Player Matchup

Cliodhna
Cliodhna
BuzzingBanjo621
Cliodhna
Level 88
God Stats
4W - 4L
1,319 SR
Queue Stats
98W - 83L
1,469 Elo+
Party 2
Izanami
Izanami
ItsDripss
Izanami
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
111W - 116L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SirPiggles111
Cthulhu
Level 105
God Stats
2W - 6L
1,535 SR
Queue Stats
46W - 39L
1,601 Elo+
Party 3
Achilles
Achilles
StrangOwl
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,377 Elo+
Party 2
Thoth
Thoth
lordRePTilEexe
Thoth
Level 27
God Stats
7W - 6L
1,538 SR
Queue Stats
87W - 74L
1,336 Elo+
Party 2
Team Averages
Level 66
1,478 SR
1,457 Elo+

VS

Team Averages
Level 81
1,539 SR
1,744 Elo+
Pele
Pele
CosmoIsGod
Pele
Level 46
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 11L
1,364 Elo+
Solo
Thoth
Thoth
Dom3rd
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,828 Elo+
Party 1
Ganesha
Ganesha
HammondMain
Ganesha
Level 102
God Stats
3W - 3L
1,703 SR
Queue Stats
37W - 29L
1,646 Elo+
Party 1
Hachiman
Hachiman
THICCtoria
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
2,111 Elo+
Party 1
King Arthur
King Arthur
xxThrallxx
King Arthur
Level 126
God Stats
5W - 4L
1,277 SR
Queue Stats
106W - 95L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
6 / 4 / 3
6,644
604
6,966
8,680
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
ItsDripss
Izanami
9
0 / 4 / 3
5,236
476
4,401
6,975
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
2 / 4 / 2
5,177
471
4,744
9,187
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
StrangOwl
Achilles
2
0 / 1 / 0
3,763
342
581
1,191
588
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 6 / 2
6,323
575
3,465
6,184
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,105
555
2,428
9,936
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Dom3rd
Thoth
13
6 / 3 / 1
7,654
696
4,975
4,730
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
HammondMain
Ganesha
10
1 / 2 / 8
6,810
619
4,520
10,653
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
THICCtoria
Hachiman
12
7 / 1 / 1
7,095
645
8,815
6,086
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
xxThrallxx
King Arthur
12
4 / 0 / 2
7,391
672
4,091
6,019
3,017
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
11
Kills
19
19
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
6
4
3
1.88
W
1
6
1
0.25
W
Thoth
Dom3rd
Thoth
6
3
1
2.17
W
Ganesha
HammondMain
Ganesha
1
2
8
2.5
L
Izanami
ItsDripss
Izanami
0
4
3
0.38
L
Cthulhu
2
4
2
0.75
L
Achilles
StrangOwl
Achilles
0
1
0
0
W
Hachiman
THICCtoria
Hachiman
7
1
1
7.5
L
3
6
2
0.67
W
King Arthur
xxThrallxx
King Arthur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,157
Damage
24,829
32,217
Taken
37,424
11,789
Mitigated
16,196
5,001
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,966
1,610
0
2,058
8,680
2,591
0
1,875
6,683
0
29,066
W
2,428
1,106
0
3,541
9,936
2,507
0
1,163
8,773
0
28,627
W
Thoth
Dom3rd
Thoth
4,975
367
0
500
4,730
1,115
696
1,353
3,377
41,244
0
W
Ganesha
HammondMain
Ganesha
4,520
604
82
2,821
10,653
7,758
438
2,822
7,551
15,548
1,998
L
Izanami
ItsDripss
Izanami
4,401
3,440
0
1,060
6,975
1,814
0
1,554
5,421
0
27,195
L
Cthulhu
4,744
416
200
993
9,187
5,528
0
1,829
7,358
19,645
0
L
Achilles
StrangOwl
Achilles
581
137
0
230
1,191
588
0
0
1,191
0
3,071
W
Hachiman
THICCtoria
Hachiman
8,815
4,844
693
4,184
6,086
1,799
1,948
1,736
4,138
0
43,198
L
3,465
239
0
460
6,184
1,268
0
3,432
2,487
29,092
0
W
King Arthur
xxThrallxx
King Arthur
4,091
345
0
980
6,019
3,017
0
606
5,376
0
39,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
35,055
187
Minions Killed
348
0
Camps Cleared
0
875,909
Distance Traveled
1,125,992
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,644
604
45
4
0
231,535
4
W
Pele
6,105
555
63
6
0
228,711
1
W
Thoth
7,654
696
85
8
0
208,924
4
W
Ganesha
6,810
619
1
0
0
240,391
3
L
Izanami
5,236
476
63
6
0
197,019
2
L
Cthulhu
5,177
471
23
2
0
208,162
4
L
Achilles
3,763
342
6
1
0
42,257
0
W
Hachiman
7,095
645
96
9
0
206,262
3
L
Thoth
6,323
575
50
5
0
196,936
0
W
King Arthur
7,391
672
103
9
0
241,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role