreọ
Ullr
7
1
5
9.5
W
Bakasura
Tazmanía
Bakasura
3
4
5
1.38
L
3
3
2
1.33
L
Baba Yaga
Your Own Phobia
Baba Yaga
1
2
3
1.25
W
The Morrigan
dreal1002
The Morrigan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
40,474
51,236
Taken
43,871
26,937
Mitigated
22,026
11,904
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ActuaIIY No
Gilgamesh
5,364
1,412
409
2,169
10,492
5,606
8
493
8,725
2,617
34,152
W
Zhong Kui
AmyOrTroll
Zhong Kui
10,069
1,221
0
1,912
8,190
8,112
245
3,562
4,628
42,193
0
W
Loki
3,652
670
0
2,604
6,947
1,978
0
1,599
5,197
0
26,125
L
Bacchus
5,052
715
427
3,330
14,111
12,692
0
5,664
8,104
18,314
0
L
Charybdis
Insignic
Charybdis
2,788
1,528
0
1,732
10,452
2,523
0
2,087
8,365
0
24,181
W
Ullr
Oreọ
Ullr
13,046
5,247
0
1,503
9,699
3,741
350
2,177
7,482
0
66,386
W
Bakasura
Tazmanía
Bakasura
10,016
6,275
0
5,918
12,728
6,130
1,460
2,088
10,294
0
53,415
L
3,614
692
0
1,330
9,717
2,931
0
1,878
6,997
0
28,970
L
Baba Yaga
Your Own Phobia
Baba Yaga
7,363
442
0
2,507
6,464
3,185
0
2,165
3,994
37,424
0
W
The Morrigan
dreal1002
The Morrigan
3,691
998
0
454
6,307
2,065
384
3,395
2,912
33,173
2,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
40,590
282
Minions Killed
425
0
Camps Cleared
0
1,229,190
Distance Traveled
1,354,988
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,950
496
81
6
0
249,877
0
W
Zhong Kui
8,150
582
69
5
0
237,943
1
W
Loki
6,905
493
48
3
0
319,384
0
L
Bacchus
6,362
454
29
2
0
247,238
2
L
Charybdis
5,353
382
51
4
0
228,661
0
W
Ullr
9,307
665
103
7
0
252,919
0
W
Bakasura
8,823
630
127
9
0
304,752
2
L
Odin
6,715
480
60
4
0
262,414
3
L
Baba Yaga
6,380
456
61
4
0
241,000
5
W
The Morrigan
7,405
529
78
6
0
239,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role