Player Matchup

Ganesha
Ganesha
Elitheuz
Ganesha
Level 46
God Stats
1W - 1L
1,532 SR
Queue Stats
1W - 8L
1,143 Elo+
Party 1
Ravana
Ravana
Errius64
Ravana
Level 62
God Stats
1W - 2L
1,269 SR
Queue Stats
1W - 7L
1,259 Elo+
Party 1
Ra
Ra
Ettiland
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Rama
Rama
KillerWarthog
Rama
Level 47
God Stats
0W - 3L
1,512 SR
Queue Stats
14W - 19L
1,220 Elo+
Party 1
Artio
Artio
PowerDaddy
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,268 Elo+
Party 1
Team Averages
Level 38
1,463 SR
1,278 Elo+

VS

Team Averages
Level 68
1,443 SR
1,388 Elo+
Agni
Agni
 
Agni
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
NDG Dream
Sol
Level 73
God Stats
54W - 62L
1,124 SR
Queue Stats
205W - 221L
1,306 Elo+
Solo
King Arthur
King Arthur
Nano3456
King Arthur
Level 12
God Stats
3W - 2L
1,494 SR
Queue Stats
23W - 33L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
Shep9811
Baron Samedi
Level 116
God Stats
16W - 11L
1,611 SR
Queue Stats
48W - 42L
1,455 Elo+
Solo
Thoth
Thoth
Warazoid
Thoth
Level 78
God Stats
1W - 3L
1,485 SR
Queue Stats
6W - 10L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elitheuz
Ganesha
13
0 / 8 / 2
7,616
692
6,482
19,441
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Errius64
Ravana
12
0 / 8 / 2
6,879
625
4,269
11,354
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 9 / 1
7,849
714
5,000
11,545
4,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 8 / 0
8,105
737
8,270
12,313
4,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
13
0 / 5 / 0
6,732
612
2,579
12,596
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 0 / 10
9,562
869
8,922
7,304
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 1 / 14
9,951
905
14,036
10,791
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Nano3456
King Arthur
15
5 / 1 / 13
9,067
824
9,557
10,776
4,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Shep9811
Baron Samedi
16
4 / 0 / 19
9,500
864
9,246
9,494
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
Warazoid
Thoth
17
12 / 3 / 11
9,958
905
13,872
8,709
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
105
4
Kills
38
38
Deaths
5
5
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
10
12
L
Ganesha
Elitheuz
Ganesha
0
8
2
0.13
L
Ravana
Errius64
Ravana
0
8
2
0.13
L
2
9
1
0.28
L
2
8
0
0.25
W
10
1
14
17
W
King Arthur
Nano3456
King Arthur
5
1
13
11.5
L
Artio
0
5
0
0
W
Baron Samedi
Shep9811
Baron Samedi
4
0
19
13.5
W
Thoth
Warazoid
Thoth
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
55,633
67,249
Taken
47,074
44,837
Mitigated
21,293
9,542
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,922
385
50
2,293
7,304
2,736
974
632
6,555
36,188
0
L
Ganesha
Elitheuz
Ganesha
6,482
425
264
2,039
19,441
17,481
292
12,225
7,110
19,024
0
L
Ravana
Errius64
Ravana
4,269
628
0
1,187
11,354
7,200
0
8,762
2,450
0
14,591
L
5,000
1,316
1,777
851
11,545
4,437
0
8,131
3,372
17,866
0
L
8,270
4,824
0
1,770
12,313
4,301
420
8,003
4,165
0
23,584
W
14,036
7,099
0
5,057
10,791
3,664
4,350
2,653
7,936
39,393
0
W
King Arthur
Nano3456
King Arthur
9,557
1,863
0
2,314
10,776
4,753
240
3,831
6,675
122
21,722
L
Artio
2,579
327
366
1,288
12,596
11,418
420
8,532
3,954
7,844
0
W
Baron Samedi
Shep9811
Baron Samedi
9,246
1,487
3,101
5,466
9,494
7,203
622
2,491
6,815
19,381
0
W
Thoth
Warazoid
Thoth
13,872
1,203
0
1,932
8,709
2,937
430
3,929
4,546
33,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,181
Gold Earned
48,038
121
Minions Killed
200
0
Camps Cleared
0
914,524
Distance Traveled
1,142,293
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,562
869
50
5
0
235,405
3
L
Ganesha
7,616
692
0
0
0
175,254
0
L
Ravana
6,879
625
18
2
0
198,676
0
L
Ra
7,849
714
41
4
0
163,080
0
L
Rama
8,105
737
38
3
0
178,234
1
W
Sol
9,951
905
51
5
0
234,634
1
W
King Arthur
9,067
824
22
2
0
210,657
3
L
Artio
6,732
612
24
2
0
199,280
0
W
Baron Samedi
9,500
864
27
2
0
221,793
1
W
Thoth
9,958
905
50
5
0
239,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role