Player Matchup

Bakasura
Bakasura
DoktorGrafenberg
Bakasura
Level 18
God Stats
1W - 2L
1,249 SR
Queue Stats
9W - 7L
1,232 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KofteeNecmi
Tsukuyomi
Level 76
God Stats
2W - 9L
1,500 SR
Queue Stats
303W - 343L
1,513 Elo+
Party 2
Cerberus
Cerberus
Leo-Amezquita
Cerberus
Level 30
God Stats
13W - 12L
1,500 SR
Queue Stats
51W - 71L
1,500 Elo+
Solo
Olorun
Olorun
Reiz_Ziya-A
Olorun
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 51L
1,311 Elo+
Party 2
Jing Wei
Jing Wei
lvntu10
Jing Wei
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
306W - 327L
1,276 Elo+
Party 2
Team Averages
Level 36
1,450 SR
1,366 Elo+

VS

Team Averages
Level 70
1,612 SR
1,399 Elo+
Skadi
Skadi
Loaf0fToastt
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Sol
Sol
Wolrab_04
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Bastet
Bastet
X3PHYR_W0lF156
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 294L
1,045 Elo+
Party 1
Anubis
Anubis
cauarhavi
Anubis
Level 77
God Stats
25W - 18L
1,798 SR
Queue Stats
31W - 30L
1,720 Elo+
Solo
Bellona
Bellona
xwolf2378
Bellona
Level 47
God Stats
2W - 0L
1,762 SR
Queue Stats
8W - 14L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
10,439
522
10,586
16,852
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KofteeNecmi
Tsukuyomi
16
4 / 4 / 1
9,740
487
13,034
17,073
13,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Leo-Amezquita
Cerberus
9
0 / 7 / 1
6,807
340
3,456
13,541
7,176
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
14
2 / 6 / 2
9,155
458
7,899
17,777
10,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
lvntu10
Jing Wei
14
1 / 9 / 2
8,730
437
3,451
15,317
4,035
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
11,141
557
14,234
9,909
3,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 9
11,882
594
14,083
11,293
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 11
10,180
509
7,504
17,819
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
cauarhavi
Anubis
18
17 / 3 / 8
12,595
630
18,524
13,020
6,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xwolf2378
Bellona
14
1 / 3 / 3
9,640
482
6,648
11,954
12,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
11
Kills
33
33
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Tsukuyomi
KofteeNecmi
Tsukuyomi
4
4
1
1.13
L
Cerberus
Leo-Amezquita
Cerberus
0
7
1
0.07
W
10
1
11
15.5
L
Olorun
2
6
2
0.5
W
4
1
9
8.5
W
1
3
11
2.17
W
Anubis
cauarhavi
Anubis
17
3
8
7
L
Jing Wei
lvntu10
Jing Wei
1
9
2
0.22
W
Bellona
xwolf2378
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
60,993
80,560
Taken
63,995
41,717
Mitigated
32,215
13,656
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,586
6,983
0
3,770
16,852
7,073
355
6,527
10,223
0
43,229
L
Tsukuyomi
KofteeNecmi
Tsukuyomi
13,034
2,089
187
1,766
17,073
13,028
27
4,270
12,747
668
57,881
L
Cerberus
Leo-Amezquita
Cerberus
3,456
158
276
2,023
13,541
7,176
0
5,799
7,630
17,879
0
W
14,234
7,668
0
2,627
9,909
3,382
2,267
2,060
7,722
0
51,206
L
Olorun
7,899
3,641
153
4,528
17,777
10,405
360
8,628
8,874
54,496
0
W
14,083
3,417
0
5,426
11,293
3,951
2,878
3,383
7,642
94,593
0
W
7,504
3,457
0
4,372
17,819
5,691
357
927
16,092
0
59,615
W
Anubis
cauarhavi
Anubis
18,524
1,267
799
6,944
13,020
6,532
2,351
4,577
8,053
64,850
0
L
Jing Wei
lvntu10
Jing Wei
3,451
1,980
0
953
15,317
4,035
0
6,696
8,479
0
38,363
W
Bellona
xwolf2378
Bellona
6,648
1,929
352
264
11,954
12,659
1,521
614
11,013
0
48,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
55,438
396
Minions Killed
462
0
Camps Cleared
0
1,720,876
Distance Traveled
1,856,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,439
522
92
5
0
368,277
0
L
Tsukuyomi
9,740
487
100
5
0
389,973
2
L
Cerberus
6,807
340
44
2
0
270,159
1
W
Skadi
11,141
557
71
4
0
374,043
1
L
Olorun
9,155
458
87
4
0
340,010
0
W
Sol
11,882
594
151
8
0
371,727
3
W
Bastet
10,180
509
80
4
0
439,089
0
W
Anubis
12,595
630
81
4
0
321,445
0
L
Jing Wei
8,730
437
73
4
0
352,457
1
W
Bellona
9,640
482
79
4
0
349,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role