Player Matchup

Bellona
Bellona
CaitKat16
Bellona
Level 27
God Stats
3W - 11L
1,526 SR
Queue Stats
3W - 11L
1,532 Elo+
Party 1
Medusa
Medusa
RealFengMin
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,440 Elo+
Solo
Merlin
Merlin
Soy Cart
Merlin
Level 45
God Stats
4W - 5L
1,401 SR
Queue Stats
5W - 7L
1,535 Elo+
Party 1
Olorun
Olorun
T0nsnap
Olorun
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 42L
1,376 Elo+
Party 1
Sobek
Sobek
onethiccboi93
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,457 Elo+
Solo
Team Averages
Level 37
1,485 SR
1,468 Elo+

VS

Team Averages
Level 51
1,625 SR
1,506 Elo+
Baron Samedi
Baron Samedi
BloroxCleach
Baron Samedi
Level 16
God Stats
4W - 3L
1,627 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 2
Bacchus
Bacchus
JessaKitty
Bacchus
Level 115
God Stats
3W - 2L
1,650 SR
Queue Stats
11W - 14L
1,580 Elo+
Party 2
Neith
Neith
MagicBussy
Neith
Level 88
God Stats
87W - 50L
1,573 SR
Queue Stats
208W - 208L
1,499 Elo+
Party 2
Cliodhna
Cliodhna
OnlyHeartbreaker
Cliodhna
Level 29
God Stats
2W - 2L
1,454 SR
Queue Stats
9W - 20L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
VicPiter666
Zhong Kui
Level 8
God Stats
3W - 1L
1,823 SR
Queue Stats
99W - 145L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaitKat16
Bellona
19
4 / 7 / 8
12,303
769
10,121
22,877
17,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
0 / 13 / 4
10,394
650
4,342
15,845
5,700
Mace

Mace

+10
Physical Power

Merlin
Soy Cart
Merlin
19
4 / 8 / 6
11,906
744
15,904
19,142
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
T0nsnap
Olorun
20
7 / 10 / 3
13,277
830
17,079
20,825
7,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 7 / 7
12,031
752
13,856
24,174
28,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloroxCleach
Baron Samedi
20
6 / 6 / 21
12,798
800
12,352
14,393
5,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
JessaKitty
Bacchus
19
1 / 1 / 16
12,245
765
7,038
15,665
22,580
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
20
10 / 2 / 14
13,994
875
26,198
15,655
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 4 / 15
14,591
912
21,333
17,069
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
VicPiter666
Zhong Kui
20
10 / 4 / 18
13,184
824
23,666
18,568
12,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
129
17
Kills
45
45
Deaths
17
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BloroxCleach
Baron Samedi
6
6
21
2.75
L
Bellona
CaitKat16
Bellona
4
7
8
1.14
W
Bacchus
JessaKitty
Bacchus
1
1
16
9
W
Neith
10
2
14
8.5
W
18
4
15
6.38
L
Medusa
0
13
4
0.15
L
Merlin
Soy Cart
Merlin
4
8
6
0.88
L
Olorun
T0nsnap
Olorun
7
10
3
0.85
W
Zhong Kui
VicPiter666
Zhong Kui
10
4
18
4.75
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,302
Damage
90,587
102,863
Taken
81,350
66,541
Mitigated
57,110
19,000
Healing
27,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BloroxCleach
Baron Samedi
12,352
2,719
3,060
2,982
14,393
5,412
862
10,047
4,100
37,185
0
L
Bellona
CaitKat16
Bellona
10,121
1,843
1,057
2,446
22,877
17,801
0
9,738
12,960
0
32,457
W
Bacchus
JessaKitty
Bacchus
7,038
696
0
2,733
15,665
22,580
228
8,748
6,766
34,938
0
W
Neith
26,198
5,930
928
5,571
15,655
7,537
2,488
7,763
7,589
0
77,125
W
21,333
2,056
0
7,939
17,069
9,548
766
9,661
7,244
0
42,883
L
Medusa
4,342
1,896
0
0
15,845
5,700
1,855
5,973
9,768
0
17,992
L
Merlin
Soy Cart
Merlin
15,904
868
730
2,533
19,142
6,431
65
6,684
12,247
54,274
0
L
Olorun
T0nsnap
Olorun
17,079
9,240
634
5,218
20,825
7,844
228
12,564
7,971
49,253
0
W
Zhong Kui
VicPiter666
Zhong Kui
23,666
3,199
0
4,785
18,568
12,033
1,726
10,620
7,783
36,015
0
L
13,856
1,213
522
5,860
24,174
28,765
90
8,097
15,579
38,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
66,812
286
Minions Killed
284
0
Camps Cleared
0
1,367,140
Distance Traveled
1,617,699
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,798
800
45
3
0
285,500
0
L
Bellona
12,303
769
53
3
0
322,849
0
W
Bacchus
12,245
765
56
4
0
317,813
0
W
Neith
13,994
875
105
7
0
314,526
0
W
Cliodhna
14,591
912
53
3
0
380,872
0
L
Medusa
10,394
650
30
2
0
239,611
0
L
Merlin
11,906
744
88
6
0
269,373
0
L
Olorun
13,277
830
74
5
0
232,699
0
W
Zhong Kui
13,184
824
25
2
0
318,988
3
L
Sobek
12,031
752
41
3
0
302,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role