Player Matchup

Nox
Nox
Fennrus
Nox
Level 127
God Stats
4W - 1L
1,778 SR
Queue Stats
51W - 15L
1,766 Elo+
Party 2
Izanami
Izanami
PotterTheHarryO
Izanami
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 64L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ShamuraiNinja
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,413 Elo+
Party 2
Team Averages
Level 143
1,665 SR
1,560 Elo+

VS

Team Averages
Level 127
1,549 SR
1,579 Elo+
Charybdis
Charybdis
Q THE MIGHTY29
Charybdis
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 88L
1,500 Elo+
Party 1
Ganesha
Ganesha
Reaper of Kingz
Ganesha
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 123L
1,738 Elo+
Party 1
Zeus
Zeus
automonkey11
Zeus
Level 108
God Stats
0W - 1L
1,648 SR
Queue Stats
54W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
4 / 1 / 6
7,758
776
6,542
4,348
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 6
8,044
804
8,559
7,458
2,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
12
2 / 1 / 7
7,641
764
6,634
9,333
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Q THE MIGHTY29
Charybdis
11
0 / 4 / 2
6,368
637
4,038
7,639
3,067
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 2
6,829
683
2,500
10,727
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 0
6,794
679
8,002
5,968
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
4
1
6
7
W
4
0
6
7
L
Charybdis
Q THE MIGHTY29
Charybdis
0
4
2
0.25
L
0
4
2
0.25
W
Cthulhu
2
1
7
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
14,540
21,139
Taken
24,334
13,740
Mitigated
14,769
4,662
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
6,542
513
0
591
4,348
1,828
42
2,630
1,718
17,788
0
W
8,559
4,207
0
3,091
7,458
2,694
841
2,972
4,486
0
35,321
L
Charybdis
Q THE MIGHTY29
Charybdis
4,038
2,189
0
430
7,639
3,067
0
3,929
3,396
0
17,658
L
2,500
63
0
1,234
10,727
9,153
0
5,689
4,259
16,187
0
W
Cthulhu
6,634
311
350
630
9,333
9,218
0
5,038
4,295
17,549
0
L
8,002
1,087
0
872
5,968
2,549
0
2,327
3,402
22,264
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
19,991
118
Minions Killed
104
6
Camps Cleared
3
523,646
Distance Traveled
525,196
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,758
776
32
3
3
176,207
1
W
Izanami
8,044
804
68
7
3
165,359
3
L
Charybdis
6,368
637
54
5
1
168,394
0
L
Ganesha
6,829
683
0
0
0
179,185
4
W
Cthulhu
7,641
764
18
2
0
182,080
4
L
Zeus
6,794
679
50
5
2
177,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role