Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aokinet
Apollo
Level 87
God Stats
16W - 13L
1,448 SR
Queue Stats
170W - 162L
1,433 Elo+
Solo
Ymir
Ymir
El Tabadorr
Ymir
Level 147
God Stats
1W - 1L
1,258 SR
Queue Stats
6W - 8L
1,471 Elo+
Solo
Hel
Hel
ItsMeeeMarriooo
Hel
Level 120
God Stats
17W - 24L
1,500 SR
Queue Stats
219W - 220L
1,135 Elo+
Solo
Cliodhna
Cliodhna
calixRoach
Cliodhna
Level 147
God Stats
11W - 5L
1,500 SR
Queue Stats
177W - 209L
1,721 Elo+
Solo
Team Averages
Level 132
1,441 SR
1,452 Elo+

VS

Team Averages
Level 33
1,461 SR
1,316 Elo+
Olorun
Olorun
Clinucal
Olorun
Level 27
God Stats
16W - 9L
1,561 SR
Queue Stats
102W - 90L
1,443 Elo+
Solo
Ymir
Ymir
Gengcar
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,253 Elo+
Solo
Yemoja
Yemoja
LoloZoe
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Merlin
Merlin
X-ghost_skuter-X
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,099 Elo+
Solo
Ra
Ra
Z-DeeCIm3_TaT3-z
Ra
Level 124
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 1 / 10
11,425
762
7,985
14,640
13,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Aokinet
Apollo
20
8 / 1 / 7
12,908
861
7,535
7,440
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 1 / 17
12,241
816
12,997
20,152
21,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 19
11,422
761
10,838
9,649
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
calixRoach
Cliodhna
19
7 / 4 / 10
12,585
839
17,123
21,731
10,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clinucal
Olorun
17
5 / 5 / 2
10,435
696
12,412
16,755
11,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Gengcar
Ymir
15
0 / 8 / 4
9,049
603
5,055
18,525
20,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
LoloZoe
Yemoja
14
0 / 7 / 1
8,689
579
1,595
12,390
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 8 / 4
11,315
754
13,128
13,492
4,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 6
9,731
649
4,377
5,208
1,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
29
Kills
8
8
Deaths
29
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
10
8
W
Apollo
Aokinet
Apollo
8
1
7
11.5
L
Olorun
Clinucal
Olorun
5
5
2
1.2
W
8
1
17
16.5
L
Ymir
Gengcar
Ymir
0
8
4
0.25
W
3
1
19
12.5
L
Yemoja
LoloZoe
Yemoja
0
7
1
0.07
L
3
8
4
0.63
L
0
1
6
3
W
Cliodhna
calixRoach
Cliodhna
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,478
Damage
36,567
73,612
Taken
66,370
53,213
Mitigated
50,264
46,985
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,985
664
6,489
7,576
14,640
13,451
110
8,189
6,451
0
31,374
W
Apollo
Aokinet
Apollo
7,535
3,018
0
3,718
7,440
3,389
9,276
3,494
3,946
0
64,349
L
Olorun
Clinucal
Olorun
12,412
5,598
600
2,978
16,755
11,978
0
5,497
10,996
38,160
0
W
12,997
1,686
0
3,327
20,152
21,172
213
9,942
9,010
29,632
0
L
Ymir
Gengcar
Ymir
5,055
242
0
750
18,525
20,413
62
6,280
11,772
19,431
0
W
10,838
564
13,337
5,507
9,649
5,081
466
6,282
3,367
32,852
0
L
Yemoja
LoloZoe
Yemoja
1,595
329
467
234
12,390
11,364
27
5,800
6,102
7,384
0
L
13,128
1,030
0
4
13,492
4,778
0
4,539
8,739
38,146
0
L
4,377
185
557
714
5,208
1,731
0
922
4,222
27,134
0
W
Cliodhna
calixRoach
Cliodhna
17,123
2,928
1,558
5,473
21,731
10,120
519
8,660
13,071
0
52,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,581
Gold Earned
49,219
301
Minions Killed
177
0
Camps Cleared
0
1,594,239
Distance Traveled
1,150,623
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,425
762
50
3
0
329,293
1
W
Apollo
12,908
861
112
7
0
295,272
2
L
Olorun
10,435
696
61
4
0
239,881
1
W
Ymir
12,241
816
36
2
0
292,856
2
L
Ymir
9,049
603
15
1
0
227,118
2
W
Hel
11,422
761
54
4
0
342,706
1
L
Yemoja
8,689
579
9
1
0
153,171
1
L
Merlin
11,315
754
46
3
0
254,601
0
L
Ra
9,731
649
46
3
0
275,852
5
W
Cliodhna
12,585
839
49
3
0
334,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role