Player Matchup

Gilgamesh
Gilgamesh
CaloJerome_N-47
Gilgamesh
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 127L
1,703 Elo+
Party 1
Chaac
Chaac
Danger NH
Chaac
Level 81
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 116L
1,507 Elo+
Party 2
He Bo
He Bo
DreckigerDan698
He Bo
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 43L
1,703 Elo+
Party 1
Kuzenbo
Kuzenbo
Night NH
Kuzenbo
Level 94
God Stats
4W - 4L
1,283 SR
Queue Stats
126W - 135L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
Radiant NH
Cthulhu
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 74L
1,551 Elo+
Party 2
Team Averages
Level 95
1,457 SR
1,603 Elo+

VS

Team Averages
Level 103
1,460 SR
1,435 Elo+
Mercury
Mercury
AlkoRx2
Mercury
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 126L
1,440 Elo+
Solo
Xbalanque
Xbalanque
MrChipotles
Xbalanque
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 120L
1,592 Elo+
Solo
Nike
Nike
Saquin
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,534 Elo+
Solo
Janus
Janus
Valmung
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 114L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
illuminatedone3
Erlang Shen
Level 157
God Stats
3W - 10L
1,298 SR
Queue Stats
528W - 578L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaloJerome_N-47
Gilgamesh
14
3 / 3 / 15
8,855
805
8,854
10,471
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Danger NH
Chaac
16
5 / 4 / 16
9,977
907
9,183
18,246
19,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
12 / 3 / 8
10,769
979
14,837
10,457
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Night NH
Kuzenbo
13
2 / 2 / 11
8,489
772
5,664
17,034
14,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Radiant NH
Cthulhu
18
6 / 1 / 13
10,077
916
15,205
18,141
12,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlkoRx2
Mercury
15
5 / 6 / 5
9,455
860
8,738
11,558
4,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
MrChipotles
Xbalanque
13
0 / 6 / 6
7,467
679
8,588
12,184
5,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Saquin
Nike
14
1 / 6 / 7
8,443
768
8,456
13,975
9,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Valmung
Janus
14
2 / 6 / 7
8,413
765
16,139
9,538
3,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
illuminatedone3
Erlang Shen
14
4 / 4 / 3
8,376
761
4,946
13,762
12,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
28
Kills
12
13
Deaths
28
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlkoRx2
Mercury
5
6
5
1.25
W
Gilgamesh
CaloJerome_N-47
Gilgamesh
3
3
15
3.5
W
Chaac
Danger NH
Chaac
5
4
16
3.25
W
12
3
8
5.33
L
Xbalanque
MrChipotles
Xbalanque
0
6
6
0.5
W
Kuzenbo
Night NH
Kuzenbo
2
2
11
3.75
W
Cthulhu
Radiant NH
Cthulhu
6
1
13
12.5
L
Nike
Saquin
Nike
1
6
7
0.75
L
Janus
Valmung
Janus
2
6
7
0.92
L
Erlang Shen
illuminatedone3
Erlang Shen
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,743
Damage
46,867
74,349
Taken
61,017
62,645
Mitigated
34,896
31,323
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlkoRx2
Mercury
8,738
3,138
955
2,730
11,558
4,445
419
6,139
5,229
0
17,549
W
Gilgamesh
CaloJerome_N-47
Gilgamesh
8,854
1,021
2,364
2,961
10,471
11,688
296
1,565
8,321
0
16,235
W
Chaac
Danger NH
Chaac
9,183
845
2,020
4,005
18,246
19,546
1,040
4,739
13,507
2,882
11,907
W
14,837
899
1,534
2,097
10,457
4,170
1,091
1,123
9,334
29,124
0
L
Xbalanque
MrChipotles
Xbalanque
8,588
4,579
693
742
12,184
5,051
778
7,071
4,995
0
17,783
W
Kuzenbo
Night NH
Kuzenbo
5,664
2,210
1,492
5,661
17,034
14,333
848
4,740
12,294
11,898
0
W
Cthulhu
Radiant NH
Cthulhu
15,205
391
2,174
7,015
18,141
12,908
1,698
3,972
14,169
34,890
0
L
Nike
Saquin
Nike
8,456
866
652
1,903
13,975
9,240
158
10,221
3,754
0
15,425
L
Janus
Valmung
Janus
16,139
1,999
1,111
1,437
9,538
3,357
354
5,093
4,175
25,937
0
L
Erlang Shen
illuminatedone3
Erlang Shen
4,946
2,114
423
4,225
13,762
12,803
0
8,897
4,591
0
10,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
42,154
108
Minions Killed
97
0
Camps Cleared
0
1,072,876
Distance Traveled
869,497
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,455
860
15
1
0
213,020
0
W
Gilgamesh
8,855
805
7
1
0
234,924
3
W
Chaac
9,977
907
16
1
0
189,845
1
W
He Bo
10,769
979
31
3
0
207,682
0
L
Xbalanque
7,467
679
29
3
0
168,673
0
W
Kuzenbo
8,489
772
18
2
0
227,335
1
W
Cthulhu
10,077
916
36
3
0
213,090
0
L
Nike
8,443
768
11
1
0
169,312
0
L
Janus
8,413
765
26
2
0
153,784
0
L
Erlang Shen
8,376
761
16
1
0
164,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role