Player Matchup

Hachiman
Hachiman
ACHILLES M14
Hachiman
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,260 Elo+
Solo
Sol
Sol
Bandit228xx
Sol
Level 51
God Stats
6W - 11L
1,438 SR
Queue Stats
122W - 138L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Eyez2029
Nu Wa
Level 160
God Stats
24W - 30L
1,642 SR
Queue Stats
195W - 232L
1,630 Elo+
Solo
Merlin
Merlin
Spine Fuzz
Merlin
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
79W - 91L
1,466 Elo+
Solo
Nemesis
Nemesis
XyloidYeray
Nemesis
Level 58
God Stats
5W - 2L
1,852 SR
Queue Stats
25W - 21L
1,742 Elo+
Solo
Team Averages
Level 95
1,586 SR
1,496 Elo+

VS

Team Averages
Level 115
1,532 SR
1,503 Elo+
Bakasura
Bakasura
CJ542
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,284 Elo+
Party 1
Atlas
Atlas
Javilieen
Atlas
Level 145
God Stats
31W - 27L
1,661 SR
Queue Stats
185W - 197L
1,595 Elo+
Solo
Chaac
Chaac
Kuroima
Chaac
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,634 Elo+
Party 1
Zhong Kui
Zhong Kui
ZenityChainZ674
Zhong Kui
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
xinstantkiller
Apollo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ACHILLES M14
Hachiman
14
0 / 5 / 3
7,780
648
4,322
8,871
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 6
8,608
717
8,109
9,450
3,312
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Eyez2029
Nu Wa
15
2 / 2 / 2
8,750
729
11,090
3,719
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Spine Fuzz
Merlin
14
4 / 6 / 0
8,656
721
8,498
9,132
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
XyloidYeray
Nemesis
15
1 / 3 / 3
8,616
718
4,887
10,269
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CJ542
Bakasura
17
7 / 3 / 5
9,918
827
7,895
13,358
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Javilieen
Atlas
17
5 / 0 / 8
9,243
770
7,800
8,096
6,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Kuroima
Chaac
17
3 / 2 / 12
9,309
776
9,176
13,551
14,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ZenityChainZ674
Zhong Kui
17
4 / 1 / 7
9,200
767
6,160
8,487
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 9
9,230
769
5,300
9,850
3,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
8
Kills
22
22
Deaths
8
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ACHILLES M14
Hachiman
0
5
3
0.3
L
1
6
6
0.67
W
Bakasura
CJ542
Bakasura
7
3
5
3.17
L
Nu Wa
Eyez2029
Nu Wa
2
2
2
1.5
W
Atlas
Javilieen
Atlas
5
0
8
9
W
Chaac
Kuroima
Chaac
3
2
12
4.5
L
Merlin
Spine Fuzz
Merlin
4
6
0
0.67
L
Nemesis
XyloidYeray
Nemesis
1
3
3
0.83
W
Zhong Kui
ZenityChainZ674
Zhong Kui
4
1
7
7.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
36,331
41,441
Taken
53,342
15,636
Mitigated
36,838
4,350
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ACHILLES M14
Hachiman
4,322
1,927
0
269
8,871
3,093
240
3,373
5,125
0
18,696
L
8,109
2,888
0
824
9,450
3,312
728
2,760
6,070
34,581
0
W
Bakasura
CJ542
Bakasura
7,895
4,457
0
5,579
13,358
6,323
0
6,585
6,530
0
26,588
L
Nu Wa
Eyez2029
Nu Wa
11,090
2,297
0
260
3,719
1,356
90
1,159
2,248
29,109
0
W
Atlas
Javilieen
Atlas
7,800
2,292
574
449
8,096
6,754
144
4,600
3,239
27,734
0
W
Chaac
Kuroima
Chaac
9,176
833
708
6,407
13,551
14,409
151
6,734
6,557
0
29,718
L
Merlin
Spine Fuzz
Merlin
8,498
586
3
807
9,132
3,309
0
4,384
4,086
26,327
0
L
Nemesis
XyloidYeray
Nemesis
4,887
1,860
0
2,187
10,269
4,566
0
2,284
6,862
0
27,239
W
Zhong Kui
ZenityChainZ674
Zhong Kui
6,160
233
679
3,163
8,487
5,449
123
4,198
4,088
26,418
0
W
5,300
2,278
0
1,047
9,850
3,903
3,095
4,356
5,231
0
28,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
46,900
239
Minions Killed
255
0
Camps Cleared
0
1,098,849
Distance Traveled
1,235,601
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,780
648
34
3
0
207,957
1
L
Sol
8,608
717
47
4
0
203,369
1
W
Bakasura
9,918
827
54
5
0
250,235
3
L
Nu Wa
8,750
729
53
4
0
214,255
3
W
Atlas
9,243
770
28
2
0
229,526
0
W
Chaac
9,309
776
58
5
0
258,345
1
L
Merlin
8,656
721
44
4
0
209,643
2
L
Nemesis
8,616
718
61
5
0
263,625
2
W
Zhong Kui
9,200
767
67
6
0
254,713
0
W
Apollo
9,230
769
48
4
0
242,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role