Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aaronelzorro64
King Arthur
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
86W - 104L
1,538 Elo+
Party 3
Zhong Kui
Zhong Kui
Akemistical
Zhong Kui
Level 29
God Stats
1W - 2L
1,509 SR
Queue Stats
96W - 130L
1,516 Elo+
Party 3
Skadi
Skadi
Creamypotatoo
Skadi
Level 49
God Stats
4W - 12L
1,160 SR
Queue Stats
24W - 46L
1,430 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SNS-Superman
Kumbhakarna
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 61L
1,451 Elo+
Party 2
Team Averages
Level 54
1,434 SR
1,487 Elo+

VS

Team Averages
Level 60
1,395 SR
1,387 Elo+
Loki
Loki
Cocalombiano__
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Ares
Ares
Lucho759
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,257 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mte2003
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,190 SR
Queue Stats
8W - 11L
1,257 Elo+
Party 1
Bellona
Bellona
Prime5915
Bellona
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 39L
1,662 Elo+
Solo
Janus
Janus
vXovty
Janus
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 11L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 4 / 0
4,175
418
412
5,242
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Aaronelzorro64
King Arthur
9
1 / 2 / 0
5,245
525
3,018
8,284
3,365
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Akemistical
Zhong Kui
10
2 / 3 / 0
5,873
587
3,403
5,907
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,253
425
2,478
5,874
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kumbhakarna
SNS-Superman
Kumbhakarna
7
0 / 4 / 0
4,513
451
897
7,697
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
6,803
680
4,188
6,169
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
2 / 0 / 4
5,621
562
2,200
7,676
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Mte2003
Ah Muzen Cab
11
7 / 0 / 1
6,607
661
6,937
4,814
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Prime5915
Bellona
10
3 / 1 / 2
5,940
594
5,411
6,002
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
vXovty
Janus
9
0 / 1 / 3
5,496
550
1,747
3,284
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
18
18
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
L
King Arthur
Aaronelzorro64
King Arthur
1
2
0
0.5
L
Zhong Kui
Akemistical
Zhong Kui
2
3
0
0.67
W
6
1
2
7
L
0
5
0
0
W
Ares
2
0
4
4
W
Ah Muzen Cab
Mte2003
Ah Muzen Cab
7
0
1
7.5
W
Bellona
Prime5915
Bellona
3
1
2
4
L
Kumbhakarna
SNS-Superman
Kumbhakarna
0
4
0
0
W
Janus
vXovty
Janus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,208
Damage
20,483
33,004
Taken
27,945
11,427
Mitigated
14,203
7,607
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
412
168
58
1,506
5,242
1,282
0
232
4,941
0
10,760
L
King Arthur
Aaronelzorro64
King Arthur
3,018
307
0
2,270
8,284
3,365
0
814
6,928
0
23,128
L
Zhong Kui
Akemistical
Zhong Kui
3,403
514
0
2,248
5,907
3,387
0
1,970
3,937
31,903
0
W
4,188
1,473
0
3,571
6,169
1,776
0
1,139
4,943
0
43,587
L
2,478
1,182
76
905
5,874
533
0
350
5,524
0
16,914
W
Ares
2,200
389
134
1,992
7,676
5,011
237
1,260
6,310
14,567
0
W
Ah Muzen Cab
Mte2003
Ah Muzen Cab
6,937
2,938
202
2,139
4,814
1,294
341
299
4,481
0
38,068
W
Bellona
Prime5915
Bellona
5,411
1,868
0
2,381
6,002
5,496
748
0
6,002
0
24,909
L
Kumbhakarna
SNS-Superman
Kumbhakarna
897
370
0
544
7,697
2,860
0
581
7,116
15,351
0
W
Janus
vXovty
Janus
1,747
31
101
288
3,284
626
688
1,226
1,909
33,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,059
Gold Earned
30,467
224
Minions Killed
315
0
Camps Cleared
0
887,943
Distance Traveled
1,005,685
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,175
418
29
3
0
165,897
0
L
King Arthur
5,245
525
48
5
0
207,203
2
L
Zhong Kui
5,873
587
76
8
0
184,613
3
W
Loki
6,803
680
101
10
0
233,379
2
L
Skadi
4,253
425
32
3
0
153,720
0
W
Ares
5,621
562
15
2
0
178,064
0
W
Ah Muzen Cab
6,607
661
66
7
0
205,263
0
W
Bellona
5,940
594
64
6
0
192,034
2
L
Kumbhakarna
4,513
451
39
4
0
176,510
0
W
Janus
5,496
550
69
7
0
196,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role