Player Matchup

Izanami
Izanami
Apothyc
Izanami
Level 83
God Stats
8W - 11L
1,294 SR
Queue Stats
9W - 34L
1,360 Elo+
Party 2
Anubis
Anubis
Bubasorus
Anubis
Level 29
God Stats
4W - 15L
1,220 SR
Queue Stats
10W - 44L
1,195 Elo+
Party 2
Bakasura
Bakasura
Unit9TypeS
Bakasura
Level 83
God Stats
1W - 0L
1,467 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 65
1,327 SR
1,351 Elo+

VS

Team Averages
Level 65
1,559 SR
1,254 Elo+
Danzaburou
Danzaburou
TheErenption50
Danzaburou
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
W4vESniP
Kukulkan
Level 27
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 1
King Arthur
King Arthur
WnMInc
King Arthur
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 44L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apothyc
Izanami
18
5 / 5 / 4
13,717
722
23,726
19,617
8,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Bubasorus
Anubis
19
4 / 6 / 7
13,681
720
14,737
17,562
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Unit9TypeS
Bakasura
18
5 / 4 / 7
14,031
738
8,823
11,638
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheErenption50
Danzaburou
19
10 / 5 / 4
15,087
794
13,607
17,530
6,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
W4vESniP
Kukulkan
18
1 / 4 / 8
12,501
658
13,456
12,193
4,800
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
WnMInc
King Arthur
17
4 / 5 / 9
13,088
689
14,368
24,862
22,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
14
Kills
15
15
Deaths
14
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apothyc
Izanami
5
5
4
1.4
W
Anubis
Bubasorus
Anubis
4
6
7
1.25
L
Danzaburou
TheErenption50
Danzaburou
10
5
4
2.4
W
Bakasura
Unit9TypeS
Bakasura
5
4
7
2.13
L
Kukulkan
W4vESniP
Kukulkan
1
4
8
1.25
L
King Arthur
WnMInc
King Arthur
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,286
Damage
41,431
48,817
Taken
54,585
25,030
Mitigated
33,537
17,136
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apothyc
Izanami
23,726
16,725
0
5,945
19,617
8,218
2,189
6,375
13,242
0
77,600
W
Anubis
Bubasorus
Anubis
14,737
451
0
7,890
17,562
8,582
152
4,611
12,951
47,646
0
L
Danzaburou
TheErenption50
Danzaburou
13,607
4,115
0
2,624
17,530
6,348
684
5,196
12,334
0
53,459
W
Bakasura
Unit9TypeS
Bakasura
8,823
5,289
0
3,301
11,638
8,230
848
3,403
8,235
0
30,464
L
Kukulkan
W4vESniP
Kukulkan
13,456
849
0
779
12,193
4,800
953
3,466
8,524
57,896
0
L
King Arthur
WnMInc
King Arthur
14,368
1,693
454
4,357
24,862
22,389
185
7,119
17,009
943
33,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
40,676
240
Minions Killed
221
9
Camps Cleared
7
883,025
Distance Traveled
942,681
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,717
722
128
7
4
292,003
4
W
Anubis
13,681
720
64
3
0
303,084
1
L
Danzaburou
15,087
794
79
4
2
301,898
3
W
Bakasura
14,031
738
48
3
5
287,938
2
L
Kukulkan
12,501
658
99
5
2
303,901
1
L
King Arthur
13,088
689
43
2
3
336,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role