Player Matchup

Sylvanus
Sylvanus
DG RAGE
Sylvanus
Level 48
God Stats
33W - 23L
1,500 SR
Queue Stats
90W - 93L
1,500 Elo+
Party 3
Medusa
Medusa
Michael SCARHn
Medusa
Level 86
God Stats
32W - 21L
1,500 SR
Queue Stats
148W - 139L
1,500 Elo+
Party 3
Fenrir
Fenrir
Prisma123459806
Fenrir
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 152L
1,500 Elo+
Solo
Bellona
Bellona
SmokedGoudaa
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Whitegirlproblm
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,274 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,455 Elo+

VS

Team Averages
Level 72
1,373 SR
1,475 Elo+
Hachiman
Hachiman
Raknar-78270
Hachiman
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Atlas
Atlas
SWiFT RESENTed
Atlas
Level 29
God Stats
1W - 8L
1,223 SR
Queue Stats
21W - 43L
1,222 Elo+
Party 1
Chaac
Chaac
SWiFT Shadowzzz
Chaac
Level 119
God Stats
8W - 8L
1,740 SR
Queue Stats
95W - 107L
1,588 Elo+
Party 1
Bakasura
Bakasura
SWiFTLAWLESS
Bakasura
Level 107
God Stats
3W - 3L
1,215 SR
Queue Stats
329W - 325L
1,481 Elo+
Party 1
Discordia
Discordia
SWiFTScarlet
Discordia
Level 66
God Stats
2W - 6L
1,188 SR
Queue Stats
52W - 65L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DG RAGE
Sylvanus
9
1 / 1 / 3
5,966
542
1,077
4,677
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 0
6,360
578
3,445
7,977
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 0
4,022
366
0
1,122
240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SmokedGoudaa
Bellona
4
0 / 5 / 0
3,971
361
803
4,322
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 1
5,335
485
1,777
4,989
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Raknar-78270
Hachiman
8
0 / 0 / 0
5,174
470
459
2,589
433
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 3
5,415
492
1,711
6,620
2,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 0 / 2
7,498
682
4,856
4,039
2,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SWiFTLAWLESS
Bakasura
11
6 / 2 / 2
7,192
654
5,574
6,754
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SWiFTScarlet
Discordia
10
1 / 1 / 1
6,141
558
2,130
3,076
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DG RAGE
Sylvanus
1
1
3
2.5
L
4
4
0
1
L
0
0
0
0
W
Hachiman
Raknar-78270
Hachiman
0
0
0
0
W
0
3
3
0.5
W
4
0
2
5
W
Bakasura
SWiFTLAWLESS
Bakasura
6
2
2
3.5
W
Discordia
SWiFTScarlet
Discordia
1
1
1
1.5
L
Bellona
SmokedGoudaa
Bellona
0
5
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,102
Damage
14,730
23,087
Taken
23,078
8,244
Mitigated
8,715
3,903
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DG RAGE
Sylvanus
1,077
353
135
1,415
4,677
2,275
220
1,066
3,201
15,556
3,852
L
3,445
1,709
0
1,873
7,977
2,434
438
544
7,048
0
36,771
L
0
0
0
67
1,122
240
0
0
1,122
0
6,141
W
Hachiman
Raknar-78270
Hachiman
459
189
0
1,349
2,589
433
85
214
2,375
0
16,842
W
1,711
801
819
1,083
6,620
2,322
0
656
5,954
10,535
0
W
4,856
812
0
909
4,039
2,519
680
0
4,039
0
51,355
W
Bakasura
SWiFTLAWLESS
Bakasura
5,574
3,666
137
2,448
6,754
2,704
1,064
480
6,234
0
31,351
W
Discordia
SWiFTScarlet
Discordia
2,130
68
0
1,133
3,076
737
248
1,196
1,778
22,905
0
L
Bellona
SmokedGoudaa
Bellona
803
173
0
0
4,322
2,172
0
855
3,347
0
2,446
L
1,777
40
0
413
4,989
1,123
0
990
3,685
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
31,420
168
Minions Killed
272
0
Camps Cleared
0
806,882
Distance Traveled
1,003,840
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,966
542
47
4
0
145,452
3
L
Medusa
6,360
578
61
6
0
189,967
1
L
Fenrir
4,022
366
17
2
0
59,424
0
W
Hachiman
5,174
470
42
4
0
191,690
4
W
Atlas
5,415
492
12
1
0
192,950
0
W
Chaac
7,498
682
108
10
0
214,031
1
W
Bakasura
7,192
654
63
6
0
215,494
5
W
Discordia
6,141
558
47
4
0
189,675
0
L
Bellona
3,971
361
5
0
0
200,733
3
L
Janus
5,335
485
38
3
0
211,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role