Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AfterWrath
Artemis
Level 27
God Stats
2W - 1L
1,326 SR
Queue Stats
2W - 1L
1,216 Elo+
Party 3
Loki
Loki
ButtonZ_y0
Loki
Level 144
God Stats
3W - 1L
1,717 SR
Queue Stats
11W - 14L
1,159 Elo+
Party 1
Cthulhu
Cthulhu
Flaminj2
Cthulhu
Level 121
God Stats
1W - 1L
1,274 SR
Queue Stats
17W - 11L
1,489 Elo+
Party 3
Guan Yu
Guan Yu
Jarnzu
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,140 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,301 Elo+

VS

Team Averages
Level 42
1,459 SR
1,446 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BerehapSate
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Drag0666
Chernobog
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
71W - 99L
1,428 Elo+
Party 2
Izanami
Izanami
Eccke
Izanami
Level 40
God Stats
14W - 29L
1,532 SR
Queue Stats
57W - 98L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThatsKnoYzGirL
Morgan Le Fay
Level 12
God Stats
1W - 3L
1,261 SR
Queue Stats
7W - 19L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 1 / 9
8,227
823
9,814
8,186
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
AfterWrath
Artemis
15
4 / 0 / 13
8,381
838
8,862
4,741
2,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
8 / 1 / 9
8,535
854
9,957
5,062
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Flaminj2
Cthulhu
14
1 / 0 / 7
7,569
757
6,800
5,706
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Jarnzu
Guan Yu
15
6 / 1 / 10
8,204
820
9,069
10,563
5,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 1
7,264
726
4,122
15,422
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 0
6,753
675
6,449
8,619
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Drag0666
Chernobog
13
1 / 5 / 0
6,718
672
4,946
9,277
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Eccke
Izanami
12
0 / 4 / 0
6,258
626
2,592
8,467
2,323
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ThatsKnoYzGirL
Morgan Le Fay
12
0 / 6 / 0
6,399
640
4,087
8,689
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
22
Kills
3
3
Deaths
22
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
9
7.5
L
Hercules
 
Hercules
1
4
1
0.38
W
Artemis
AfterWrath
Artemis
4
0
13
10.5
L
1
3
0
0.33
W
8
1
9
12.5
L
Chernobog
Drag0666
Chernobog
1
5
0
0.2
L
Izanami
Eccke
Izanami
0
4
0
0
W
Cthulhu
Flaminj2
Cthulhu
1
0
7
4.5
W
Guan Yu
Jarnzu
Guan Yu
6
1
10
11
L
Morgan Le Fay
ThatsKnoYzGirL
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
22,196
34,258
Taken
50,474
18,016
Mitigated
23,476
6,289
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,814
416
0
1,721
8,186
3,317
658
2,325
5,725
35,171
0
L
Hercules
 
Hercules
4,122
1,820
0
7,504
15,422
9,112
0
3,978
11,295
514
11,638
W
Artemis
AfterWrath
Artemis
8,862
3,259
0
1,922
4,741
2,048
1,185
2,413
2,316
0
22,259
L
6,449
227
0
593
8,619
6,462
0
2,335
6,228
14,792
0
W
9,957
2,085
0
311
5,062
2,465
434
730
4,292
0
22,721
L
Chernobog
Drag0666
Chernobog
4,946
3,382
0
823
9,277
3,013
252
5,679
3,366
0
16,923
L
Izanami
Eccke
Izanami
2,592
1,577
60
1,657
8,467
2,323
0
2,187
6,240
0
15,538
W
Cthulhu
Flaminj2
Cthulhu
6,800
645
157
0
5,706
4,487
433
1,858
3,761
24,139
0
W
Guan Yu
Jarnzu
Guan Yu
9,069
1,708
356
1,822
10,563
5,699
0
3,198
7,252
0
17,500
L
Morgan Le Fay
ThatsKnoYzGirL
Morgan Le Fay
4,087
684
0
0
8,689
2,566
0
1,896
6,731
12,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
33,392
199
Minions Killed
134
0
Camps Cleared
0
1,112,570
Distance Traveled
854,333
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,227
823
56
6
0
209,500
2
L
Hercules
7,264
726
15
2
0
171,982
9
W
Artemis
8,381
838
45
5
0
197,398
0
L
Geb
6,753
675
22
2
0
168,064
2
W
Loki
8,535
854
28
3
0
243,361
0
L
Chernobog
6,718
672
33
3
0
171,000
0
L
Izanami
6,258
626
37
4
0
173,157
0
W
Cthulhu
7,569
757
45
5
0
225,382
3
W
Guan Yu
8,204
820
25
3
0
236,929
3
L
Morgan Le Fay
6,399
640
27
3
0
170,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role