Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
LuxuryNA
Zeus
Bronze III
Level 82
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 2L
1,496 MMR
Party 1
Achilles
Achilles
Bronze III
MxrcyNA
Achilles
Bronze III
Level 69
God Stats
7W - 5L
1,765 SR
Queue Stats
45W - 45L
1,496 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,660 SR
1,497 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,565 SR
1,479 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold V
ExtantVoyage912
Merlin
Gold V
Level 102
God Stats
11W - 11L
1,695 SR
Queue Stats
357W - 400L
1,438 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
kingrese12345
Gilgamesh
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 2 / 11
11,619
830
17,205
18,503
19,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
16
6 / 1 / 12
11,051
789
16,713
7,851
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MxrcyNA
Achilles
16
7 / 0 / 13
10,985
785
14,216
16,119
15,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasChaacBastetBacchusAh Muzen Cab

VS

Bans
KumbhakarnaScyllaNoxVulcanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 10 / 2
8,560
611
7,929
17,124
4,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 0
8,551
611
7,748
10,768
3,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kingrese12345
Gilgamesh
12
2 / 7 / 1
9,119
651
10,251
24,449
14,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
23
Kills
3
3
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
11
7.75
L
Apollo
 
Apollo
0
10
2
0.1
L
1
6
0
0.17
W
Zeus
6
1
12
12
W
Achilles
MxrcyNA
Achilles
7
0
13
13.5
L
Gilgamesh
kingrese12345
Gilgamesh
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
25,928
42,473
Taken
52,341
37,904
Mitigated
23,005
6,154
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,205
5,340
0
2,456
18,503
19,554
649
4,032
14,471
1,663
35,111
L
Apollo
 
Apollo
7,929
4,017
0
1,035
17,124
4,983
0
6,919
9,868
0
30,610
L
7,748
51
0
1,843
10,768
3,401
0
4,607
5,909
32,921
0
W
Zeus
16,713
660
0
937
7,851
3,229
790
1,581
6,270
55,008
0
W
Achilles
MxrcyNA
Achilles
14,216
3,218
0
2,761
16,119
15,121
646
4,268
11,851
4,858
31,291
L
Gilgamesh
kingrese12345
Gilgamesh
10,251
1,879
764
4,085
24,449
14,621
0
7,764
16,059
3,254
13,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
26,230
167
Minions Killed
118
12
Camps Cleared
2
825,396
Distance Traveled
682,563
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,619
830
31
2
3
255,387
3
L
Apollo
8,560
611
55
4
0
213,342
5
L
Merlin
8,551
611
52
4
1
258,262
2
W
Zeus
11,051
789
90
6
5
262,936
2
W
Achilles
10,985
785
46
3
4
307,073
2
L
Gilgamesh
9,119
651
11
1
1
210,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role