Player Matchup

Hel
Hel
AlanCastro45
Hel
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
ItzEzio09
Ganesha
Level 157
God Stats
1W - 0L
1,093 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Thor
Thor
J-_-Eduardo
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Lord_EraGog
Chaac
Level 35
God Stats
1W - 0L
1,254 SR
Queue Stats
11W - 24L
1,131 Elo+
Party 1
Chernobog
Chernobog
Lord_draco-_
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
1,131 Elo+
Party 1
Team Averages
Level 75
1,369 SR
1,353 Elo+

VS

Team Averages
Level 58
1,514 SR
1,416 Elo+
Freya
Freya
Chuchox-Xx
Freya
Level 129
God Stats
2W - 1L
1,176 SR
Queue Stats
38W - 57L
1,544 Elo+
Party 3
Zeus
Zeus
IglesiaMilitar05
Zeus
Level 48
God Stats
1W - 1L
1,792 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo
Fenrir
Fenrir
LondOnline77
Fenrir
Level 29
God Stats
5W - 5L
1,381 SR
Queue Stats
26W - 41L
1,510 Elo+
Party 3
Ganesha
Ganesha
Shadow fang2311
Ganesha
Level 69
God Stats
0W - 1L
1,722 SR
Queue Stats
16W - 11L
1,144 Elo+
Solo
King Arthur
King Arthur
Алакай
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
9,619
874
16,052
14,161
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ItzEzio09
Ganesha
16
0 / 2 / 19
9,375
852
7,678
16,153
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
10 / 2 / 5
9,574
870
14,213
9,901
4,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 4
8,106
737
6,500
9,593
9,544
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Lord_draco-_
Chernobog
13
0 / 4 / 7
7,449
677
3,627
8,011
2,986
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
5 / 4 / 2
8,368
761
11,689
11,629
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 7 / 2
7,315
665
8,839
9,806
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
3 / 4 / 4
8,198
745
10,542
10,696
4,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 4
8,072
734
5,599
14,103
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Алакай
King Arthur
14
1 / 4 / 5
8,157
742
5,277
12,462
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
22
Kills
10
11
Deaths
22
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
Freya
5
4
2
1.5
L
0
7
2
0.14
W
Ganesha
ItzEzio09
Ganesha
0
2
19
4.75
W
10
2
5
6.25
L
Fenrir
3
4
4
1.25
W
2
2
4
2
W
Chernobog
Lord_draco-_
Chernobog
0
4
7
0.88
L
1
3
4
1
L
King Arthur
Алакай
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,070
Damage
41,946
57,819
Taken
58,696
41,094
Mitigated
31,156
20,764
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,052
1,387
6,786
9,101
14,161
6,367
675
6,177
6,815
42,070
0
L
Freya
11,689
3,490
157
3,746
11,629
4,920
225
4,863
6,766
27,565
3,872
L
8,839
1,092
197
663
9,806
3,407
0
7,478
2,328
29,760
0
W
Ganesha
ItzEzio09
Ganesha
7,678
865
0
2,194
16,153
17,658
104
7,933
7,861
18,467
0
W
14,213
3,812
0
70
9,901
4,539
245
4,829
4,946
0
34,977
L
Fenrir
10,542
1,346
0
1,748
10,696
4,579
0
3,438
7,258
0
15,572
W
6,500
1,924
0
2,127
9,593
9,544
84
2,873
6,461
0
24,102
W
Chernobog
Lord_draco-_
Chernobog
3,627
2,243
0
486
8,011
2,986
0
3,168
4,806
0
18,170
L
5,599
818
190
4,841
14,103
9,887
0
3,211
10,892
14,333
0
L
King Arthur
Алакай
King Arthur
5,277
1,640
0
2,562
12,462
8,363
0
4,740
7,722
0
10,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
40,110
198
Minions Killed
133
0
Camps Cleared
0
1,076,669
Distance Traveled
991,024
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,619
874
63
6
0
244,209
1
L
Freya
8,368
761
37
3
0
199,761
1
L
Zeus
7,315
665
50
5
0
191,171
2
W
Ganesha
9,375
852
5
0
0
229,642
0
W
Thor
9,574
870
59
5
0
205,154
1
L
Fenrir
8,198
745
21
2
0
233,670
0
W
Chaac
8,106
737
46
4
0
219,485
1
W
Chernobog
7,449
677
25
2
0
178,179
0
L
Ganesha
8,072
734
7
1
0
169,644
1
L
King Arthur
8,157
742
18
2
0
196,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role