Player Matchup

Sobek
Sobek
GingyNinjy
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,314 Elo+
Party 1
Guan Yu
Guan Yu
Provohh
Guan Yu
Level 21
God Stats
4W - 5L
1,187 SR
Queue Stats
4W - 6L
1,168 Elo+
Party 1
Thanatos
Thanatos
ThirstySloth
Thanatos
Level 28
God Stats
0W - 2L
1,187 SR
Queue Stats
28W - 13L
1,168 Elo+
Party 1
Ah Puch
Ah Puch
edman400
Ah Puch
Level 59
God Stats
5W - 5L
1,368 SR
Queue Stats
37W - 27L
1,282 Elo+
Party 1
Medusa
Medusa
pogger5s
Medusa
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,168 Elo+
Party 1
Team Averages
Level 35
1,349 SR
1,220 Elo+

VS

Team Averages
Level 70
1,436 SR
1,424 Elo+
Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DoSOmni
Nemesis
Level 101
God Stats
1W - 2L
1,198 SR
Queue Stats
146W - 158L
1,441 Elo+
Solo
Sol
Sol
FrankaDanka69
Sol
Level 64
God Stats
7W - 9L
1,704 SR
Queue Stats
21W - 35L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
LongSwongWafflez
Cthulhu
Level 66
God Stats
7W - 10L
1,279 SR
Queue Stats
13W - 20L
1,374 Elo+
Party 2
Neith
Neith
UndyingPaulus
Neith
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 9L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 5 / 2
5,945
372
2,737
11,441
5,092
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Provohh
Guan Yu
10
0 / 3 / 3
6,564
410
1,057
6,991
4,930
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
ThirstySloth
Thanatos
11
2 / 3 / 1
6,958
435
6,696
10,798
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
edman400
Ah Puch
13
7 / 6 / 0
8,262
516
11,652
13,580
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
pogger5s
Medusa
10
1 / 3 / 1
6,281
393
4,549
5,616
1,597
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 2 / 4
7,971
498
6,222
6,000
1,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
DoSOmni
Nemesis
17
6 / 1 / 2
10,023
626
8,003
10,034
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 5
9,295
581
11,902
10,804
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 0 / 8
7,487
468
5,526
8,053
5,938
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 1
8,114
507
3,633
6,114
1,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
20
20
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
4
3.5
W
Nemesis
DoSOmni
Nemesis
6
1
2
7
W
5
4
5
1.88
L
Sobek
0
5
2
0.2
W
2
0
8
6
L
Guan Yu
Provohh
Guan Yu
0
3
3
0.5
L
Thanatos
ThirstySloth
Thanatos
2
3
1
0.83
W
2
3
1
0.83
L
Ah Puch
edman400
Ah Puch
7
6
0
1.17
L
Medusa
pogger5s
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
35,286
48,426
Taken
41,005
19,618
Mitigated
16,822
13,754
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,222
3,362
0
920
6,000
1,679
732
2,618
3,382
0
38,965
W
Nemesis
DoSOmni
Nemesis
8,003
2,956
0
4,789
10,034
3,726
0
2,058
7,976
0
73,284
W
11,902
3,287
0
5,556
10,804
3,754
2,407
5,144
5,660
52,945
6,820
L
Sobek
2,737
480
0
1,907
11,441
5,092
0
4,838
6,603
11,257
0
W
5,526
187
0
629
8,053
5,938
136
2,645
5,408
20,801
0
L
Guan Yu
Provohh
Guan Yu
1,057
117
0
1,431
6,991
4,930
105
1,126
5,865
0
16,038
L
Thanatos
ThirstySloth
Thanatos
6,696
1,847
0
7,920
10,798
3,525
0
1,726
9,072
0
38,336
W
3,633
2,054
0
598
6,114
1,725
1,186
1,924
4,190
0
35,981
L
Ah Puch
edman400
Ah Puch
11,652
1,336
0
2,496
13,580
4,474
903
6,107
7,473
50,825
0
L
Medusa
pogger5s
Medusa
4,549
3,084
0
0
5,616
1,597
0
2,739
2,877
0
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
42,890
256
Minions Killed
411
0
Camps Cleared
0
1,430,351
Distance Traveled
1,482,411
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,971
498
72
5
0
285,876
2
W
Nemesis
10,023
626
126
8
0
353,903
0
W
Sol
9,295
581
111
7
0
294,783
4
L
Sobek
5,945
372
20
1
0
324,437
5
W
Cthulhu
7,487
468
29
2
0
294,761
2
L
Guan Yu
6,564
410
44
3
0
281,367
0
L
Thanatos
6,958
435
70
4
0
288,727
0
W
Neith
8,114
507
73
5
0
253,088
0
L
Ah Puch
8,262
516
80
5
0
281,030
1
L
Medusa
6,281
393
42
3
0
254,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role