Player Matchup

Horus
Horus
ClappnCazuls
Horus
Level 79
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 5L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoshXS
Tsukuyomi
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 43L
1,104 Elo+
Solo
Atlas
Atlas
Kahaotic
Atlas
Level 107
God Stats
3W - 2L
1,634 SR
Queue Stats
7W - 4L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
lebberan
Baron Samedi
Level 77
God Stats
4W - 6L
1,500 SR
Queue Stats
102W - 95L
1,519 Elo+
Solo
Chiron
Chiron
wootakismaximus
Chiron
Level 117
God Stats
3W - 5L
1,482 SR
Queue Stats
158W - 163L
1,569 Elo+
Solo
Team Averages
Level 79
1,568 SR
1,446 Elo+

VS

Team Averages
Level 73
1,505 SR
1,511 Elo+
Artemis
Artemis
PwnableN00b
Artemis
Level 101
God Stats
32W - 40L
1,500 SR
Queue Stats
292W - 303L
1,823 Elo+
Solo
Cabrakan
Cabrakan
Romeo_7116
Cabrakan
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 148L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shogunblunt
Ah Muzen Cab
Level 111
God Stats
9W - 7L
1,486 SR
Queue Stats
225W - 261L
1,466 Elo+
Solo
Ah Puch
Ah Puch
jrharsh
Ah Puch
Level 87
God Stats
1W - 2L
1,753 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Tyr
Tyr
x0o Vile o0x
Tyr
Level 21
God Stats
2W - 7L
1,287 SR
Queue Stats
93W - 126L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
10,650
761
8,021
19,210
18,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
JoshXS
Tsukuyomi
19
8 / 3 / 10
11,530
824
19,712
17,100
7,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Kahaotic
Atlas
18
5 / 4 / 15
11,782
842
12,038
21,431
28,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
lebberan
Baron Samedi
17
2 / 3 / 10
10,310
736
10,934
15,787
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 0 / 15
11,984
856
16,121
14,973
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PwnableN00b
Artemis
18
3 / 2 / 5
10,345
739
14,445
16,138
7,596
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Romeo_7116
Cabrakan
17
4 / 5 / 6
10,983
785
9,271
18,917
30,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Shogunblunt
Ah Muzen Cab
17
1 / 7 / 5
10,221
730
13,019
14,699
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
jrharsh
Ah Puch
18
5 / 7 / 5
10,988
785
24,795
16,668
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 5 / 2
8,666
619
5,469
15,219
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
26
Kills
13
13
Deaths
26
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Tsukuyomi
JoshXS
Tsukuyomi
8
3
10
4.33
W
Atlas
Kahaotic
Atlas
5
4
15
3.13
L
Artemis
PwnableN00b
Artemis
3
2
5
2.75
L
Cabrakan
Romeo_7116
Cabrakan
4
5
6
1.4
L
Ah Muzen Cab
Shogunblunt
Ah Muzen Cab
1
7
5
0.5
L
Ah Puch
jrharsh
Ah Puch
5
7
5
1.07
W
Baron Samedi
lebberan
Baron Samedi
2
3
10
2.33
W
6
0
15
13.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,826
Damage
66,999
88,501
Taken
81,641
70,140
Mitigated
58,149
35,948
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,021
4,342
4,613
5,458
19,210
18,923
1,128
7,317
11,638
0
14,593
W
Tsukuyomi
JoshXS
Tsukuyomi
19,712
4,771
0
4,088
17,100
7,773
975
6,264
10,685
0
50,682
W
Atlas
Kahaotic
Atlas
12,038
4,280
605
1,713
21,431
28,671
176
7,548
13,729
26,545
0
L
Artemis
PwnableN00b
Artemis
14,445
4,115
630
1,167
16,138
7,596
326
7,619
8,519
0
43,597
L
Cabrakan
Romeo_7116
Cabrakan
9,271
887
609
1,844
18,917
30,563
132
4,864
14,053
26,757
0
L
Ah Muzen Cab
Shogunblunt
Ah Muzen Cab
13,019
4,076
276
2,448
14,699
4,999
990
4,181
10,518
0
50,689
L
Ah Puch
jrharsh
Ah Puch
24,795
1,260
698
3,211
16,668
5,322
210
3,075
13,593
51,357
0
W
Baron Samedi
lebberan
Baron Samedi
10,934
725
5,165
4,752
15,787
7,834
1,671
7,890
7,897
44,767
0
W
16,121
4,655
2,268
7,286
14,973
6,939
3,113
5,047
9,842
0
70,513
L
5,469
1,072
149
2,115
15,219
9,669
118
3,233
11,986
0
13,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,256
Gold Earned
51,203
316
Minions Killed
230
0
Camps Cleared
0
1,429,324
Distance Traveled
1,325,740
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,650
761
27
2
0
281,654
0
W
Tsukuyomi
11,530
824
65
5
0
325,719
1
W
Atlas
11,782
842
19
1
0
301,961
2
L
Artemis
10,345
739
57
4
0
243,424
4
L
Cabrakan
10,983
785
31
2
0
250,708
2
L
Ah Muzen Cab
10,221
730
68
5
0
270,291
0
L
Ah Puch
10,988
785
55
4
0
265,861
2
W
Baron Samedi
10,310
736
69
5
0
255,880
3
W
Chiron
11,984
856
136
10
0
264,110
5
L
Tyr
8,666
619
19
1
0
295,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role