Player Matchup

Fenrir
Fenrir
Ti Tommz
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,987 Elo+
Party 1
Awilix
Awilix
TraytheGAMER08
Awilix
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 85L
1,709 Elo+
Solo
Ne Zha
Ne Zha
Yureizu
Ne Zha
Level 158
God Stats
12W - 7L
1,478 SR
Queue Stats
184W - 94L
1,915 Elo+
Party 1
Team Averages
Level 138
1,493 SR
1,870 Elo+

VS

Team Averages
Level 135
1,857 SR
1,692 Elo+
Chronos
Chronos
Dirtyy Rogue
Chronos
Level 160
God Stats
1W - 0L
2,127 SR
Queue Stats
83W - 25L
2,001 Elo+
Solo
Hercules
Hercules
PlatinumWolf42
Hercules
Level 88
God Stats
30W - 30L
1,893 SR
Queue Stats
241W - 247L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Wonder-Of-U
Zhong Kui
Level 158
God Stats
1W - 0L
1,550 SR
Queue Stats
145W - 132L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ti Tommz
Fenrir
14
0 / 2 / 5
9,197
575
5,685
21,002
26,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 7 / 2
9,903
619
8,539
16,351
6,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Yureizu
Ne Zha
15
2 / 2 / 3
9,992
625
11,154
14,238
11,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dirtyy Rogue
Chronos
17
7 / 0 / 3
12,037
752
19,120
7,940
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
16
1 / 1 / 8
10,440
653
9,913
12,509
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Wonder-Of-U
Zhong Kui
15
2 / 4 / 5
10,502
656
12,216
13,830
13,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
10
11
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dirtyy Rogue
Chronos
7
0
3
8.5
W
Hercules
1
1
8
5
L
Fenrir
Ti Tommz
Fenrir
0
2
5
1.25
L
3
7
2
0.57
W
Zhong Kui
Wonder-Of-U
Zhong Kui
2
4
5
1.13
L
Ne Zha
Yureizu
Ne Zha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
41,249
51,591
Taken
34,279
44,497
Mitigated
29,139
6,579
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dirtyy Rogue
Chronos
19,120
9,490
0
4,705
7,940
3,251
2,325
137
7,711
81,374
0
W
Hercules
9,913
3,081
0
5,485
12,509
12,684
479
0
12,186
2,224
16,826
L
Fenrir
Ti Tommz
Fenrir
5,685
645
0
1,865
21,002
26,566
51
13,883
6,662
0
16,105
L
8,539
1,720
0
1,033
16,351
6,098
0
10,874
5,126
0
34,188
W
Zhong Kui
Wonder-Of-U
Zhong Kui
12,216
1,259
0
5,534
13,830
13,204
183
194
13,274
36,529
0
L
Ne Zha
Yureizu
Ne Zha
11,154
1,951
0
3,681
14,238
11,833
0
7,180
6,685
0
49,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
32,979
151
Minions Killed
178
5
Camps Cleared
10
824,184
Distance Traveled
857,434
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,037
752
97
6
6
290,779
5
W
Hercules
10,440
653
25
2
0
298,917
2
L
Fenrir
9,197
575
33
2
0
294,214
3
L
Awilix
9,903
619
52
3
2
236,518
0
W
Zhong Kui
10,502
656
56
4
4
267,738
4
L
Ne Zha
9,992
625
66
4
3
293,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role