Player Matchup

Izanami
Izanami
Confidenceguy
Izanami
Level 58
God Stats
3W - 6L
1,837 SR
Queue Stats
23W - 30L
1,693 Elo+
Party 1
Set
Set
Hαseo
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
ProBro12
Ao Kuang
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,616 Elo+
Party 1
Amaterasu
Amaterasu
SirLordGamer
Amaterasu
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,294 Elo+
Party 2
Jormungandr
Jormungandr
Xander3321
Jormungandr
Level 4
God Stats
3W - 9L
1,262 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 2
Team Averages
Level 50
1,520 SR
1,489 Elo+

VS

Team Averages
Level 55
1,552 SR
1,343 Elo+
Kali
Kali
Banissampanis79
Kali
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,330 Elo+
Solo
Anubis
Anubis
Oliuz
Anubis
Level 48
God Stats
3W - 0L
1,761 SR
Queue Stats
19W - 16L
1,451 Elo+
Party 4
Chaac
Chaac
PAPIFUEGO184
Chaac
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,262 Elo+
Party 4
Medusa
Medusa
gomblin
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,236 Elo+
Party 3
Ganesha
Ganesha
veryfancyhat
Ganesha
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
255W - 275L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
3 / 2 / 2
5,236
524
3,985
7,071
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Hαseo
Set
10
3 / 6 / 1
5,966
597
3,844
7,276
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
ProBro12
Ao Kuang
8
2 / 3 / 0
5,265
527
3,047
5,800
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SirLordGamer
Amaterasu
10
0 / 3 / 0
5,402
540
2,189
5,773
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Xander3321
Jormungandr
7
1 / 3 / 2
4,946
495
2,664
7,113
1,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
6,624
662
1,740
8,087
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Oliuz
Anubis
10
7 / 2 / 1
6,754
675
5,889
4,326
1,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 3
7,492
749
4,843
5,815
4,061
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
gomblin
Medusa
9
3 / 2 / 3
6,002
600
6,837
6,028
1,460
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
veryfancyhat
Ganesha
9
1 / 2 / 5
6,085
609
3,617
8,591
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
17
17
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Izanami
3
2
2
2
L
Set
Hαseo
Set
3
6
1
0.58
W
Anubis
Oliuz
Anubis
7
2
1
3.75
W
3
0
3
4.5
L
Ao Kuang
ProBro12
Ao Kuang
2
3
0
0.67
L
Amaterasu
SirLordGamer
Amaterasu
0
3
0
0
L
Jormungandr
Xander3321
Jormungandr
1
3
2
0.67
W
Medusa
gomblin
Medusa
3
2
3
2.25
W
Ganesha
veryfancyhat
Ganesha
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
22,926
33,033
Taken
32,847
10,038
Mitigated
14,221
8,100
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,740
927
0
1,166
8,087
2,572
0
1,871
6,216
0
31,995
L
Izanami
3,985
2,950
0
1,691
7,071
1,282
0
1,366
5,705
0
25,102
L
Set
Hαseo
Set
3,844
1,332
0
1,033
7,276
1,648
288
4,409
2,867
0
22,518
W
Anubis
Oliuz
Anubis
5,889
431
0
1,047
4,326
1,753
580
859
3,370
25,385
0
W
4,843
965
0
2,216
5,815
4,061
480
311
5,504
0
33,484
L
Ao Kuang
ProBro12
Ao Kuang
3,047
963
0
1,744
5,800
2,067
0
380
5,420
18,036
6,720
L
Amaterasu
SirLordGamer
Amaterasu
2,189
601
0
2,050
5,773
3,049
0
0
5,773
0
27,082
L
Jormungandr
Xander3321
Jormungandr
2,664
1,345
928
654
7,113
1,992
0
2,338
4,775
13,067
0
W
Medusa
gomblin
Medusa
6,837
3,325
0
2,205
6,028
1,460
300
875
5,153
0
27,026
W
Ganesha
veryfancyhat
Ganesha
3,617
406
0
1,494
8,591
4,375
0
1,435
6,754
14,416
5,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
32,957
225
Minions Killed
238
0
Camps Cleared
0
952,002
Distance Traveled
902,056
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,624
662
64
6
0
180,161
1
L
Izanami
5,236
524
46
5
0
171,330
0
L
Set
5,966
597
48
5
0
174,748
0
W
Anubis
6,754
675
36
4
0
192,260
4
W
Chaac
7,492
749
80
8
0
180,779
1
L
Ao Kuang
5,265
527
47
5
0
218,684
1
L
Amaterasu
5,402
540
65
7
0
209,020
1
L
Jormungandr
4,946
495
19
2
0
178,220
0
W
Medusa
6,002
600
47
5
0
180,375
1
W
Ganesha
6,085
609
11
1
0
168,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role