Player Matchup

Yemoja
Yemoja
AriaAngelo
Yemoja
Level 4
God Stats
2W - 1L
1,712 SR
Queue Stats
6W - 16L
1,730 Elo+
Solo
Sol
Sol
MichaelCorleone
Sol
Level 157
God Stats
12W - 7L
1,895 SR
Queue Stats
76W - 82L
1,880 Elo+
Party 1
Merlin
Merlin
blabermouth
Merlin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
strayhat
Anhur
Level 159
God Stats
1W - 7L
1,500 SR
Queue Stats
172W - 163L
1,690 Elo+
Party 1
Mulan
Mulan
zirrael25
Mulan
Level 158
God Stats
8W - 2L
1,696 SR
Queue Stats
176W - 176L
1,710 Elo+
Party 1
Team Averages
Level 123
1,661 SR
1,702 Elo+

VS

Team Averages
Level 23
1,509 SR
1,570 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hireadan
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 2
Rama
Rama
RelentlessBB
Rama
Level 24
God Stats
4W - 12L
1,337 SR
Queue Stats
116W - 142L
1,397 Elo+
Solo
Nemesis
Nemesis
T1es
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 2
Achilles
Achilles
janvanriel
Achilles
Level 65
God Stats
4W - 4L
1,707 SR
Queue Stats
66W - 57L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AriaAngelo
Yemoja
14
1 / 1 / 12
8,270
752
1,995
6,380
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 1 / 13
8,436
767
8,803
8,665
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
15
4 / 1 / 11
8,536
776
6,219
5,472
1,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
strayhat
Anhur
17
9 / 1 / 9
9,660
878
15,063
9,509
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
zirrael25
Mulan
16
9 / 1 / 10
9,266
842
12,049
12,708
14,359
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 4 / 3
7,326
666
7,465
8,237
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Hireadan
Kukulkan
13
0 / 4 / 1
6,953
632
2,740
7,372
2,536
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 3
7,505
682
4,758
12,093
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
T1es
Nemesis
13
2 / 5 / 2
7,274
661
6,040
10,920
6,154
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
janvanriel
Achilles
14
1 / 4 / 2
7,295
663
8,001
14,734
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
24
Kills
5
5
Deaths
24
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
Yemoja
AriaAngelo
Yemoja
1
1
12
7
L
Kukulkan
Hireadan
Kukulkan
0
4
1
0.13
W
1
1
13
7.5
L
1
7
3
0.36
L
Nemesis
T1es
Nemesis
2
5
2
0.6
W
Merlin
4
1
11
9.5
L
Achilles
janvanriel
Achilles
1
4
2
0.5
W
Anhur
strayhat
Anhur
9
1
9
13.5
W
Mulan
zirrael25
Mulan
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,129
Damage
29,004
42,734
Taken
53,356
28,983
Mitigated
27,947
18,176
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,465
1,717
195
1,027
8,237
2,590
0
2,584
5,653
19,754
0
W
Yemoja
AriaAngelo
Yemoja
1,995
346
3,724
3,376
6,380
4,799
270
2,658
3,570
6,738
0
L
Kukulkan
Hireadan
Kukulkan
2,740
370
338
929
7,372
2,536
0
2,190
5,182
16,963
0
W
8,803
2,856
0
3,470
8,665
3,724
3,956
1,457
7,097
36,593
3,056
L
4,758
3,776
550
2,322
12,093
4,389
0
2,829
9,264
0
23,641
L
Nemesis
T1es
Nemesis
6,040
1,059
239
1,386
10,920
6,154
0
3,448
7,472
0
13,571
W
Merlin
6,219
134
0
150
5,472
1,973
112
1,757
3,641
26,110
0
L
Achilles
janvanriel
Achilles
8,001
533
0
2,456
14,734
12,278
0
5,079
9,655
2,116
17,874
W
Anhur
strayhat
Anhur
15,063
8,534
0
3,505
9,509
4,128
619
2,426
6,854
0
40,332
W
Mulan
zirrael25
Mulan
12,049
836
303
3,648
12,708
14,359
0
2,372
10,139
0
25,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
36,353
216
Minions Killed
150
0
Camps Cleared
0
1,107,445
Distance Traveled
1,083,521
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,326
666
27
2
0
197,592
2
W
Yemoja
8,270
752
10
1
0
220,564
0
L
Kukulkan
6,953
632
44
4
0
203,598
0
W
Sol
8,436
767
65
6
0
217,153
1
L
Rama
7,505
682
42
4
0
196,682
1
L
Nemesis
7,274
661
15
1
0
244,947
1
W
Merlin
8,536
776
47
4
0
227,109
0
L
Achilles
7,295
663
22
2
0
240,702
3
W
Anhur
9,660
878
77
7
0
211,408
1
W
Mulan
9,266
842
17
2
0
231,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role