Player Matchup

Artemis
Artemis
AlteredComb8463
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,914 Elo+
Party 2
Ares
Ares
Crimson_Zephyrr
Ares
Level 149
God Stats
3W - 3L
1,703 SR
Queue Stats
79W - 85L
1,465 Elo+
Party 3
Mulan
Mulan
FRTank3
Mulan
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 7L
1,711 Elo+
Party 3
Kukulkan
Kukulkan
MrPinnedTweets
Kukulkan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 52L
1,833 Elo+
Party 2
Anubis
Anubis
SLUMPT-AK
Anubis
Level 30
God Stats
23W - 18L
1,631 SR
Queue Stats
44W - 50L
1,519 Elo+
Party 3
Team Averages
Level 89
1,567 SR
1,688 Elo+

VS

Team Averages
Level 79
1,641 SR
1,584 Elo+
Cthulhu
Cthulhu
CTB55
Cthulhu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 37L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
RawLucas
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,476 Elo+
Solo
Charybdis
Charybdis
Tedomoss
Charybdis
Level 127
God Stats
13W - 1L
1,975 SR
Queue Stats
60W - 36L
1,716 Elo+
Party 1
Zeus
Zeus
sho0gun131
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 123L
1,617 Elo+
Party 1
Hercules
Hercules
therisinggamer
Hercules
Level 125
God Stats
4W - 1L
1,730 SR
Queue Stats
129W - 104L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 5
11,067
791
13,045
13,127
5,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 5
8,793
628
1,739
11,853
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
FRTank3
Mulan
15
3 / 5 / 1
9,221
659
3,613
10,946
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
18
2 / 3 / 5
10,051
718
7,289
10,999
3,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
SLUMPT-AK
Anubis
15
3 / 4 / 4
9,362
669
4,002
10,211
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTB55
Cthulhu
17
2 / 5 / 8
10,769
769
8,893
16,824
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
RawLucas
Zhong Kui
18
3 / 3 / 9
10,876
777
6,618
8,830
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Tedomoss
Charybdis
17
4 / 3 / 13
10,597
757
10,796
9,928
4,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 2 / 6
12,015
858
20,821
9,125
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
16
2 / 0 / 12
10,003
715
3,408
8,774
7,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
13
Kills
23
23
Deaths
13
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Cthulhu
CTB55
Cthulhu
2
5
8
1.2
L
0
4
5
0.63
L
Mulan
FRTank3
Mulan
3
5
1
0.7
L
Kukulkan
2
3
5
1.5
W
Zhong Kui
RawLucas
Zhong Kui
3
3
9
2.5
L
Anubis
SLUMPT-AK
Anubis
3
4
4
1.25
W
Charybdis
Tedomoss
Charybdis
4
3
13
3.5
W
12
2
6
7.5
W
Hercules
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
50,536
57,136
Taken
53,481
30,659
Mitigated
37,502
5,269
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,045
5,232
0
1,779
13,127
5,632
0
6,380
6,557
0
32,917
W
Cthulhu
CTB55
Cthulhu
8,893
405
1,021
4,165
16,824
15,364
874
5,572
11,252
44,896
0
L
1,739
164
0
1,274
11,853
11,103
0
5,217
6,199
7,700
0
L
Mulan
FRTank3
Mulan
3,613
1,059
0
665
10,946
5,762
0
7,326
3,348
0
16,305
L
Kukulkan
7,289
382
0
780
10,999
3,626
0
8,954
1,893
46,978
0
W
Zhong Kui
RawLucas
Zhong Kui
6,618
802
0
3,050
8,830
6,586
2,582
3,329
5,403
35,542
0
L
Anubis
SLUMPT-AK
Anubis
4,002
237
0
771
10,211
4,536
0
7,174
2,771
13,310
0
W
Charybdis
Tedomoss
Charybdis
10,796
6,087
0
2,066
9,928
4,441
4,747
1,357
8,526
0
39,357
W
20,821
3,002
0
1,188
9,125
3,682
2,672
1,172
7,845
63,804
0
W
Hercules
3,408
1,318
1,048
3,934
8,774
7,429
314
1,600
7,077
0
13,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
54,260
198
Minions Killed
296
0
Camps Cleared
0
980,013
Distance Traveled
1,465,190
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,067
791
33
2
0
221,681
0
W
Cthulhu
10,769
769
75
5
0
294,618
3
L
Ares
8,793
628
16
1
0
137,179
4
L
Mulan
9,221
659
28
2
0
192,640
2
L
Kukulkan
10,051
718
103
7
0
236,846
0
W
Zhong Kui
10,876
777
73
5
0
293,070
2
L
Anubis
9,362
669
18
1
0
191,667
0
W
Charybdis
10,597
757
62
4
0
278,795
1
W
Zeus
12,015
858
74
5
0
277,821
0
W
Hercules
10,003
715
12
1
0
320,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role