Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Gavin12321
Chiron
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 28L
1,636 Elo+
Party 1
Guan Yu
Guan Yu
LocKey2000
Guan Yu
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
274W - 197L
1,322 Elo+
Party 1
Bacchus
Bacchus
Matlock11
Bacchus
Level 81
God Stats
5W - 5L
1,467 SR
Queue Stats
389W - 321L
1,629 Elo+
Party 1
The Morrigan
The Morrigan
Ziilla
The Morrigan
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 33L
1,801 Elo+
Party 1
Team Averages
Level 112
1,493 SR
1,577 Elo+

VS

Team Averages
Level 85
1,500 SR
1,562 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
FlameEaterKai
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,312 Elo+
Party 2
Tiamat
Tiamat
Para5aur
Tiamat
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,720 Elo+
Party 3
Ganesha
Ganesha
Thechesnut
Ganesha
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,534 Elo+
Party 3
Medusa
Medusa
TrueTyrnno
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 5 / 10
15,465
595
22,479
24,631
10,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Gavin12321
Chiron
20
0 / 3 / 5
13,928
536
7,697
15,305
4,817
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
LocKey2000
Guan Yu
20
5 / 6 / 7
14,265
549
19,088
28,894
29,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Matlock11
Bacchus
19
2 / 3 / 9
12,806
493
14,264
24,534
41,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Ziilla
The Morrigan
20
9 / 2 / 7
16,313
627
23,333
12,787
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 6 / 4
12,610
485
14,918
24,505
17,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
FlameEaterKai
Amaterasu
18
3 / 7 / 3
11,876
457
12,571
26,148
23,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Para5aur
Tiamat
20
2 / 5 / 2
12,444
479
8,425
14,991
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Thechesnut
Ganesha
17
0 / 3 / 10
11,171
430
11,811
26,472
32,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
TrueTyrnno
Medusa
19
7 / 5 / 1
12,432
478
18,422
19,852
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
25
Kills
18
19
Deaths
26
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
5
10
2.8
L
Fenrir
 
Fenrir
6
6
4
1.33
L
Amaterasu
FlameEaterKai
Amaterasu
3
7
3
0.64
W
Chiron
Gavin12321
Chiron
0
3
5
0.83
W
Guan Yu
LocKey2000
Guan Yu
5
6
7
1.42
W
Bacchus
Matlock11
Bacchus
2
3
9
2.17
L
Tiamat
Para5aur
Tiamat
2
5
2
0.6
L
Ganesha
Thechesnut
Ganesha
0
3
10
1.67
L
Medusa
TrueTyrnno
Medusa
7
5
1
1.5
W
The Morrigan
Ziilla
The Morrigan
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,861
Damage
66,147
106,151
Taken
111,968
90,983
Mitigated
89,106
44,714
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,479
7,831
0
10,180
24,631
10,354
1,171
3,793
19,669
0
139,652
L
Fenrir
 
Fenrir
14,918
3,924
0
2,140
24,505
17,697
856
3,745
19,443
0
101,378
L
Amaterasu
FlameEaterKai
Amaterasu
12,571
6,057
127
7,958
26,148
23,496
0
7,244
17,755
0
60,411
W
Chiron
Gavin12321
Chiron
7,697
2,962
1,426
8,184
15,305
4,817
1,525
2,410
12,755
0
113,007
W
Guan Yu
LocKey2000
Guan Yu
19,088
3,774
2,794
11,431
28,894
29,984
1,076
4,203
23,662
0
80,411
W
Bacchus
Matlock11
Bacchus
14,264
2,129
127
5,961
24,534
41,194
424
3,919
20,121
25,732
17,038
L
Tiamat
Para5aur
Tiamat
8,425
977
0
2,510
14,991
7,685
0
4,696
10,160
81,787
0
L
Ganesha
Thechesnut
Ganesha
11,811
1,178
818
5,390
26,472
32,456
0
8,098
17,461
29,847
4,930
L
Medusa
TrueTyrnno
Medusa
18,422
9,296
0
7,846
19,852
7,772
516
6,662
12,780
0
116,163
W
The Morrigan
Ziilla
The Morrigan
23,333
4,204
232
4,379
12,787
4,634
2,109
5,164
7,623
127,860
7,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,777
Gold Earned
60,533
793
Minions Killed
595
0
Camps Cleared
0
2,581,482
Distance Traveled
2,455,112
48
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,465
595
171
7
0
562,085
12
L
Fenrir
12,610
485
148
6
0
497,990
2
L
Amaterasu
11,876
457
106
4
0
477,103
9
W
Chiron
13,928
536
193
7
0
472,944
8
W
Guan Yu
14,265
549
136
5
0
552,537
15
W
Bacchus
12,806
493
50
2
0
512,524
11
L
Tiamat
12,444
479
153
6
0
473,278
7
L
Ganesha
11,171
430
12
0
0
552,712
8
L
Medusa
12,432
478
176
7
0
454,029
12
W
The Morrigan
16,313
627
243
9
0
481,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role