Player Matchup

Vulcan
Vulcan
UncleDrowsy
Vulcan
Level 134
God Stats
1W - 1L
1,692 SR
Queue Stats
37W - 22L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
UncleMuggy
Danzaburou
Level 109
God Stats
6W - 8L
1,522 SR
Queue Stats
6W - 8L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
UncleScummy
Erlang Shen
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 19L
1,771 Elo+
Party 1
Team Averages
Level 128
1,571 SR
1,683 Elo+

VS

Team Averages
Level 142
1,530 SR
1,598 Elo+
Scylla
Scylla
Geminatee
Scylla
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
159W - 116L
1,654 Elo+
Solo
Mercury
Mercury
HyperChrome
Mercury
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
324W - 145L
1,541 Elo+
Solo
Chiron
Chiron
IXI Lani IXI
Chiron
Level 118
God Stats
5W - 6L
1,591 SR
Queue Stats
100W - 81L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 7 / 2
10,202
680
8,398
8,977
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
UncleMuggy
Danzaburou
15
3 / 9 / 3
10,936
729
11,458
14,192
6,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
UncleScummy
Erlang Shen
15
2 / 7 / 4
10,252
683
7,213
14,503
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Geminatee
Scylla
17
3 / 3 / 13
11,509
767
8,103
9,968
3,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
HyperChrome
Mercury
17
13 / 3 / 7
12,368
825
17,311
14,350
5,678
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
17
7 / 2 / 12
11,971
798
8,432
12,364
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
23
23
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
Geminatee
Scylla
3
3
13
3.17
W
Mercury
HyperChrome
Mercury
13
3
7
5.5
W
Chiron
7
2
12
6.5
L
Vulcan
3
7
2
0.57
L
Danzaburou
UncleMuggy
Danzaburou
3
9
3
0.5
L
Erlang Shen
UncleScummy
Erlang Shen
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,069
Damage
33,846
37,672
Taken
36,682
21,787
Mitigated
14,070
3,955
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Geminatee
Scylla
8,103
1,042
0
2,684
9,968
3,524
380
3,511
6,305
47,573
0
W
Mercury
HyperChrome
Mercury
17,311
9,876
0
4,593
14,350
5,678
0
2,107
12,025
0
46,153
W
Chiron
8,432
2,349
600
4,588
12,364
4,868
2,297
2,888
9,314
0
42,703
L
Vulcan
8,398
1,457
0
471
8,977
3,183
0
1,137
7,840
30,361
0
L
Danzaburou
UncleMuggy
Danzaburou
11,458
3,501
0
1,540
14,192
6,182
0
3,643
10,549
0
41,099
L
Erlang Shen
UncleScummy
Erlang Shen
7,213
2,539
0
1,944
14,503
12,422
0
3,447
11,056
0
19,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
35,848
145
Minions Killed
220
5
Camps Cleared
10
720,060
Distance Traveled
743,535
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,509
767
96
6
1
206,088
1
W
Mercury
12,368
825
49
3
3
264,601
1
W
Chiron
11,971
798
75
5
6
272,846
1
L
Vulcan
10,202
680
60
4
4
264,467
3
L
Danzaburou
10,936
729
54
4
0
212,582
3
L
Erlang Shen
10,252
683
31
2
1
243,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role