Player Matchup

Chang'e
Chang'e
Dilma Rousseff1
Chang'e
Level 159
God Stats
12W - 7L
1,715 SR
Queue Stats
421W - 452L
1,585 Elo+
Party 1
Ra
Ra
Ninja31
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,286 Elo+
Solo
Tyr
Tyr
Sir Jr Yagami
Tyr
Level 64
God Stats
1W - 2L
1,525 SR
Queue Stats
32W - 37L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
darock813
Ah Muzen Cab
Level 126
God Stats
3W - 6L
1,708 SR
Queue Stats
7W - 12L
1,412 Elo+
Solo
Horus
Horus
t3c2t73h0
Horus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 34L
1,628 Elo+
Solo
Team Averages
Level 105
1,590 SR
1,505 Elo+

VS

Team Averages
Level 113
1,559 SR
1,541 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DannLS
Kukulkan
Level 137
God Stats
15W - 16L
1,500 SR
Queue Stats
40W - 59L
1,488 Elo+
Party 3
Chronos
Chronos
PrkyCes
Chronos
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 40L
1,488 Elo+
Party 3
Loki
Loki
SkinWorm1046
Loki
Level 105
God Stats
2W - 0L
1,793 SR
Queue Stats
6W - 1L
1,498 Elo+
Party 2
Fafnir
Fafnir
esteban1701
Fafnir
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 163L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,170
717
7,112
9,323
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 1
7,878
788
4,760
9,054
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
6,668
667
3,106
9,565
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
darock813
Ah Muzen Cab
13
0 / 4 / 1
6,997
700
6,755
8,711
3,047
Horus
t3c2t73h0
Horus
14
1 / 2 / 3
7,792
779
6,906
9,596
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 2 / 8
8,712
871
9,869
9,815
5,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DannLS
Kukulkan
15
2 / 0 / 8
8,011
801
8,732
3,952
1,395
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
PrkyCes
Chronos
14
1 / 0 / 3
7,523
752
5,984
5,736
1,905
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 9
8,325
833
6,121
6,917
2,325
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
15
3 / 2 / 6
8,609
861
6,542
13,480
16,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
17
17
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
8
5.5
W
Kukulkan
DannLS
Kukulkan
2
0
8
6
L
0
5
1
0.1
L
3
3
1
1.17
W
Chronos
PrkyCes
Chronos
1
0
3
2.5
L
0
3
1
0.17
W
4
0
9
8.5
L
Ah Muzen Cab
darock813
Ah Muzen Cab
0
4
1
0.13
W
Fafnir
3
2
6
3
L
Horus
t3c2t73h0
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
37,248
46,249
Taken
39,900
26,265
Mitigated
27,682
13,806
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,869
1,694
0
3,035
9,815
5,553
0
2,977
6,557
0
29,762
W
Kukulkan
DannLS
Kukulkan
8,732
221
0
250
3,952
1,395
436
1,387
2,451
39,948
0
L
7,112
131
860
2,370
9,323
3,162
0
2,909
6,414
33,006
0
L
4,760
617
927
2,581
9,054
5,327
0
5,941
3,113
20,361
0
W
Chronos
PrkyCes
Chronos
5,984
1,523
390
905
5,736
1,905
436
1,079
4,611
28,612
0
L
3,106
594
0
442
9,565
7,897
0
5,068
4,497
0
9,269
W
6,121
709
0
1,000
6,917
2,325
0
2,225
4,480
0
24,828
L
Ah Muzen Cab
darock813
Ah Muzen Cab
6,755
2,436
0
1,800
8,711
3,047
60
3,091
5,620
0
24,139
W
Fafnir
6,542
1,901
221
5,159
13,480
16,504
90
3,669
9,523
14,336
0
L
Horus
t3c2t73h0
Horus
6,906
2,740
1,548
3,278
9,596
6,832
0
4,249
5,347
0
12,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
41,180
171
Minions Killed
244
0
Camps Cleared
0
1,023,323
Distance Traveled
1,127,614
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,712
871
47
5
0
222,689
2
W
Kukulkan
8,011
801
79
8
0
217,249
2
L
Chang'e
7,170
717
58
6
0
203,903
1
L
Ra
7,878
788
36
4
0
200,726
0
W
Chronos
7,523
752
56
6
0
229,732
3
L
Tyr
6,668
667
13
1
0
199,649
1
W
Loki
8,325
833
47
5
0
239,894
2
L
Ah Muzen Cab
6,997
700
46
5
0
199,867
3
W
Fafnir
8,609
861
15
2
0
218,050
3
L
Horus
7,792
779
18
2
0
219,178
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role