Player Matchup

Yemoja
Yemoja
PartysPoison
Yemoja
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Chang'e
Chang'e
Shock17
Chang'e
Level 160
God Stats
4W - 1L
1,699 SR
Queue Stats
265W - 266L
2,127 Elo+
Party 1
Amaterasu
Amaterasu
Telriel
Amaterasu
Level 118
God Stats
6W - 2L
1,806 SR
Queue Stats
355W - 340L
1,679 Elo+
Solo
Bakasura
Bakasura
TheSweatyBrit
Bakasura
Level 135
God Stats
6W - 5L
1,500 SR
Queue Stats
392W - 468L
1,675 Elo+
Party 1
Charybdis
Charybdis
flamejake
Charybdis
Level 149
God Stats
5W - 5L
1,959 SR
Queue Stats
204W - 197L
2,127 Elo+
Party 1
Team Averages
Level 141
1,693 SR
1,821 Elo+

VS

Team Averages
Level 134
1,500 SR
1,522 Elo+
Ra
Ra
AbrahamPalomo
Ra
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 67L
1,748 Elo+
Party 3
Thor
Thor
Cesarsito2312
Thor
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,672 Elo+
Party 3
Danzaburou
Danzaburou
Chrome Feared
Danzaburou
Level 108
God Stats
36W - 37L
1,500 SR
Queue Stats
414W - 408L
1,656 Elo+
Party 2
Ao Kuang
Ao Kuang
InfiniteBob
Ao Kuang
Level 145
God Stats
2W - 8L
1,500 SR
Queue Stats
53W - 59L
1,281 Elo+
Party 2
Sylvanus
Sylvanus
Sanic Punch
Sylvanus
Level 152
God Stats
10W - 14L
1,500 SR
Queue Stats
423W - 419L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 12
9,634
535
4,016
12,599
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Shock17
Chang'e
16
5 / 3 / 0
10,439
580
11,052
14,673
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Telriel
Amaterasu
18
6 / 3 / 2
11,476
638
11,262
18,225
15,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
TheSweatyBrit
Bakasura
16
5 / 2 / 3
10,339
574
6,575
10,946
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
flamejake
Charybdis
18
4 / 2 / 5
11,207
623
18,050
13,075
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,918
440
2,896
7,384
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 3
9,672
537
7,943
13,583
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Chrome Feared
Danzaburou
14
1 / 3 / 2
8,811
490
10,869
16,150
5,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
InfiniteBob
Ao Kuang
15
3 / 5 / 1
9,361
520
9,036
15,856
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Sanic Punch
Sylvanus
11
1 / 4 / 4
7,873
437
9,056
17,146
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
20
Kills
10
11
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
5
4
3
1.63
L
Danzaburou
Chrome Feared
Danzaburou
1
3
2
0.67
L
Ao Kuang
InfiniteBob
Ao Kuang
3
5
1
0.7
W
Yemoja
0
1
12
6
L
Sylvanus
Sanic Punch
Sylvanus
1
4
4
0.75
W
Chang'e
Shock17
Chang'e
5
3
0
1.67
W
Amaterasu
Telriel
Amaterasu
6
3
2
2.33
W
Bakasura
TheSweatyBrit
Bakasura
5
2
3
3.25
W
Charybdis
flamejake
Charybdis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,955
Damage
39,800
69,518
Taken
70,119
38,572
Mitigated
33,905
33,496
Healing
22,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,896
380
365
1,492
7,384
2,493
0
2,778
4,496
43,593
0
L
7,943
2,585
0
4,184
13,583
4,463
0
4,004
9,337
0
62,937
L
Danzaburou
Chrome Feared
Danzaburou
10,869
5,502
0
5,744
16,150
5,002
0
2,625
13,337
0
68,593
L
Ao Kuang
InfiniteBob
Ao Kuang
9,036
3,402
0
5,115
15,856
5,395
462
1,227
14,559
51,863
0
W
Yemoja
4,016
850
2,328
3,396
12,599
10,129
595
4,921
7,582
27,805
0
L
Sylvanus
Sanic Punch
Sylvanus
9,056
2,447
918
4,327
17,146
16,552
0
4,434
11,973
26,855
0
W
Chang'e
Shock17
Chang'e
11,052
532
1,873
7,489
14,673
5,042
611
3,409
10,804
71,931
0
W
Amaterasu
Telriel
Amaterasu
11,262
6,470
408
10,082
18,225
15,763
475
7,250
10,900
0
68,560
W
Bakasura
TheSweatyBrit
Bakasura
6,575
4,216
0
3,228
10,946
3,682
178
1,700
9,244
0
68,829
W
Charybdis
flamejake
Charybdis
18,050
9,475
0
4,692
13,075
3,956
3,205
3,397
9,678
0
93,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
43,635
576
Minions Killed
450
0
Camps Cleared
0
1,806,363
Distance Traveled
1,631,024
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,918
440
97
5
0
314,387
0
L
Thor
9,672
537
108
6
0
359,806
2
L
Danzaburou
8,811
490
116
6
0
346,587
1
L
Ao Kuang
9,361
520
100
6
0
328,002
3
W
Yemoja
9,634
535
50
3
0
320,506
6
L
Sylvanus
7,873
437
29
2
0
282,242
1
W
Chang'e
10,439
580
125
7
0
373,388
7
W
Amaterasu
11,476
638
127
7
0
356,851
1
W
Bakasura
10,339
574
118
7
0
406,827
1
W
Charybdis
11,207
623
156
9
0
348,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role