Player Matchup

Amaterasu
Amaterasu
CreedBratton1297
Amaterasu
Level 66
God Stats
1W - 3L
1,558 SR
Queue Stats
156W - 166L
1,573 Elo+
Party 1
Mercury
Mercury
Hitman09
Mercury
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
235W - 285L
1,565 Elo+
Party 1
Tiamat
Tiamat
Laquanda5306
Tiamat
Level 89
God Stats
1W - 1L
1,747 SR
Queue Stats
264W - 320L
1,642 Elo+
Party 1
Atlas
Atlas
Macjem1707
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,676 Elo+
Solo
Izanami
Izanami
McBernie
Izanami
Level 43
God Stats
1W - 3L
1,379 SR
Queue Stats
3W - 5L
1,914 Elo+
Party 1
Team Averages
Level 75
1,537 SR
1,674 Elo+

VS

Team Averages
Level 100
1,602 SR
1,526 Elo+
Arachne
Arachne
 
Arachne
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
blackwizard343
Olorun
Level 118
God Stats
2W - 1L
1,772 SR
Queue Stats
26W - 19L
1,734 Elo+
Solo
Bacchus
Bacchus
julicrak
Bacchus
Level 125
God Stats
17W - 14L
1,740 SR
Queue Stats
384W - 393L
1,467 Elo+
Solo
Anubis
Anubis
spartan117y
Anubis
Level 58
God Stats
26W - 18L
1,532 SR
Queue Stats
72W - 72L
1,482 Elo+
Solo
Charybdis
Charybdis
xRoidabuser
Charybdis
Level 124
God Stats
6W - 4L
1,464 SR
Queue Stats
87W - 83L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
0 / 2 / 0
5,844
531
2,023
7,449
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Hitman09
Mercury
8
0 / 4 / 0
4,981
453
2,081
7,976
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
0 / 3 / 0
5,390
490
1,975
4,087
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
7
0 / 4 / 2
4,853
441
3,877
8,573
4,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
McBernie
Izanami
9
2 / 3 / 0
5,545
504
2,297
6,296
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 0 / 4
7,421
675
5,162
6,941
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 0 / 1
6,929
630
1,563
4,628
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
julicrak
Bacchus
10
2 / 1 / 8
6,425
584
3,756
7,551
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
3 / 0 / 0
7,245
659
4,974
4,716
2,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xRoidabuser
Charybdis
11
4 / 1 / 6
6,628
603
5,204
6,029
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
16
16
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
4
8
L
Amaterasu
0
2
0
0
L
Mercury
Hitman09
Mercury
0
4
0
0
L
Tiamat
0
3
0
0
L
Atlas
0
4
2
0.25
L
Izanami
McBernie
Izanami
2
3
0
0.67
W
1
0
1
1.5
W
Bacchus
julicrak
Bacchus
2
1
8
6
W
Anubis
3
0
0
3
W
Charybdis
xRoidabuser
Charybdis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
20,659
34,381
Taken
29,865
13,271
Mitigated
11,396
10,696
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,162
3,717
0
2,429
6,941
2,028
0
1,165
5,676
0
41,785
L
Amaterasu
2,023
216
0
3,478
7,449
3,402
0
4,637
2,812
0
32,059
L
Mercury
Hitman09
Mercury
2,081
620
0
2,307
7,976
2,144
0
2,274
5,702
0
23,028
L
Tiamat
1,975
126
0
771
4,087
2,077
0
626
3,461
28,206
0
L
Atlas
3,877
1,974
190
1,606
8,573
4,298
0
1,713
6,860
14,006
0
L
Izanami
McBernie
Izanami
2,297
1,911
0
2,344
6,296
1,350
0
1,043
5,253
0
28,256
W
1,563
473
83
3,454
4,628
1,647
272
795
3,833
44,018
0
W
Bacchus
julicrak
Bacchus
3,756
738
132
2,642
7,551
4,114
175
2,107
5,444
12,603
0
W
Anubis
4,974
248
0
3,266
4,716
2,009
634
0
4,458
39,725
0
W
Charybdis
xRoidabuser
Charybdis
5,204
2,396
0
3,050
6,029
1,598
1,611
1,785
4,244
0
35,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
34,648
280
Minions Killed
338
0
Camps Cleared
0
992,710
Distance Traveled
1,053,773
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,421
675
64
6
0
247,201
3
L
Amaterasu
5,844
531
83
8
0
204,029
3
L
Mercury
4,981
453
64
6
0
214,330
3
L
Tiamat
5,390
490
61
6
0
201,491
0
L
Atlas
4,853
441
12
1
0
191,458
1
L
Izanami
5,545
504
60
5
0
181,402
0
W
Olorun
6,929
630
86
8
0
209,309
1
W
Bacchus
6,425
584
20
2
0
211,445
5
W
Anubis
7,245
659
84
8
0
183,438
3
W
Charybdis
6,628
603
84
8
0
202,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role