Player Matchup

Jing Wei
Jing Wei
Amenaltv
Jing Wei
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
CoastalLizard88
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,336 Elo+
Solo
Medusa
Medusa
Magie_Thomas
Medusa
Level 27
God Stats
1W - 7L
1,410 SR
Queue Stats
1W - 7L
1,399 Elo+
Party 1
Zeus
Zeus
SkillerSam
Zeus
Level 23
God Stats
12W - 11L
1,500 SR
Queue Stats
97W - 104L
1,205 Elo+
Party 3
Agni
Agni
dinophil
Agni
Level 17
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 36
1,486 SR
1,388 Elo+

VS

Team Averages
Level 78
1,500 SR
1,482 Elo+
Chiron
Chiron
BushWooki1e
Chiron
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 45L
1,207 Elo+
Party 2
King Arthur
King Arthur
DaadBod
King Arthur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 107L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SemaJo_96
Tsukuyomi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,722 Elo+
Party 2
Merlin
Merlin
saadlife
Merlin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 4
Bacchus
Bacchus
skalliss
Bacchus
Level 85
God Stats
23W - 19L
1,500 SR
Queue Stats
60W - 46L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amenaltv
Jing Wei
14
0 / 3 / 1
8,549
712
2,851
7,044
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
CoastalLizard88
Gilgamesh
15
2 / 5 / 7
8,960
747
9,557
18,935
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
16
3 / 5 / 5
9,099
758
7,108
14,905
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 6 / 4
10,072
839
15,691
9,432
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
15
4 / 8 / 7
9,036
753
8,224
12,726
6,392
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 1 / 4
9,363
780
4,874
5,517
2,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DaadBod
King Arthur
16
2 / 4 / 9
9,080
757
6,034
12,418
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SemaJo_96
Tsukuyomi
20
11 / 2 / 6
11,531
961
19,656
12,212
6,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
saadlife
Merlin
17
6 / 5 / 9
9,949
829
13,587
9,917
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
skalliss
Bacchus
17
5 / 2 / 12
10,552
879
8,915
13,503
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
14
Kills
27
27
Deaths
14
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Amenaltv
Jing Wei
0
3
1
0.17
W
Chiron
3
1
4
5
L
Gilgamesh
CoastalLizard88
Gilgamesh
2
5
7
1.1
W
King Arthur
DaadBod
King Arthur
2
4
9
1.63
L
Medusa
3
5
5
1.1
W
Tsukuyomi
SemaJo_96
Tsukuyomi
11
2
6
7
L
5
6
4
1.17
L
Agni
4
8
7
0.94
W
Merlin
saadlife
Merlin
6
5
9
2.1
W
Bacchus
skalliss
Bacchus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
53,066
63,042
Taken
53,567
26,525
Mitigated
35,108
9,476
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Amenaltv
Jing Wei
2,851
2,286
0
632
7,044
2,132
733
3,242
3,759
0
24,115
W
Chiron
4,874
1,039
685
2,176
5,517
2,128
1,461
2,103
3,349
0
31,176
L
Gilgamesh
CoastalLizard88
Gilgamesh
9,557
2,128
0
4,021
18,935
9,396
46
6,052
12,569
0
20,705
W
King Arthur
DaadBod
King Arthur
6,034
757
0
2,532
12,418
6,646
0
6,145
6,085
0
20,498
L
Medusa
7,108
3,347
535
4,122
14,905
5,676
910
3,628
11,110
0
30,131
W
Tsukuyomi
SemaJo_96
Tsukuyomi
19,656
4,693
0
2,465
12,212
6,047
0
4,756
7,243
0
62,890
L
15,691
1,933
0
150
9,432
2,929
1,018
5,290
4,142
42,014
0
L
Agni
8,224
1,313
0
16
12,726
6,392
0
4,290
8,311
21,075
0
W
Merlin
saadlife
Merlin
13,587
609
0
606
9,917
3,920
622
4,822
5,010
36,270
0
W
Bacchus
skalliss
Bacchus
8,915
1,282
0
1,656
13,503
16,367
177
6,089
7,039
11,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
50,475
211
Minions Killed
242
0
Camps Cleared
0
1,134,160
Distance Traveled
1,291,487
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,549
712
52
4
0
179,444
2
W
Chiron
9,363
780
61
5
0
254,544
0
L
Gilgamesh
8,960
747
21
2
0
258,761
2
W
King Arthur
9,080
757
27
2
0
255,126
2
L
Medusa
9,099
758
36
3
0
229,171
0
W
Tsukuyomi
11,531
961
95
8
0
287,070
1
L
Zeus
10,072
839
68
6
0
219,706
3
L
Agni
9,036
753
34
3
0
247,078
0
W
Merlin
9,949
829
49
4
0
238,087
0
W
Bacchus
10,552
879
10
1
0
256,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role