Player Matchup

Neith
Neith
BigANDOily
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,059 Elo+
Party 2
Chronos
Chronos
Gangstapooky
Chronos
Level 13
God Stats
1W - 5L
1,069 SR
Queue Stats
2W - 7L
1,059 Elo+
Party 2
Mulan
Mulan
Queeefin_Beefin
Mulan
Level 62
God Stats
3W - 7L
1,508 SR
Queue Stats
38W - 53L
1,807 Elo+
Party 1
Sol
Sol
WVU_FAN_07
Sol
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 55L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
mzombie9
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 36
1,415 SR
1,385 Elo+

VS

Team Averages
Level 58
1,563 SR
1,654 Elo+
Xbalanque
Xbalanque
CashmereChaos
Xbalanque
Level 82
God Stats
10W - 4L
1,617 SR
Queue Stats
11W - 6L
1,728 Elo+
Party 3
Cliodhna
Cliodhna
Kleptomanticore
Cliodhna
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,728 Elo+
Party 3
Bellona
Bellona
Opacity React
Bellona
Level 44
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 7L
1,728 Elo+
Party 3
Sobek
Sobek
ProposterSauce
Sobek
Level 67
God Stats
6W - 0L
1,706 SR
Queue Stats
12W - 6L
1,728 Elo+
Party 3
Ah Puch
Ah Puch
Selnarian
Ah Puch
Level 28
God Stats
4W - 2L
1,493 SR
Queue Stats
217W - 260L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 8 / 3
10,420
651
15,713
18,851
7,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Gangstapooky
Chronos
17
0 / 8 / 4
11,032
690
8,195
22,439
7,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
0 / 4 / 1
9,922
620
7,730
16,145
20,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 1 / 3
11,562
723
24,491
12,055
4,555
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
mzombie9
Cthulhu
18
2 / 2 / 1
11,055
691
7,054
14,465
12,749
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CashmereChaos
Xbalanque
20
7 / 1 / 8
12,347
772
11,384
12,916
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
20
7 / 2 / 10
12,128
758
17,786
16,000
8,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
18
2 / 1 / 11
10,962
685
10,529
21,009
22,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 1 / 11
11,517
720
9,360
19,367
22,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Selnarian
Ah Puch
19
4 / 3 / 6
12,029
752
24,308
13,866
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
8
Kills
23
23
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
1
8
3
0.31
W
Xbalanque
CashmereChaos
Xbalanque
7
1
8
11
L
Chronos
Gangstapooky
Chronos
0
8
4
0.25
W
Cliodhna
7
2
10
6
W
Bellona
2
1
11
7.5
W
3
1
11
8.5
L
0
4
1
0.13
W
Ah Puch
Selnarian
Ah Puch
4
3
6
2.33
L
5
1
3
6.5
L
Cthulhu
mzombie9
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,183
Damage
73,367
83,955
Taken
83,158
52,514
Mitigated
65,104
13,324
Healing
34,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,713
7,155
0
2,235
18,851
7,004
112
7,316
11,184
0
37,128
W
Xbalanque
CashmereChaos
Xbalanque
11,384
4,580
1,689
6,169
12,916
5,450
2,910
5,827
6,973
0
56,964
L
Chronos
Gangstapooky
Chronos
8,195
2,942
1,023
2,397
22,439
7,931
554
9,507
12,734
34,334
0
W
Cliodhna
17,786
798
1,001
7,116
16,000
8,763
154
8,231
7,325
0
48,969
W
Bellona
10,529
1,105
10
8,369
21,009
22,997
0
7,431
12,945
0
26,158
W
9,360
312
950
6,720
19,367
22,878
427
10,651
8,396
20,388
0
L
7,730
502
575
1,689
16,145
20,275
0
5,142
10,517
0
21,682
W
Ah Puch
Selnarian
Ah Puch
24,308
394
0
2,155
13,866
5,016
681
6,700
5,723
60,273
0
L
24,491
6,097
117
2,179
12,055
4,555
1,254
5,545
6,328
62,206
0
L
Cthulhu
mzombie9
Cthulhu
7,054
89
0
3,109
14,465
12,749
270
6,158
8,027
23,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
58,983
288
Minions Killed
296
0
Camps Cleared
0
1,566,311
Distance Traveled
1,764,901
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,420
651
45
3
0
301,389
2
W
Xbalanque
12,347
772
75
5
0
335,935
1
L
Chronos
11,032
690
78
5
0
289,643
6
W
Cliodhna
12,128
758
68
4
0
397,968
0
W
Bellona
10,962
685
40
3
0
352,006
0
W
Sobek
11,517
720
26
2
0
339,570
1
L
Mulan
9,922
620
36
2
0
330,387
1
W
Ah Puch
12,029
752
87
5
0
339,422
2
L
Sol
11,562
723
87
5
0
320,454
0
L
Cthulhu
11,055
691
42
3
0
324,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role